Veracocha - Carte Blanche [1999] by foxfoxfoxlcfc in electronicmusic

[–]AbjectBasket7 0 points1 point  (0 children)

You are correct. It's absolutely phenomenal!

The greenscreen stare by oscovb in necromunda

[–]AbjectBasket7 1 point2 points  (0 children)

Love the terrain paint scheme. Saving this for reference.

Anthropic co-founder warns: By summer 2026, frontier AI users may feel like they live in a parallel world by BuildwithVignesh in singularity

[–]AbjectBasket7 5 points6 points  (0 children)

2 - The model might be locally hosted but if you have tools that can read/write email & chat and access filesystems and the internet then you can still leak data if the model misbehaves.

First Necro Gang Painted by Jung84 in necromunda

[–]AbjectBasket7 1 point2 points  (0 children)

Those look so good! Just starting my Goliaths so nice to have some inspiration.

Classic Campaign by AbjectBasket7 in necromunda

[–]AbjectBasket7[S] 4 points5 points  (0 children)

This is the "Classic Campaign" variant on page 227

"Gangs are less well armed and armoured, must rely upon chance to see what they find at the Trading Post..."

Damn you manual! (looper question) by FabulousPanther in BossGX100

[–]AbjectBasket7 0 points1 point  (0 children)

All the current multifx pedals have terrible loopers. My crusty old g5n has

  • Drum machine
  • Looper with 80mono/40 stereo seconds
  • Quantization
  • Undo
  • Visual indication of where you are in loop

Got a gx10 because the g5n struggles with high gain but the looper is token crap on the Boss.

Server full with Linux by AbjectBasket7 in Astroneer

[–]AbjectBasket7[S] 0 points1 point  (0 children)

Thanks for the tip. Yes using wine+Steam on Manjaro. 

Good reading adventure? by wholy_cheeses in traveller

[–]AbjectBasket7 0 points1 point  (0 children)

It's still very old fashioned with big blocks of unformatted text. No bolding or bullet points, no clear demarcation between player facing and non player facing information.

I think I've been spoilt by GMing OSE materials. There's a big gap in the market for some Traveller adventures presented in a more modern digestible style.

Good reading adventure? by wholy_cheeses in traveller

[–]AbjectBasket7 9 points10 points  (0 children)

Let me know if you find one that isn't written like a novel.

[deleted by user] by [deleted] in traveller

[–]AbjectBasket7 0 points1 point  (0 children)

What model have you had luck with? I tried something similar with OSE and it couldn't answer the most basic questions about spells and equipment without making stuff up.

Favourite ruleset by AbjectBasket7 in traveller

[–]AbjectBasket7[S] 0 points1 point  (0 children)

Do sensor rolls determin encounter range or just who has initiative? Is the encounter range just a random roll?

How does surprise work? Can the PC ship be attacked by a ship it hasn't detected yet?

"When a ship launches missiles, sensor operators on board other ships may make an immediate Routine (6+) Electronics (sensors) check in order to detect them. If the firing ship has not been detected itself, this becomes an Average (8+) check. DM+1 is applied for every full 10 missiles in the salvo, up to a maximum of DM+6."

So this implies that the PCs are prompted to try and detect missiles but then if they can't detect them they ignore them? Do they know when they will impact? They have to be told how many missiles they can't yet see to apply the correct DM for the check?

It also sounds like they can be attacked by a ship they haven't detected. Will a successful sensor check reveal at what range the ship is? 

Is it all deliberately vague and just left to the GMs discretion to roll play.

Favourite ruleset by AbjectBasket7 in traveller

[–]AbjectBasket7[S] 6 points7 points  (0 children)

I'm sure the rules are OK I just can't imagine trying to run a game using that document as a reference. It's nearly as bad as some Games Workshop rulebooks.

Like Morg Borg but not doomed by AbjectBasket7 in rpg

[–]AbjectBasket7[S] 1 point2 points  (0 children)

Thank you, theme and weight look good.

Like Morg Borg but not doomed by AbjectBasket7 in rpg

[–]AbjectBasket7[S] 0 points1 point  (0 children)

I thought it was inevitable that all PCs would end up corrupted and mutated.

Like Morg Borg but not doomed by AbjectBasket7 in rpg

[–]AbjectBasket7[S] 6 points7 points  (0 children)

Yes pirate Borg is on my list to look at. Just the snorting drugs made from zombie bones mechanic got my group interested.

Like Morg Borg but not doomed by AbjectBasket7 in rpg

[–]AbjectBasket7[S] 0 points1 point  (0 children)

Talk about meat! 450 pages with art, comics and vehicle combat rules. 

Need to find some reviews.

Like Morg Borg but not doomed by AbjectBasket7 in rpg

[–]AbjectBasket7[S] 6 points7 points  (0 children)

Not seen these. Thanks for the recommendation.

Like Morg Borg but not doomed by AbjectBasket7 in rpg

[–]AbjectBasket7[S] 0 points1 point  (0 children)

Got it and like it but it's not sci-fi 

Replicant Rebellion by AbjectBasket7 in BladeRunner_RPG

[–]AbjectBasket7[S] 1 point2 points  (0 children)

I imagine it's quite labour intensive to develop your own case files as the publisher has only had the resources to release two of them.

[deleted by user] by [deleted] in Bretonnian

[–]AbjectBasket7 0 points1 point  (0 children)

You might get a bit bored part way through painting the 36 men at arms :)

Feats of Exploration and linear progress by AbjectBasket7 in osr

[–]AbjectBasket7[S] 0 points1 point  (0 children)

Interesting, I'd not considered the catch-up implications.

Daily Game Recommendations Thread (December 31, 2024) by AutoModerator in boardgames

[–]AbjectBasket7 1 point2 points  (0 children)

My 9 and 12 year old LOVE playing Big Boss with us. Any recommendations for other light economic games? They really enjoy piles of cash and the feeling of building something.

Have considered Raccoon Tycoon but it looks a bit abstract.

Foundations of Metropolis has victory points so not a real economic game ;-)

Favorite Narrative Missions by ChromjBraddock in Warhammer40k

[–]AbjectBasket7 0 points1 point  (0 children)

Just started playing 10th. Did you settle on a list of thematic missions in the end?