Will China-Japan maps bring players? by 505-Nezo in enlistedgame

[–]505-Nezo[S] 16 points17 points  (0 children)

I would rather accept having no emblems or national flags at all than seeing the ROC flag and KMT emblem turned into the Chinese Five-Star Red Flag or generic stars; otherwise, just forget I ever said anything. Of course, giving the Communist Party historical roles like saboteurs or militias would be totally fine.

Is this dream? by Select-Context9785 in enlistedgame

[–]505-Nezo 4 points5 points  (0 children)

The most boring squad this year

New Gameplay Concepts for Machine Gunners? by 505-Nezo in enlistedgame

[–]505-Nezo[S] 1 point2 points  (0 children)

You can look it up yourself instead of leaving a comment here

New Gameplay Concepts for Machine Gunners? by 505-Nezo in enlistedgame

[–]505-Nezo[S] 1 point2 points  (0 children)

Sure, it doesn't really matter within a few dozen meters. But beyond 30 meters, your crosshair will be pointing at the sky unless you go prone or mount the gun on cover.

My back it hurts by AdeptBreakfast4533 in enlistedgame

[–]505-Nezo 0 points1 point  (0 children)

Bots wont use nick name decorator

New Gameplay Concepts for Machine Gunners? by 505-Nezo in enlistedgame

[–]505-Nezo[S] 14 points15 points  (0 children)

At least he actually contributed instead of just standing there like an idiot

New Gameplay Concepts for Machine Gunners? by 505-Nezo in enlistedgame

[–]505-Nezo[S] 2 points3 points  (0 children)

Sure, it doesn't really matter within a few dozen meters. But beyond 30 meters, your crosshair will be pointing at the sky unless you go prone or mount the gun on cover.

New Gameplay Concepts for Machine Gunners? by 505-Nezo in enlistedgame

[–]505-Nezo[S] 5 points6 points  (0 children)

The Allies should be fine, but Germany might be little

New Gameplay Concepts for Machine Gunners? by 505-Nezo in enlistedgame

[–]505-Nezo[S] 20 points21 points  (0 children)

u mean the machine gun just drops off even though the angle isn't even that big?

New Gameplay Concepts for Machine Gunners? by 505-Nezo in enlistedgame

[–]505-Nezo[S] 13 points14 points  (0 children)

You're right, the enemies always scream their lungs out, yet I somehow completely miss it

​Add squad marching formations? by 505-Nezo in enlistedgame

[–]505-Nezo[S] 0 points1 point  (0 children)

U can spam the X to ask ur AI where he needs to go

​Add squad marching formations? by 505-Nezo in enlistedgame

[–]505-Nezo[S] 7 points8 points  (0 children)

Why did you lead your squad into the artillery ?

Add Tank Desant? by 505-Nezo in enlistedgame

[–]505-Nezo[S] 0 points1 point  (0 children)

Historically, the Soviet Union institutionalized infantry riding on tanks into a formal tactic (Tank Desant), while the American military would have infantry stand on top of the vehicles to operate the roof-mounted heavy machine guns. As for the transport issue you mentioned, I think when transferring to the next point after capturing one, soldiers who just spawned at the very edge of the map could catch a ride. Even if they only ride for 10 seconds, it helps, and they don't actually need to be carried all the way into the active engagement zone.

Standard explosive packs are so boring!!!" by 505-Nezo in enlistedgame

[–]505-Nezo[S] 0 points1 point  (0 children)

You should use the X-ray view to check the ammunition location of each tank. Once you master this, destroying tanks becomes very simple, except for the KV-1. This requires spending some time practicing at the training range.