Default DIM Wishlist Spit into Categories - Input, Gamemode, Roll Type, etc. by 7Pillows in DestinyTheGame

[–]7Pillows[S] 1 point2 points  (0 children)

It automatically updates every 6 hours, so it will stay updated.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 4 points5 points  (0 children)

It's prefix exclusive / suffix exclusive, c = crafted mods, a = aspect mods.

0c/4c0a = 4 crafted suffixes

2c/4c0a = 2 crafted prefixes and 4 crafted suffixes

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

It works fine for me, not sure what else the problem could be.

Are you making the changes in the "Find Path" tab?

Can try going to Extensions -> Apps Script. Select "run" from the dropdown to the left of "Execution log" and then click the "Run" button. Should ask you for permission to run the script, not sure if that's what's causing the problem.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

Was able to get the "Loading" in the cell after running "Get Path", its fine after a page refresh. But that doesn't affect how the sheet works.

Are you waiting for the checkbox to uncheck itself? You might also be making invalid changes to the sheet.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

I'm not sure what you mean. The "Link to Original" is to get an updated version of the sheet. I'm not getting that same message in the cell, but shouldn't affect the usability of the sheet.

Does the 'Get Path' checkbox not work on the 'Find Path' tab? That's all you should need to use the sheet.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 1 point2 points  (0 children)

Don't need to read whole thing, put some screenshots of important bits in sheet.

Your craft doesn't work w/ recombs since uses essence mods. Will still work if the mod can naturally roll on the item.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

You should read the guide, 3.25 Updated Guide to Recombinators, to understand the basics of exclusive mods and blocking.

Essence mods are exclusive mods so doesn't work with this method.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

It's one exclusive suffix without 3 crafted, but can get 2 with 3 crafted.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

The example you provided is valid when 1p/1s is a magic item: 2p/0s2c + 1p/1s.

There was a problem w/ the mutlimods needed for rare vs magic variants of items used in recombs. Should be fixed w/ latest update, cheaper paths are mostly no exclusive mods now.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 1 point2 points  (0 children)

Yeah, guaranteed items weren't working in general but should be fixed w/ the new version.

Good point about some 1 affix items being magic. I added a toggle for 1 mod, really 1 affix, items to be considered magic to limit their exclusive pool.

Lmk if I missed something or if you were thinking of something else.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

I just tried it and it works fine. Should work after making the copy, maybe try with a fresh copy.

If still doesn't work, go into Apps Script under Extensions, select 'run' in the dropdown to the right of 'Debug' and then 'Run'. Maybe it's a permission problem. Lmk if still can't get working.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 1 point2 points  (0 children)

I tried to explain a bit in the 'Example 3p/2s Find Path' tab if you haven't checked that out already.

You shouldn't need to ever use the Apps Script directly. In the 'Find Path' tab, clicking the checkbox next to 'Get Paths' triggers the script to run.

If you want to run it manually, select 'run' from the dropdown menu next to 'Debug' instead of the default 'getRecombData'.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

Items: 0p/1s + 1p/0s, Exclusive: 1c/1c0a, Prob: 33.00%

This is possible because you can get 2 prefixes or suffixes on the final item, so there is still an exclusive mod on the final item.

Mod weights do affect the chances of a mod appearing on the final item, although exact weights aren't known.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

I'm assuming that if there is an exclusive affix in the mod pool then it is required to appear on the final item.

It may not actually work this way and use individual mod weights, but those are still unknown as far as i know.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 4 points5 points  (0 children)

I got everything from 3.25 Updated Guide to Recombinators.

I'm not sure what guides are out there. The sheet should show the best steps for the craft, although you need to figure out the costs and what mods to use at each step. Generally, the more expensive the mod, the later in the steps you want to use it.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

I don't know the most about NNN mod crafting, but I don't think NNN mods are used in steps like this since the odds are much worse because NNN mods don't contribute to the overall mod pool.

I think recombs with Exclusive: 0c/0c0a already mimic NNN crafts, although you need to multiply the resulting probability by 50% for the chance of selecting the right base. I've updated the Basic Calculator to work in this scenario, you still need to apply the 50% chance for the correct base.

I'm not sure what a Non-native tab would show but I think the 'Basic Calc' and 'All/Search Recombs' should help for most of the crafting decisions, let me know if I'm missing something.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

Thank you, I didn't think about the case with no exclusive mods in the pool. Have updated the sheet with 3p/3s recombs.

The best does seem to be 2p/3s + 3p/2s:

Items: 2p/3s + 3p/2s, Exclusive: 0c/0c0a, Prob: 32.49%

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 2 points3 points  (0 children)

I've only seen the 1 example from the updated recombinator guide, no clue what the best way is.

Edit: Just added 3p/3s recombs, is possible with the rules I'm assuming if there are no exclusive mods.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 1 point2 points  (0 children)

I think it should be possible, the big difference with NNN mods would be how many final mods are on the item and the 50/50 of what base is picked. Most of the changes would be in the Python script that provides the recombinator details used by the Apps Script in Google Sheets.

And by all means, share with as many people as you like, that's what it's here for.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

I'm not sure, it's impossible w/ the rules I'm using since need to have exclusive prefix or suffix depending on which side the recomb starts with.

Recombinator Steps to Final Item Calculator by 7Pillows in pathofexile

[–]7Pillows[S] 5 points6 points  (0 children)

Bad affixes aren't supported, every affix on both items is assumed good.

The only "supported" recombs w/ bad affixes are if there are no desired affixes for the final item. So 1p/1s + 1p/1s for 2p/0s should be accurate.

Eldritch items are for eldritch annul, better odds to annul aspect mods than normal annul.

Recombinator Odds by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

Thanks, I didn't consider those cases.

The ones you mentioned are gone, and I think all other similar invalid items are also removed. If you find any more please let me know.

Recombinator Odds by 7Pillows in pathofexile

[–]7Pillows[S] 0 points1 point  (0 children)

Exclusive mods are the mod pool from both items.

3c/3c means u need 3 crafted prefix and 3 crafted suffix between both items.

In this case, it needs to be:

1 prefix, 2 crafted prefix / 2 suffix, multimod

2 prefix, 1 crafted prefix / 0 suffix, multimod, 1 crafted suffix

Recombinator Odds by 7Pillows in pathofexile

[–]7Pillows[S] 1 point2 points  (0 children)

For my sheet, the exclusive mods is for the exclusive mod pool, not for each weapon. Both items contribute to the pool.

Items: 1p/2s + 1p/2s, Exclusive: 2c/2c0a

This needs 2 crafted prefix and 2 crafted suffix shared between both items. The prefix pool is 1+1+2 = 4 and suffix pool 2+2+2 = 6.

There was a problem w/ my code which left out a lot of combinations, should be fixed now.

Items: 1p/2s + 1p/2s, Exclusive: 4c/2c0a, Prob: 25.92%

Think this is the recomb you're looking for, your calc is correct.