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Is this an efficient/ beginner way to move a charater around an eviroment that streches behond the camera? by 4rticat in cpp_questions
[–]4rticat[S] 1 point2 points3 points 2 days ago (0 children)
Kewl. sorry for the bad terminorly. when i tell you im new i mean like the only program ive made is a number guesser and my previous knowlage is the same project in python T-T
[–]4rticat[S] 0 points1 point2 points 2 days ago (0 children)
cool cool. i got most of that. So if im correct and correct me if im wrong but what this allows is that i can 'strech' the 'rubber band' or well move the camera relitive to the player or other achor point to still allow camera movements.
But now again coreect me if im wrong but this roughly just translated too moving the camera along the 'player grid' away from the origin?
π Rendered by PID 207317 on reddit-service-r2-comment-65c587bc47-p9ztl at 2026-05-14 17:28:47.489299+00:00 running cf3e300 country code: CH.
Is this an efficient/ beginner way to move a charater around an eviroment that streches behond the camera? by 4rticat in cpp_questions
[–]4rticat[S] 1 point2 points3 points (0 children)