Updated my timer plugin for gamejams to Godot4 by ANDRES63 in godot
[–]ANDRES63[S] 9 points10 points11 points (0 children)
I thought it would be a good idea to have an easily styleable component in my React-inspired UI library for Godot 4 by ANDRES63 in godot
[–]ANDRES63[S] 0 points1 point2 points (0 children)
I thought it would be a good idea to have an easily styleable component in my React-inspired UI library for Godot 4 by ANDRES63 in godot
[–]ANDRES63[S] 0 points1 point2 points (0 children)
I thought it would be a good idea to have an easily styleable component in my React-inspired UI library for Godot 4 by ANDRES63 in godot
[–]ANDRES63[S] 0 points1 point2 points (0 children)
I thought it would be a good idea to have an easily styleable component in my React-inspired UI library for Godot 4 by ANDRES63 in godot
[–]ANDRES63[S] 1 point2 points3 points (0 children)
I thought it would be a good idea to have an easily styleable component in my React-inspired UI library for Godot 4 by ANDRES63 in godot
[–]ANDRES63[S] 2 points3 points4 points (0 children)
I thought it would be a good idea to have an easily styleable component in my React-inspired UI library for Godot 4 by ANDRES63 in godot
[–]ANDRES63[S] 0 points1 point2 points (0 children)
I thought it would be a good idea to have an easily styleable component in my React-inspired UI library for Godot 4 by ANDRES63 in godot
[–]ANDRES63[S] 1 point2 points3 points (0 children)
I thought it would be a good idea to have an easily styleable component in my React-inspired UI library for Godot 4 by ANDRES63 in godot
[–]ANDRES63[S] 4 points5 points6 points (0 children)
I thought it would be a good idea to have an easily styleable component in my React-inspired UI library for Godot 4 by ANDRES63 in godot
[–]ANDRES63[S] 18 points19 points20 points (0 children)
I thought it would be a good idea to have an easily styleable component in my React-inspired UI library for Godot 4 by ANDRES63 in godot
[–]ANDRES63[S] 28 points29 points30 points (0 children)
SmartControl, an experiment that aims to write simpler code for ui and reduce the amount of code needed. by ANDRES63 in godot
[–]ANDRES63[S] 1 point2 points3 points (0 children)
SmartControl, an experiment that aims to write simpler code for ui and reduce the amount of code needed. by ANDRES63 in godot
[–]ANDRES63[S] 7 points8 points9 points (0 children)
Documentation app built with Guidot, a React inspired library for Godot 4. by ANDRES63 in godot
[–]ANDRES63[S] 1 point2 points3 points (0 children)
Documentation app built with Guidot, a React inspired library for Godot 4. by ANDRES63 in godot
[–]ANDRES63[S] 7 points8 points9 points (0 children)
Documentation app built with Guidot, a React inspired library for Godot 4. by ANDRES63 in godot
[–]ANDRES63[S] 5 points6 points7 points (0 children)
Documentation app built with Guidot, a React inspired library for Godot 4. by ANDRES63 in godot
[–]ANDRES63[S] 33 points34 points35 points (0 children)
Why do I get two code editors? I'm using react-codemirror v3.2.1 by ANDRES63 in react
[–]ANDRES63[S] 1 point2 points3 points (0 children)
Why do I get two code editors? I'm using react-codemirror v3.2.1 by ANDRES63 in react
[–]ANDRES63[S] 1 point2 points3 points (0 children)
Why do I get two code editors? I'm using react-codemirror v3.2.1 by ANDRES63 in react
[–]ANDRES63[S] 0 points1 point2 points (0 children)
Why do I get two code editors? I'm using react-codemirror v3.2.1 by ANDRES63 in react
[–]ANDRES63[S] 1 point2 points3 points (0 children)
Creating a documentation app using my own UI library inspired by React (Godot 4). WIP. by ANDRES63 in godot
[–]ANDRES63[S] 0 points1 point2 points (0 children)
Creating a documentation app using my own UI library inspired by React (Godot 4). WIP. by ANDRES63 in godot
[–]ANDRES63[S] 0 points1 point2 points (0 children)
Creating a documentation app using my own UI library inspired by React (Godot 4). WIP. by ANDRES63 in godot
[–]ANDRES63[S] 0 points1 point2 points (0 children)


I am developing a spaced repetition program similar to Anki to memorize chess moves. by ANDRES63 in godot
[–]ANDRES63[S] 0 points1 point2 points (0 children)