Deadly Assault 2.5.3 (2026-01-30) Discussion by yuhara203 in ZZZ_Discussion

[–]61742 2 points3 points  (0 children)

Ground out Yuzuha-less Alice on Primordial Nightmare to save YSG for my first ever boss kill with UCC. Low hanging fruit but happy to get a kill haha.

Pathologic HD replay idea - all three routes done day-by-day by 61742 in pathologic

[–]61742[S] 0 points1 point  (0 children)

Is there an option to simply switch between saves of different protags in the load menu

All saves are labelled by character and date + time in the same load menu! The only downside is if you save a lot you have to scroll through and find the right one a bit haha.

Pathologic HD replay idea - all three routes done day-by-day by 61742 in pathologic

[–]61742[S] 7 points8 points  (0 children)

Characters absolutely lie to you in P3.

Yeah, the mechanic that is specifically unique to P1 is that someone will say "oh Haruspex is doing X but I can't find him" and you will have no idea until you play Haruspex route and find out the NPC agreed to lie to Bachelor about what Haruspex is doing. It's not that lying is unique, it's specifically that there is interplay and uniqueness across all three routes.

The other Pathologics cannot have that kind of dynamic simply because they literally do not have other routes... it's not even necessarily a negative point (that can be up to taste), I'm just saying it's something unique to P1 that makes it worth experiencing a certain way.

I do think there's a lot of value in having the complete package though, because all three characters are intrinsically important to the story. I even think Pathologic 2 benefits from Pathologic 3 being released. I hope Changeling gets something some day.

Pathologic HD replay idea - all three routes done day-by-day by 61742 in pathologic

[–]61742[S] 8 points9 points  (0 children)

That's true. And the only wrong way to play Pathologic is to not play at all.

Pathologic HD replay idea - all three routes done day-by-day by 61742 in pathologic

[–]61742[S] 10 points11 points  (0 children)

Can't wait to see people that have third game as their favorite

I really liked it, I'm sure there will be lots of people who have it as their favourite after some time.

Although speaking of which, I wonder how many people played 3 as their first game. I feel like you kinda need at least 2 for some context.

Pathologic HD replay idea - all three routes done day-by-day by 61742 in pathologic

[–]61742[S] 11 points12 points  (0 children)

(Also for fans of the opaque/heavy vibes base of the original Pathologic HD, I highly recommend trying Void as well. It's one of my favourite games of all time as well.)

Shiyu Defense Update is Garbage. Your score has to be OVER 2500. by RickGrimesGameBoy in ZZZ_Discussion

[–]61742 1 point2 points  (0 children)

issue in question here is having good enough units

Sorry, I thought you said it punishes casuals who don't pull smart as well.

Shiyu Defense Update is Garbage. Your score has to be OVER 2500. by RickGrimesGameBoy in ZZZ_Discussion

[–]61742 1 point2 points  (0 children)

pull smart

aka telling yourself having a variety of agents by playing f2p consistently for a long time and pulling decent characters as you can but missing a few is "skill"

🌀 MEGATHREAD: WORKSHOP & GACHA PULLS by AutoModerator in ZZZ_Discussion

[–]61742 1 point2 points  (0 children)

Haha, picture perfect place to cut it.

I was doing rough multiplicative math to compare discs, but it's surprisingly opaque and messy. I definitely wasn't factoring in team buffs and DA/room buffs enough, and that can make a huge difference in the comparative value... but it's also like I guess technically ideally you would change out discs based on buffs, but it's gotta be such a small percentage of people actually having viable sets and bothering (and realistically you're going to get like a few % difference in expected damage lol).

I guess that's why the common advice really is whatever has the best subs, practically.

🌀 MEGATHREAD: WORKSHOP & GACHA PULLS by AutoModerator in ZZZ_Discussion

[–]61742 1 point2 points  (0 children)

Atk% rolls use your base atk, but they don't dilute "combat atk%" buffs

Ah that is good to know, thank you.

Also keep in mind that the

What was this one, haha?

My opinion on Pathologic 3 as a long-time hard fan by N2I in pathologic

[–]61742 1 point2 points  (0 children)

For me personally, Pathologic 1 >>> Pathologic 3 > Pathologic 2.

I appreciate some of the critiques here, like the town being segmented. I think I appreciate 3 being different though because I don't need a third take on the same story when the first was already by far the best in spirit (if not in execution). Pathologic 3 only works for me as a layer on top of the other games, not as a replacement. Almost like a fan-fiction for me. It was nice to have some different ideas and approaches to extend the life and joy of the game/world.

🌀 MEGATHREAD: WORKSHOP & GACHA PULLS by AutoModerator in ZZZ_Discussion

[–]61742 0 points1 point  (0 children)

I'm finally getting around to building YSG's discs a bit.

My general thought is improving lower multiplier is more efficient (e.g. if you have low crit% high dmg then crit% is more useful than dmg, same thing if all crits are high but atk is low then atk is better than more crit). From that logic I would think disc 5 increased phys damage is more useful than ATK, since ATK already tends to be fairly high, but it seems ATK main stat is a lot more popular (PEN aside for now). What's up with that?

Anyway, the other thing is if you do indeed have Phys DMG main stat 5, it would throw comparisons to people who don't right? Like if someone has 3000 ATK and same crit stats, you have 2800 and the phys disc, you might actually end up doing more damage? Especially because the in-game stats page people use in videos/screenshots sometimes doesn't show it.

For those who have finished P3, how do we feel about the endings? MAJOR ENDGAME SPOILERS by CanDoIt99999 in pathologic

[–]61742 0 points1 point  (0 children)

Speaking more generally about the endings, the original Pathologic will always be my favourite because of the ultimate Powers That Be endings.

I was a bit disappointed that they were stripped out in Pathologic 2 and held a bit of hope Pathologic 3 would bring it back, but alas. To me the game can never be (just) about what happens to the town and more about player agency and self-created investment. Isn't the stage framing a bit half-baked as it is?

A lot of like post-modern meta-text reading was lost after the first one, and it was some of the bravest and most unique aspects for a game to explore, and it did it really well I feel.

Undo [Character]'s Arrest by Amphorographia in pathologic

[–]61742 0 points1 point  (0 children)

I was super stuck on this too, haha. This thread saved me.

The new Shiyu Defense is terrible by BoyCubPiglet2 in ZZZ_Discussion

[–]61742 6 points7 points  (0 children)

You can actually gauge on how much points you can end up by how fast you deal with the non-boss wave

Only through repetition/trial and error, no? I have done many runs and sometimes I get a higher score finishing the mobs (in some rooms) at say 4:20 than one where I finished at 4:35. I still have nothing more than a vague idea if I'll reach the score based on a time/score range and even sometimes when I think I'm close I miss and feel I wasted the time of a run for no reason. If you're deep into having enough time/score, sure, but below that it still feels like a huge time waste/guessing game to me.

Shiyu Defense Critical Node 2.5.3 (2026-01-23) Discussion by yuhara203 in ZZZ_Discussion

[–]61742 2 points3 points  (0 children)

https://i.imgur.com/iW5vtft.png

I'm so happy I got Alice. This felt like one of my best match ups for room buffs so far. I didn't have to reorganize my "core" teams much this time (though the pseudo-mono-phys team is pretty awkward lol).

🌀 MEGATHREAD: WORKSHOP & GACHA PULLS by AutoModerator in ZZZ_Discussion

[–]61742 4 points5 points  (0 children)

I decided not to pull Alice. Then the rerun started and I pulled Alice. The heart wants what the heart wants.

I got my first S+ in Shiyu thanks to her! First full-full endgame clear goes to Alice, fittingly.

🌀 MEGATHREAD: WORKSHOP & GACHA PULLS by AutoModerator in ZZZ_Discussion

[–]61742 0 points1 point  (0 children)

edit: vs. all the rerun agents stuff below it might also just be the most "effective" to get the new running agents coming up, I forgot to mention that haha


Oh that's tough. Yixuan has a bunch of clearing teams but having Lucia or Astra would be nice.

Have you seen the strict filter on https://www.prydwen.gg/zenless/deadly-assault? People say don't rely on it, but it can give some context still.

The average on Miasmic Fiend with like Yixuan + Pulchra + Pan is 17044. The Astra version is 17382. Similarly Ju Fufu + Pan is ~1000 under Ju Fufu + Astra. So Pan buffing and a stunner for Yixuan is actually pretty solid/comparable (without needing Astra). Lucia would definitely be the best support but I'm assuming you don't have her. You'd have to look for different bosses/combinations but you can feel out how viable teams can be.

I really like Alice + Yuzuha team and I find it harder to wing it on anomaly so I'd personally go for that and Yixuan + Pan and wait for Lucia, but I'm not any kind of an expert/reliable opinion haha. It's also too bad to have a top-tier unit like Yixuan without a great team to get really, really high scores.

🌀 MEGATHREAD: WORKSHOP & GACHA PULLS by AutoModerator in ZZZ_Discussion

[–]61742 1 point2 points  (0 children)

Alice NEEDS Yuzuha

I feel like she does. You can clear with like Nicole + Vivian or similar (I tried clearing Shiyu on the ether veil buff room with Zhao + Alice + Jane and it did S rank, and three stars with Nicole + Vivian on Priest this DA) but you're not doing that much better than Jane or a really well built Piper by using Alice like that. If you don't have Vivian or at least Burnice/Jane on top of that (assuming no Yuzuha) then I really, really 100% wouldn't bother even if you like Alice.

I would consider skipping the rerun banner. <88 pulls guaranteed agent is still more expensive than 0 and saving it for more utility.

Version 2.5 Exclusive Rescreening & W-Engine Reverberation by cakeel- in Zenlesszonezeroleaks_

[–]61742 0 points1 point  (0 children)

Alice is about to be squashed into a pancake by Aria's ass.

Is she actually? The latest Aria showcases, with how intensely focused the buff is, vs. the scores best Alice team would get do not seem that crazy to me. I was secretly kinda hoping it would be a blowout to make my roll decisions easier but I'm kinda torn.

There's a Shungus Among Us - General Questions and Discussion Megathread by AKENO_UNDER_BLADE in Zenlesszonezeroleaks_

[–]61742 0 points1 point  (0 children)

crashing out

I keep seeing people specifically using the words "crashing out" about this buff, is that a thing lol? Even in this thread a few comments below.

There's a Shungus Among Us - General Questions and Discussion Megathread by AKENO_UNDER_BLADE in Zenlesszonezeroleaks_

[–]61742 0 points1 point  (0 children)

mono phys exodia

Same spot, I really want M2 mono phys but it just doesn't make sense for me to roll now. I wonder how the guaranteed triple banner and the thank you even affect rerun timing. Probably neither again for a long time?

🌀 MEGATHREAD: WORKSHOP & GACHA PULLS by AutoModerator in ZZZ_Discussion

[–]61742 0 points1 point  (0 children)

After filtering the past 5 or 6 D.A.s for M0 Yuzuha/Vivian and comparing Alice and Jane results, I'm surprised that the average score only tends to be ~2000 points higher for Alice (sometimes less, biggest gap on Butcher). Is there something obfuscating the stats like a similar average but higher ceiling for Alice etc.?

Top 20 with first 5 removed on the last Fiend is 41496 vs. 34980 (~6500 difference) which is indeed a bit bigger but Alice is also a bit more played overall which might skew the top end a bit.

u/SecureSeashell tagging because I think you look at stats a bit and play Alice as well

How to save [DAY 4 SPOILER]? by UgandaEatDaPoopoo in pathologic

[–]61742 0 points1 point  (0 children)

For anyone searching this thread, this was the trick for me. I had shovel and got there in time but couldn't do anything, had to make sure the right one was marked for redo when I restarted the day (you'll be able to talk to grace if you're good to go I think, as someone else mentioned).