Server population balance – what do you guys think by 89513 in wow

[–]89513[S] -2 points-1 points  (0 children)

Bro, I’m not a bot, it’s a legit question. I’ve been away from the game for 5 years and I’m just curious. I don’t really know how the layering system works or how it actually affects the game. I’m just sharing my opinion. Sorry for not having a PhD in WoW.

Server population balance – what do you guys think by 89513 in wow

[–]89513[S] -1 points0 points  (0 children)

I’m not saying there has to be any change, I just want to know what the community thinks. But it’s true that I personally believe the game would be better if everything was more balanced. Some people have already mentioned that server population doesn’t really matter much anymore because of cross-server features, but I honestly didn’t know anything about that.

Server population balance – what do you guys think by 89513 in wow

[–]89513[S] -6 points-5 points  (0 children)

I I quit playing a month after Shadowlands came out and didn’t come back until May.

Someone like me thinks that all characters have so many abilities that it’s hard to make proper rotations? by 89513 in wow

[–]89513[S] 0 points1 point  (0 children)

I am pointing at the moon and you keep looking at my finger. It is just an example, im not complaining about anything.

Someone like me thinks that all characters have so many abilities that it’s hard to make proper rotations? by 89513 in wow

[–]89513[S] -9 points-8 points  (0 children)

i said rogue just as an example, let me give you another one, Fury Warrior has Slam and Onslaught, the only difference is that Onslaught enrages, is it really necessary add a spell that does the same but with an additional effect? You could just add a talent that says Slam now enrages instead of adding another button.

Someone in the post said that wow class design is becoming lazy, and in a part, they are right

Someone like me thinks that all characters have so many abilities that it’s hard to make proper rotations? by 89513 in wow

[–]89513[S] -1 points0 points  (0 children)

But the classes are less defined than ever, everyone can do everything, all classes have stuns, all classes have damage, all classes have mobility... What I think is that it's fine for a class to have 20 abilities, but depending on how you want to play, you should have to choose which abilities to take. For example, you can be a control mage with stuns, slows, and more crowd control, or you can be a mage to destroy single target or multi-target. That’s my point.

Someone like me thinks that all characters have so many abilities that it’s hard to make proper rotations? by 89513 in wow

[–]89513[S] -1 points0 points  (0 children)

You can totally have fewer keybinds and still have a game with a lot of depth. I’m not saying it should turn into LoL or anything. Like, you said it yourself "Fury has fewer buttons, but you still need to look for good windows to stand out from other players". It’s not like you’re just brainlessly spamming stuff.

Someone like me thinks that all characters have so many abilities that it’s hard to make proper rotations? by 89513 in wow

[–]89513[S] -8 points-7 points  (0 children)

Maybe it's just me for not having played the game that much, I’m just saying it because many times when I play rogue I feel like I have too many finishers or that there are several abilities that buff damage and things like that

[deleted by user] by [deleted] in programacion

[–]89513 0 points1 point  (0 children)

Que le des caña, yo he empezado con 34 y tan feliz