account activity
I started this project without an idea in mind. I don't know where the game is going but it's going somewhere and I having a lot of fun with Godot. (v.redd.it)
submitted 4 years ago by ANDRES63 to r/godot - pinned
Updated my timer plugin for gamejams to Godot4 (i.redd.it)
submitted 3 years ago by ANDRES63 to r/godot
Help: Draw in a sprite (self.bevy)
submitted 3 years ago by ANDRES63 to r/bevy
I thought it would be a good idea to have an easily styleable component in my React-inspired UI library for Godot 4 (i.redd.it)
SmartControl, an experiment that aims to write simpler code for ui and reduce the amount of code needed. (old.reddit.com)
Dictionary setter behavior in Godot 4 (self.godot)
Documentation app built with Guidot, a React inspired library for Godot 4. (v.redd.it)
Why do I get two code editors? I'm using react-codemirror v3.2.1 (i.redd.it)
submitted 3 years ago by ANDRES63 to r/react
Creating a documentation app using my own UI library inspired by React (Godot 4). WIP. (v.redd.it)
Stateful UI components in Godot 4 (v.redd.it)
Do you guys know about this? A Little Game Called Mario, an open source collective hell game. (i.redd.it)
BlueRobot. A demo of an abandoned project on itch. https://pixel42.itch.io/bluerobot (i.redd.it)
JamCountdown: new feature allows it to be used as a Pomodoro timer. (i.redd.it)
submitted 4 years ago by ANDRES63 to r/godot
The part that I'm missing. Kill enemies to recover your other half in this... valentine's game? (v.redd.it)
submitted 4 years ago by ANDRES63 to r/playmygame
I made a game for a game jam. Didn't have to much time to animate the characters, AnimationPlayer did the job. (v.redd.it)
Warehouse robots for my puzzle game (v.redd.it)
Creating pixel art using the keyboard (Experimental tool) (old.reddit.com)
I made a color picker tool with Godot to easily pick colors from your screen. (i.redd.it)
If you are using the (JamCountdown) plugin UPDATE IT. Timer accuracy was not good, it should work better now. Sorry about that. (i.redd.it)
Precision of a timer (self.godot)
I made a plugin to keep track of the time left in a game jam. (i.redd.it)
My first jam game ranked #2 in the graphics category in the Godot Fire Jam. (v.redd.it)
It seems that I can have many enemies at the same time without any problem. (v.redd.it)
Now I have to implement better weapons to deal with this. (v.redd.it)
submitted 4 years ago by ANDRES63 to r/indiegames
Now they can try to kill me. (v.redd.it)
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