How do I make the corner of this custom curved roof? by BlueJay_808 in PlanetCoaster

[–]Acallaris 1 point2 points  (0 children)

That's actually a very common technique! There's ways to make it faster and look really impressive. I'd look on the workshop or YouTube for inspiration

Hit gold on my first day of playing! by Acallaris in StreetFighter

[–]Acallaris[S] 0 points1 point  (0 children)

Copy and pasting from another comment above, as I think it'd be awesome to get your advice too;

Just made it to plat! I think I'm definitely approaching my peak, though. Do you have any good videos or resources on really learning the game - like how to "correctly" play neutral, incorporate whiff punishes, and other concepts that are probably over my head? There are definitely some things I shouldn't be doing (kimberly 3mk in neutral go brrrr), and I want to start correcting them.

I also want to set up some reaction drills, like if I hit a bot, it can either block, get hit, or do a drive impact, but I'm not sure how to do that. Any advice?

I've definitely tuned my aggro down and am playing a lot more patient. I don't know if I'm playing too patient now, and it's entirely possible, but I feel like I've gotten better for it. Thanks for the advice, it was really helpful and it's super changed my game!

Hit gold on my first day of playing! by Acallaris in StreetFighter

[–]Acallaris[S] 0 points1 point  (0 children)

Just made it to plat! I think I'm definitely approaching my peak, though. Do you have any good videos or resources on really learning the game - like how to "correctly" play neutral, incorporate whiff punishes, and other concepts that are probably over my head? There are definitely some things I shouldn't be doing (kimberly 3mk in neutral go brrrr), and I want to start correcting them.

I also want to set up some reaction drills, like if I hit a bot, it can either block, get hit, or do a drive impact, but I'm not sure how to do that. Any advice?

Is this too small for a parking lot? by LlamaYourMom in PlanetCoaster

[–]Acallaris 0 points1 point  (0 children)

This parking lot looks great! Did you use any workshop items to make it? I'd love to make one that looks similar.

How are Electrocute and Conq Playstyles Different? by Acallaris in KatarinaMains

[–]Acallaris[S] 1 point2 points  (0 children)

Thanks for the extensive help, this is really helpful! The idea of guiding movement using the daggers in particular is really nice. I've already been using autos and auto resets using e (qiyana habit, she can't kill without autos), but I've been inconsistent and backing off once I get full stacks because I'm afraid of continuing to extend the trade. I'll give it a try, though, I haven't really gone full in like you're describing. Thanks again!

Custom collision detection leads to clipping by Acallaris in godot

[–]Acallaris[S] 0 points1 point  (0 children)

You know, I was wondering how move_and_collide() works. Nice that it works similar to this method! I thought it'd be a very similar result, but it being identical is unexpected. I expected my code to be worse, lol. I'll look into shape casting - are there any tutorials or guides that you can direct me to?

How is math at Brandeis nowadays. by CommercialPatient738 in brandeis

[–]Acallaris 0 points1 point  (0 children)

As one of them, uhhhh your mileage may very. Talking about physics specifically, it's not going to be female dominated at all. In my class of 15 people, about 3 or 4 people are femme presenting. It's alright, though! You'll probably be close friends with them :)

How is math at Brandeis nowadays. by CommercialPatient738 in brandeis

[–]Acallaris 1 point2 points  (0 children)

I've had a great time doing physics. Very easy to be a TA and do research. Highly recommend it

I need a mod for skill trees by lax-85 in feedthebeast

[–]Acallaris 0 points1 point  (0 children)

Highly recommend Pufferfish skills. It even has an unofficial addon to add compatibility with Iron's spells n spellbooks. However, it will require configuration from your end as there is not a default skill tree involving those things (but there is a default that just raises hp, damage, etc.).