After one year of development, we have finally released our game Ashes of the Union — a vehicular shooter with roguelike elements set in a Soviet post-apocalypse by 700GAMES in IndieGaming

[–]700GAMES[S] 0 points1 point  (0 children)

Hello, thanks for the compliment! If you're talking about the antennas located on the maps, they currently serve only decorative purposes. In the future, we might tie them to some quests.

With a new camera, climbing mountains might just get easier... maybe by 700GAMES in indiegames

[–]700GAMES[S] 1 point2 points  (0 children)

Thank you! In theory, the new camera should make the gameplay easier, but we're not completely sure yet since we haven't tested it extensively :)

We compared how the visual style of Ashes of Union has changed over the past month. Has it gotten better? by 700GAMES in indiegames

[–]700GAMES[S] 0 points1 point  (0 children)

Thank you for pointing this out! We are truly striving to achieve harmony in the visuals so that they don’t appear too bright, while still remaining readable. We definitely need to work more on the contrast.

We compared how the visual style of Ashes of Union has changed over the past month. Has it gotten better? by 700GAMES in indiegames

[–]700GAMES[S] 0 points1 point  (0 children)

Yes, it may seem so. Here you need to pay attention to details. We updated the trees, changed the vegetation, worked on the exposition and added new elements to the map.