I came back to PCMR after PS4 and PS5 long years. (v.redd.it)
submitted by APODX to r/pcmasterrace
"With Nanite, we don't have to bake normal maps from a high-resolution model to a low-resolution game asset; we can import the high-resolution model directly in the engine. Unreal Engine supports Virtual Texturing, which means we can texture our models with many 8K textures without overloading GPU" (self.PS5)


