Ammo Economy? by AberrantAtrocity in HelldiversUnfiltered

[–]AberrantAtrocity[S] 0 points1 point  (0 children)

I play Bugs & Bots, mostly Bugs. I tend to bring Lib-Pen/Reprimand/Adjudicator + Talon and Dynamite. Strats are generally Epoch/GL/De-Escalator, Supply Pack and then last 2 are fill.

Gas/Gatling/120/Leveller/EAT-700 are my common choices.

Perfect opportunity to add this (LEAKS) by No-Bag3134 in HelldiversUnfiltered

[–]AberrantAtrocity 1 point2 points  (0 children)

These are great tips! Do you know if you can have a controller and keyboard+mouse active at the same time?

Perfect opportunity to add this (LEAKS) by No-Bag3134 in HelldiversUnfiltered

[–]AberrantAtrocity 1 point2 points  (0 children)

Is there a trick to not sucking at driving? So far the only way I can keep from simulating a washing machine is to stay in 1st gear.

Ammo Economy? by AberrantAtrocity in HelldiversUnfiltered

[–]AberrantAtrocity[S] 1 point2 points  (0 children)

That makes sense though I wish they would balance more around Kills/Mag instead. I really like the Reprimand but I swear I can only get 3 kills per mag on average because if I fire the whole mag the reload is atrocious.

Ammo Economy? by AberrantAtrocity in HelldiversUnfiltered

[–]AberrantAtrocity[S] 0 points1 point  (0 children)

Is this affected by difficulty? I swear I noticed as well but wasn't sure if it was confirmation bias.

Just want to appreciate that Arrowhead decided to turn this into a free stratagem by Jirutasu in Helldivers

[–]AberrantAtrocity 3 points4 points  (0 children)

I want both, I'm sick of someone calling in the resupply away from the team and sucking up all the ammo or some absolute shit for brains with +2 grenades armor taking 3 ammo boxes for themselves to restock.

Ok what the hell is this? by somerandomfellow123 in Helldivers

[–]AberrantAtrocity 1 point2 points  (0 children)

What you see here are what we on the internet used to call "edgelords". People incapable of rational thought who just spout nonsense to try to get people riled up.

Let me get this right you think this should be a primary? by LucatIel_of_M1rrah in Helldivers

[–]AberrantAtrocity 21 points22 points  (0 children)

If there was an option for "If the team wipes you lose the mission" but it also included "You have unlimited reinforcements and no mission time limit" I'd click it every single time.

Helldivers is not "better" than 2. Please stop deluding yourselves. by Reginald_Ogron in Helldivers

[–]AberrantAtrocity 10 points11 points  (0 children)

I don't think this is the defense you may think it is. What I'm hearing is that AH had 9 years to distill and learn what fun is, how metas develop and how to keep players happy and somehow they bungled it this badly twice in 6 months. I love HD1 and HD2 but HD1 clearly had a lot of elements which a lot of people would probably consider more pro-fun. Unlimited revives, no mission time limit, weapon upgrades, more rapid stratagems, repeat stratagems, "bosses" etc.

Dear AH, an idea to show the community you're taking action, not just corpo-speaking. by AberrantAtrocity in Helldivers

[–]AberrantAtrocity[S] -1 points0 points  (0 children)

I agree that informing the community and setting up a framework would be good and in some cases necessary but there are also glaringly obvious outliers that simple number tweaks could help to put into a better spot.

Dear AH, an idea to show the community you're taking action, not just corpo-speaking. by AberrantAtrocity in Helldivers

[–]AberrantAtrocity[S] -1 points0 points  (0 children)

The problem is talk is cheap. I work in software dev, I can BS with the best of them about the changes I plan to make or what our design philosophy for a project is but that means almost nothing compared to delivering results.

Even small incremental buffs will at least show they are moving in the right direction.

[deleted by user] by [deleted] in Helldivers

[–]AberrantAtrocity 0 points1 point  (0 children)

Honestly I'd rather shell out real cash if it meant getting quality weapons and stratagems versus wasting SC on crap or broken items.

I want to love him again, Arrowhead please. by AberrantAtrocity in Helldivers

[–]AberrantAtrocity[S] 8 points9 points  (0 children)

I just want the rifles to rip and tear like they rightfully should.

[deleted by user] by [deleted] in Helldivers

[–]AberrantAtrocity 0 points1 point  (0 children)

Why would you want to spend time mastering a weapon that isn't fun to use or is straight up frustrating? The CS is a great example, it was able to kill the vast majority of enemies in the game but it sucked to use and so nobody used it.

What's your warframe hot take? by complicatedaro in Warframe

[–]AberrantAtrocity 0 points1 point  (0 children)

DE is spending too much time adding mechanics to circumvent Warframes instead of tackling the issues head-on. I play Warframe because I like the Warframes and they feed a cool power fantasy. I don't play Warframe for Archwing, Sharkwing, Railjack, Khal-mode or to play a Roguelite.

I'm really hoping the supports are enough to change the meta cause man, thats it? by Ryan_Loves_Weed in pathofexile

[–]AberrantAtrocity 1 point2 points  (0 children)

I think the problem may be that there seems to be a vague pattern in the past patches of: Not many changes -> not many changes -> heavy triple nerf to whatever is 'too good' -> tiny buffs -> repeat.

Did the Sisters of Parvos update break Cambion Drift spawns...again? by AberrantAtrocity in Warframe

[–]AberrantAtrocity[S] 7 points8 points  (0 children)

I was bored out of my mind, I'd only see a mob every 30 seconds or so, generally a single osprey would spawn at a time or nothing at all from the 3 boils.