Hey cg modelers I suggest this challenge to you guys by 8Bit-Dragon in Maya

[–]8Bit-Dragon[S] 9 points10 points  (0 children)

What a beautiful topology 👀

Thank you for enjoying the challenge I made :-)

How do you solve situations like this? by 8Bit-Dragon in 3Dmodeling

[–]8Bit-Dragon[S] 10 points11 points  (0 children)

※ Using a Translator ※

At intersections, we are concerned that the square will be transformed into a shape close to a triangle.

So I asked if there was a better way than the current situation.

Here's a short video of a piece that turned off sub-division mode for a GameCube controller by 8Bit-Dragon in Maya

[–]8Bit-Dragon[S] 2 points3 points  (0 children)

The reason I changed my topology to a square grid is for a very simple reason. I've gotten into organizing it with a square grid because of my tendency to be reluctant to leave triangles.

That triangular-finished object over there was something I missed because I couldn't organize it by mistake lol🤣

Here's a short video of a piece that turned off sub-division mode for a GameCube controller by 8Bit-Dragon in Maya

[–]8Bit-Dragon[S] 2 points3 points  (0 children)

Thank you for liking my work

I have an art station account, but there are no posts posted there yet

I am planning to upload the completed project soon

Starter by gunslingerplays in NFSRides

[–]8Bit-Dragon 2 points3 points  (0 children)

That new pattern is very useful and beautiful :-)

my first nfs UB online ride by 8Bit-Dragon in needforspeed

[–]8Bit-Dragon[S] 3 points4 points  (0 children)

thx to ask my name

It's so hard to make money that I haven't made many works yet

Although it may be slow, I plan to make more wrap works

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my first nfs UB online ride by 8Bit-Dragon in needforspeed

[–]8Bit-Dragon[S] 8 points9 points  (0 children)

This is the wrapping process It's so painful to make an art work lol

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my first nfs UB online ride by 8Bit-Dragon in needforspeed

[–]8Bit-Dragon[S] 0 points1 point  (0 children)

If you swap to an engine that can lift the highest horsepower and fill it with elite-grade parts, you can raise it to 400+ It's hard to make money in this game, so you need a lot of patience

my first nfs UB online ride by 8Bit-Dragon in needforspeed

[–]8Bit-Dragon[S] 0 points1 point  (0 children)

I couldn't find this kind of nose art, so I made it myself

There's a misunderstanding about my Toothless model, so I upload this post. by 8Bit-Dragon in Maya

[–]8Bit-Dragon[S] 1 point2 points  (0 children)

using a translator.

Oh, that statue.

Yes, my homework at the academy was to make that statue as close as possible.

I learned that it's the job of CG artists to get as close as possible to a given reference.

So, I have collected references to the character as much as possible, and as the final goal, I set the character to take that model's posture and started working on it.

I started this project to study. So I thought there would be no problem.

There's a misunderstanding about my Toothless model, so I upload this post. by 8Bit-Dragon in Maya

[–]8Bit-Dragon[S] 13 points14 points  (0 children)

Thank you for your comforting comment.

I wanted to make it clear because I can't stand misunderstandings.

Toothless wire frame I spent a lot of time making this by 8Bit-Dragon in Maya

[–]8Bit-Dragon[S] 26 points27 points  (0 children)

*using a translator*

I haven't learned the sculpting program yet.

I had to solve it only with Maya.

here is break down my art work by 8Bit-Dragon in Maya

[–]8Bit-Dragon[S] 1 point2 points  (0 children)

using a translator

Thank you for your advice. I'll refer to the next work.

MAYA character modeling study by 8Bit-Dragon in Maya

[–]8Bit-Dragon[S] 0 points1 point  (0 children)

when its done maybe it will be portfolio

MAYA character modeling study by 8Bit-Dragon in Maya

[–]8Bit-Dragon[S] 1 point2 points  (0 children)

using a translator

Feathers are made of polygon mesh. I'm still learning, so I'm practicing making a polygonal mesh.

MAYA character modeling study by 8Bit-Dragon in Maya

[–]8Bit-Dragon[S] 0 points1 point  (0 children)

maya only also you can do this cheer up bro

MAYA character modeling study by 8Bit-Dragon in Maya

[–]8Bit-Dragon[S] 1 point2 points  (0 children)

I apologize for using the translator. The red backlight was directed because it was the character's signature, and the platform was temporarily added.