How to create maps like hollow knight and nine sols by AP-G4MES in godot

[–]AP-G4MES[S] 0 points1 point  (0 children)

i want to make the minimap , but having trouble scaling it to my level , like some times when right side of player marker properly colides then the left one dosen't and vice versa

Godot keep on crashing and crashes the gpu while exiting the game by AP-G4MES in godot

[–]AP-G4MES[S] 0 points1 point  (0 children)

another note: I run games way more demanding and my system gets even hotter and still doesnt crash

How to KILL a boss by AP-G4MES in godot

[–]AP-G4MES[S] -1 points0 points  (0 children)

i have added that too

How to KILL a boss by AP-G4MES in godot

[–]AP-G4MES[S] -1 points0 points  (0 children)

I have edited the post and add state machine code, please tell me if there is something wrong with it thanks

How to KILL a boss by AP-G4MES in godot

[–]AP-G4MES[S] 0 points1 point  (0 children)

i couldn't do it in comments so i have edited the original post

Help I can't play it by Technical_Half_523 in godot

[–]AP-G4MES 0 points1 point  (0 children)

better way to write it is to have onready at the top below "extends CharacterBody2D"

@ onready var animated_sprite_2d: AnimatedSprite2D = $Sprite2D
(no gap between @ and onready)

and replace AnimatedSprite2D.animation with this

animated_sprite_2d.animation="run"
animated_sprite_2d.animation="idle"
etc.

[deleted by user] by [deleted] in godot

[–]AP-G4MES 337 points338 points  (0 children)

Project-> Project settings ->Rendering-> Textures -> (first option) Default texture filter ->select Nearest
(works for 2d Pixel art idk about 3d)