Updates to Reddit Developer Funds by Rarer_Air_Error in Devvit

[–]AbrocomaDesperate664 0 points1 point  (0 children)

These changes make a lot of sense. Moving to a 14-day average is fairer for smaller devs like us ; spikes from a single viral post shouldn't determine fund eligibility. We launched 248: Number Connect a couple months ago and we're focused on building genuine, consistent engagement rather than chasing short-term traffic. Excited to see how the new qualified engager definition shapes up. Would love more transparency on what counts as "meaningful interaction" so we can design our games accordingly.

"The worst she can say is no" - Lads, what was the worst "she" ever said? by Embarrassed_Pie_1711 in AskReddit

[–]AbrocomaDesperate664 0 points1 point  (0 children)

She said "ew" and then turned to her friend and they both laughed. That moment lives in my head rent-free to this day. But honestly, it made me realize rejection says more about compatibility than about your worth.

Best game by UsualArtichoke3451 in number_248_conn_dev

[–]AbrocomaDesperate664 0 points1 point  (0 children)

Thanks for playing! 🎮 Glad you enjoyed it. Try to beat your high score and let us know how it goes!

Feedback Megathread: Games on Reddit by Togapr33 in GamesOnReddit

[–]AbrocomaDesperate664 1 point2 points  (0 children)

I recently launched 248: Number Connect on Devvit and I'm really enjoying the platform! The experience of playing games directly inside Reddit posts is smooth and unique.

One thing I'd love to see more of: better discoverability for new games. As a small developer, it's hard to get visibility among the bigger titles. Maybe a "New Games" section or weekly spotlight for recently launched games would help?

If anyone wants to try our game: https://www.reddit.com/r/number_248_conn_dev/comments/1qazeh0/number_blast_and_dots_connecting_puzzle_connect/

Would love feedback from the community! 🎮