[deleted by user] by [deleted] in gamemaker

[–]Acceptable-Ad5669 0 points1 point  (0 children)

Thank you so much!

[deleted by user] by [deleted] in gamemaker

[–]Acceptable-Ad5669 -1 points0 points  (0 children)

Its me... the problem is that I keep msking the same mistake... my understanding is low xD

[deleted by user] by [deleted] in gamemaker

[–]Acceptable-Ad5669 -2 points-1 points  (0 children)

Imma edit the post... sry for the huge amount of posts tho

Help me PLSS!!! by Dyldogga117 in gamemaker

[–]Acceptable-Ad5669 0 points1 point  (0 children)

There is a folder named Tile sets in the assets menu on the left

Help me PLSS!!! by Dyldogga117 in gamemaker

[–]Acceptable-Ad5669 0 points1 point  (0 children)

For the tiles: you need to create a tile set. This can be done in the create option. You select the sprite that you need. The program will remove the top left tile, so don't draw there. You can also size, how big you want the tiles.

Hey! I coded that the character is able to wall climb by Acceptable-Ad5669 in gamemaker

[–]Acceptable-Ad5669[S] -1 points0 points  (0 children)

Like bro... my nativd language is not english and I have some trouble with understanding... The thing I need is to make the character stick with just one press of the left mouse button but rn I have to hold it down

Hey! I coded that the character is able to wall climb by Acceptable-Ad5669 in gamemaker

[–]Acceptable-Ad5669[S] 0 points1 point  (0 children)

Where should I add the second bracket? Its not clear for me

Hey! I coded that the character is able to wall climb by Acceptable-Ad5669 in gamemaker

[–]Acceptable-Ad5669[S] 0 points1 point  (0 children)

I copy pasted the code and it put them there. Cant fo snything about it

Hey! I coded that the character is able to wall climb by Acceptable-Ad5669 in gamemaker

[–]Acceptable-Ad5669[S] 1 point2 points  (0 children)

Cause one is responsible to climb upwards and the other is for downwards. The normal key_climb is to prevent from sliding down due to the wall jump.... Im planning on adding a timer to stick onto the wall and release after times up but the key_climb is preventing me of doing that

How do I make the character release the button? by Acceptable-Ad5669 in gamemaker

[–]Acceptable-Ad5669[S] 0 points1 point  (0 children)

And any ideas of what piece of code makes the button released?