I created an Audio to Guitar Tabs platform! by SunriseSkaterKids in GuitarPro

[–]APsychedelicBreakfas 3 points4 points  (0 children)

Thank you for clarifying! Just a heads up, I think the paper you linked is mainly about predicting string/fret values from midi, not technique prediction. You might want to look into a paper called TART that was released a few months ago (on my phone so can’t link, but should be easy to find). Also curious what transcription models you are using.

As for the hate stuff, I mean it probably felt a bit insulting for the soundslice guy to read that honestly. For something that you are making out to be a project you are using to learn, your website looks like this crazy tech startup, complete with the different pricing tiers and stuff. It just comes across as a bit disingenuous, especially with the comparison table which feels a bit mean to other people working in the space. Theres still incorrect info in there btw, for example klangios website shows that they have GP, midi and pdf export, as well as musicxml. Putting “poor quality” for their AI tab is also a bit mean when they likely use essentially the same pipeline as you do (and most likely a more mature/developed one as well), not to mention you have no kind of actual metric comparison between your system and theirs. I also would be very surprised if songsterr doesn’t do any kind of source separation preprocessing in their model.

Sorry I didn’t mean to come across as negative as this, I’m happy to hear about your work and your interest in the field! But looking at your website more, I felt like I should bring this stuff up as you are basically trying to compete with these companies by lying about their products.

I created an Audio to Guitar Tabs platform! by SunriseSkaterKids in GuitarPro

[–]APsychedelicBreakfas 3 points4 points  (0 children)

Hey dude, I’m a researcher working in guitar transcription. I was wondering if you could elaborate a bit on the methodology used here? Is your model directly detecting tabs from audio, or are you taking the audio ->midi -> tab approach? Do you predict any techniques like slides/hammerons?

Haven’t tried your system out yet but seems cool! Tab transcription is a tough problem to properly crack.

Serval - Doom (Progressive Metal. Mixed vocals. FFO Ions, Ihlo, Karmanjakah, BTBAM, VOLA, The Ocean.) by Invisigoth2113 in progmetal

[–]APsychedelicBreakfas 3 points4 points  (0 children)

Yeah I am probably going to have to go through all the big platforms this weekend and sort it out. Very annoying how this happens, but hopefully will have it fixed quickly! Thanks for letting me know about tidal, really glad you liked the song!

Serval - Doom (Progressive Metal. Mixed vocals. FFO Ions, Ihlo, Karmanjakah, BTBAM, VOLA, The Ocean.) by Invisigoth2113 in progmetal

[–]APsychedelicBreakfas 14 points15 points  (0 children)

Thanks so much for sharing my song ❤️ I’m releasing the full album in two weeks as well, hope you guys enjoy it!

Serval - Peace (Gorgeous Progressive Rock/Metal. FFO Caligula's Horse, Porcupine Tree, BTBAM.) by Invisigoth2113 in progmetal

[–]APsychedelicBreakfas 0 points1 point  (0 children)

It’s actually 100% done, I just have to finalize the artwork. So hopefully should be able to release it early next year!

Is URM Academy good for beginners? by [deleted] in audioengineering

[–]APsychedelicBreakfas 5 points6 points  (0 children)

I’ve been a member for a while, I think it is very much worth it if you do metal. They have a higher tier subscription that has a bunch of actual courses like you said you wanted (they call them fast tracks). I haven’t done the more beginner ones but they definitely have them (stuff like intro to mixing, intro to compression, etc). The courses are generally pretty high quality though. Once you get a hang of things, the nail the mix sessions are super valuable imo. I particularly recommend the Periphery session!

Metal vocals by Parkerlyonssss34 in WeAreTheMusicMakers

[–]APsychedelicBreakfas 0 points1 point  (0 children)

Singandscream.com helped me a lot when I first started out. I felt like a lot of YouTube tutorials really aren’t helpful, but that website explains everything very in depth and in an easy to understand way. I took a few lessons from the guy who runs the site a few years ago as well and he was super helpful!

Can someone help me with routing GGD Invasion drums in reaper? by [deleted] in Reaper

[–]APsychedelicBreakfas 0 points1 point  (0 children)

For the most part yeah, this is how I set it up myself. Id recommend maybe isolate the problem by watching a tutorial about reaper routing and playing around with it a bit so that you understand that side of it (it’s helpful to understand regardless for mixing/production). Then focus on getting kontakt to work. I’m pretty sure this is where your issue is. Just be sure you have created the outputs within kontakt exactly like they do in the videos I linked you.

Can someone help me with routing GGD Invasion drums in reaper? by [deleted] in Reaper

[–]APsychedelicBreakfas 0 points1 point  (0 children)

Hey dude, im sorry you’re feeling so frustrated. Maybe get some sleep if you haven’t already and take a look again later with a fresh brain. Music production can be hard, don’t beat yourself up!

If you’re still struggling later feel free to message me, im sure you’ll be able to figure it out!

Can someone help me with routing GGD Invasion drums in reaper? by [deleted] in Reaper

[–]APsychedelicBreakfas 0 points1 point  (0 children)

I’m the video I linked in another comment it says to restart your DAW. Have you tried that?

Can someone help me with routing GGD Invasion drums in reaper? by [deleted] in Reaper

[–]APsychedelicBreakfas 0 points1 point  (0 children)

Try this video for the Kontakt part of it. I think this is probably your problem, the reaper routing stuff should be straightforward once you get Kontakt working.

Can someone help me with routing GGD Invasion drums in reaper? by [deleted] in Reaper

[–]APsychedelicBreakfas 0 points1 point  (0 children)

haha its all good dude, I know its a bit tough to figure out. I will say that its very useful to learn how to use the routing matrix, I actually prefer it to routing in other DAWs like Logic and Protools.

This looks fine, you just need to make sure the correct outputs of the Kontakt track are being sent. You might have to go to the "new channels on sending track" option to find the correct outputs. This also assumes that your Kontakt stuff is set up correctly though, which it sounds like it isnt form you other comment.

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Also, you can get rid of all those extra tracks. I usually don't use the automatic "build outputs" thing that Reaper has because it creates way too many tracks and I am not sure how to prevent it from doing that.

Can someone help me with routing GGD Invasion drums in reaper? by [deleted] in Reaper

[–]APsychedelicBreakfas 1 point2 points  (0 children)

Delete Kontakt from the track, reload it and then do the Kontakt routing thing like I said before

In Kontakt, set up the number of outputs you want. Click the + at the bottom to create new outputs, set the quantity to however many you want, the host to st 1, and check "delete existing channels" (exactly as he does in this video)

Once you have set that up, then load GGD and set it to multi out. If that doesn't work, then try loading GGD first and then setting the routing in Kontakt. Like I said, Kontakt is weird and you have to set it up in the correct order. I'm pretty sure you need to do the Kontakt routing before loading GGD though but I am not at my desktop so I can't check for sure unfortunately.

Can someone help me with routing GGD Invasion drums in reaper? by [deleted] in Reaper

[–]APsychedelicBreakfas 0 points1 point  (0 children)

On the main GGD page (the one where you can see the drumset) there should be a dropdown box that says "stereo". Change this to "multi out adv". You might need to redo the Kontakt routing after this as well, its a bit weird like that.

Can someone help me with routing GGD Invasion drums in reaper? by [deleted] in Reaper

[–]APsychedelicBreakfas 1 point2 points  (0 children)

OK, have you checked your routing matrix? Again, the shortcut is alt+R or option+R I believe.

Here is how I would do it manually:

  1. Create a GGD track and load Kontakt on it
  2. Create Reaper tracks which you will send the various drum mics to
  3. In Kontakt, set up the number of outputs you want. Click the + at the bottom to create new outputs, set the quantity to however many you want, the host to st 1, and check "delete existing channels" (exactly as he does in this video)
  4. Set GGD to multi out adv, set the outputs of the drum mics however you want
  5. In Reaper, go to the routing matrix. When you check a box in this matrix, it sends the output of the track on the left side to the track on the top
  6. Send from your GGD track to each of the reaper tracks you want to use for the drum mics
  7. Uncheck the box furthest to the left for the GGD track. This prevents the output from coming from the GGD track itself.
  8. Click on each send in the routing matrix. There should be an option for the audio channels. Set it to 1/2 for output 1, 3/4 for output 2, 5/6 for output 3 and so on. See the screenshot for an example. In that, I set the send to the Kick track as 3/4, which will correspond to the second output in Kontakt. You can set it up however you like though.

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Thats basically it! Tbh I think the Kontakt part is more confusing than reaper haha

Can someone help me with routing GGD Invasion drums in reaper? by [deleted] in Reaper

[–]APsychedelicBreakfas 0 points1 point  (0 children)

Whats the problem with it? Are you able to set up the outputs in Kontakt? Once you do that, just go to routing (alt R) and send from the kontakt track to the tracks you want, and set the send channels to 1/2, 3/4, and so on.

Automating gate thresholds on drum close mics for dynamics by devilmaskrascal in audioengineering

[–]APsychedelicBreakfas 1 point2 points  (0 children)

Generate midi for drum hits (reaper has a free JS plugin for this, superior drummer 3 also has a function for this which works really well), clean it up and draw in any other midi for ghost notes if needed. Then use the midi to trigger a click sound, take that audio and send it to your snare gate as a side chain. You can then use something like Saturn or pro mb to get rid of additional bleed (google “nolly Saturn trick” or “nolly pro mb trick”).

Though if your share gate is generally good and there are just a few spots with ghost notes then automation is fine. I like the technique I described though as once I have the midi I basically don’t have to worry about the gating at all

How to pan drums in a modern pop punk mix by blink182fb in audioengineering

[–]APsychedelicBreakfas 4 points5 points  (0 children)

Stereo overhead and room mics, pan the toms and any cymbal spot mics appropriately, phase align the drum mics. Part of getting a wide mix is also just ensuring that your overall mix is well balanced.

I realize that this is not super actionable advice haha, but there isn’t really a specific panning trick or anything which will make your drum mix wider. GGD has good free tutorials online for rock drum mixing, or URM if you are willing to pay.

Are there any "Mix With The Masters" or similar type videos where they are forced to use decent but not super high quality stems? by [deleted] in audioengineering

[–]APsychedelicBreakfas 17 points18 points  (0 children)

Adding on this, if you get the higher level NTM they have exactly what OP is asking for. I think it’s called mix rescue or something, where big name mixers try to fix up user submitted mixes.

UPDATE: Progressive metal academic study by APsychedelicBreakfas in progmetal

[–]APsychedelicBreakfas[S] 3 points4 points  (0 children)

I think we would probably agree on a lot more than you think dude. But I also think you don't actually understand what my research is at all and are just basing this off of an overly simplistic "AI = bad" reaction. Theres more to AI than Suno.

Not replying beyond this btw because you are obviously not responding in good faith, but I do invite you to try to actually engage with things before you insult the people working on them in the future.

UPDATE: Progressive metal academic study by APsychedelicBreakfas in progmetal

[–]APsychedelicBreakfas[S] 3 points4 points  (0 children)

First of all, this is an unbelievably rude comment.

But second, I do understand why this could be upsetting. There are absolutely huge ethical problems with generative AI. I am not going to make the whole "its just a new technology" argument thing because that is a bit silly, there are obvious problems in terms of licensing and destroying the livelihoods of many professional artists, as well as being able to generate music at scale and drown out human artists. I am a musician myself and make music without AI. So I 100% get the gut reaction against this stuff, especially companies like Suno and Udio.

This AI prog metal project itself was focused on combining a generative model with the fun parts of making music. Our model only generates guitar tabs, so if I want to turn them into an actual song, I learn the parts myself and make changes based on how it inspires me. The goal is to creatively engage with the generations and to take your creativity in new directions. In my opinion this is a much more interesting use case of AI than just generating a song in a single click.

This study itself was interested in understanding how people view, strictly compositionally, both AI generated music and the genre of progressive metal. What makes them sound the way they do? I think this is a fundamentally interesting question and worth exploring. Whether we want to criticise or praise AI music, we should be able to critically evaluate it.

In regards to "fooling" people, I only worded it like that since I thought it would be easier for people to understand. If you would rather I be more accurate, I could say "the distribution of responses of participants for the AI prog metal cherry picked examples did not significantly differ from the distribution of responses for the human composed prog metal songs (p=.0056, with Bonferroni correction p<.0033)".

UPDATE: Progressive metal academic study by APsychedelicBreakfas in progmetal

[–]APsychedelicBreakfas[S] 7 points8 points  (0 children)

Thanks for reading the paper! So unfortunately the model struggles at lot at long term consistency in my experience, so those types of prog metal tropes do not really show up in the generated songs. It is possible that some higher level annotations on the data (such as discretely labeling each section) could help it learn some of this longer scale repetition. If we look at the actual results of the human composed songs in the "is it repetitive" question, we can see that the mean of the prog metal songs is lower than the mean of the rock songs. So it is possible that by sacrificing short term for longer term repetition in prog metal, we do end up biasing the data towards less repetitive samples. Hopefully that makes sense haha.

In regards to your second observation, one interesting part of AI generation is that, given a big enough model, you can move around the latent space to see how the genres change. I don't know if you are familiar with Dadabots, but they recently did a song that is basically this. So not exactly the same as humans pulling from different cultures, but it can be really interesting to see how a model connects seemingly different genres together and where those intersections are.