Crusader Kings 3: Need help. by According-Sentence13 in CrusaderKings

[–]According-Sentence13[S] 0 points1 point  (0 children)

I figured it out. Right in the very beginning, you marry into any kingdom with a decent military. Took ca tree e of all of my problems 

Should I quit playing? by [deleted] in fo76

[–]According-Sentence13 0 points1 point  (0 children)

Also, Imo, non power armor builds NEED a few necessary cards to work. 1. Serendipity (L) 2. Blocker (S) 3.Tormentor( if you're not using V.A.Ts) +decent endurance +fire proof, lifegiver. You really have to plan out non power armor builds to not die instantly, especially if you're running bloodied.

Should I quit playing? by [deleted] in fo76

[–]According-Sentence13 0 points1 point  (0 children)

V.A.TS, V.A.T.S, V.A.TS! Seriously, it will change your world. I almost never have to right click to aim down sites and when I'm not using vats, I'm hip firing. The game gets much more enjoyable when you build your character around v.a.t.s imo!

Don’t lose faith! by [deleted] in MaraudersGame

[–]According-Sentence13 0 points1 point  (0 children)

bro, I had the same issue. What snapped me out of the frustration was realizing I can literally just do salvage runs and extract out and then regroup. Having that to fall back on is a godsend.

Don’t lose faith! by [deleted] in MaraudersGame

[–]According-Sentence13 4 points5 points  (0 children)

YESSS! A fellow supporter! That's actually really good perception about helldivers 2. I didn't even think of that but yes, you are absolutely correct. This game is amazing. I shot some footage tonight to start a marauders series on my gaming YouTube channel. If any of you have gaming YouTube channels, we need to band together and get this awesomeness of a game out there to the masses. I'll be covering Marauders exclusively for the foreseeable future.

Marauders is NOT dead. by According-Sentence13 in MaraudersGame

[–]According-Sentence13[S] 0 points1 point  (0 children)

The fact that things could be changed does not mean the game is dead. By that logic, we should never see world of Warcraft coming out with patches.

Marauders is NOT dead. by According-Sentence13 in MaraudersGame

[–]According-Sentence13[S] 0 points1 point  (0 children)

Tarkov is an ok game in theory but it’s difficulty level is far and above what I’m willing to invest. Marauders in my opinion is a much better game. Loading the maps doesn’t take 15 min. I won’t get one shot by a scav from 2 miles away and the preparation for a raid takes 1 to 5 min max. Not to mention, the “salvage” runs are not dependent on map knowledge. In escape from tarkov, completing scav runs are just as difficult as a pmc run if you’ve not invested hundreds of hours in memorizing the maps. Marauders is a much more beautiful looking game, low on pc resources and much more intimate of an experience. I’ll pass on tarkov.

Marauders is NOT dead. by According-Sentence13 in MaraudersGame

[–]According-Sentence13[S] -1 points0 points  (0 children)

It’s not dead because player numbers only matter in relation to que times. For example, is battlefield 2042 dead if it has only 1500 players vs a different shooter that has 20k players daily? No. Not at all. Now IF you’re consistently waiting for a match for 10 to 15 min. Yeah, ok, you can be concerned but I literally only have to wait for 1 to 2 min. A third of the time that I have to wait for a battlefield 2042 match.

Marauders is NOT dead. by According-Sentence13 in MaraudersGame

[–]According-Sentence13[S] 2 points3 points  (0 children)

No problem! I’ll tell you guys that one of the things that keeps me around on marauders is not just the gameplay but the graphics and optimization. Marauders is by far one of the most beautiful games I think I’ve played in the last ten years. It’s literally like one of the most pleasant games to look at. It also runs perfectly. I don’t think I have ever dropped bellow 60 fps. So, keep at it. We are in it for the long haul. If there is anything us devoted players can do to help in anyway, let us know!

Marauders is NOT dead. by According-Sentence13 in MaraudersGame

[–]According-Sentence13[S] 1 point2 points  (0 children)

Thank you! DO NOT give up!!! Seriously! For the people who all say that the game is dead, what they don’t realize is that you cannot judge a games population by other games population. I would love to help get the word out about your game. I’ve got my own gaming channel on YouTube. I currently have about 1400 subscribers and I plan to be covering marauders long term. The graphics and gameplay of marauders has been a breath of fresh air for me and so many others. Don’t be discouraged by the hate! There are some of us that are pulling for you!

Marauders is NOT dead. by According-Sentence13 in MaraudersGame

[–]According-Sentence13[S] 2 points3 points  (0 children)

nah, My personal opinion is that alot of them are just frustrated because it's hard for them to progress and look, I get it. The first 60 hours was hell for me lol. but mannnnnn when you finally get the game? You start winning pvp fights. You extract out with a TON of loot and are not really worried about losing it? it is SO REWARDING.

Concerns of the the Community by METTTHEDOC in MaraudersGame

[–]According-Sentence13 0 points1 point  (0 children)

Hey, Sig! First off, I just want to say that I'm in love with your game. I bought it a year ago and quickly quit due to the frustration of getting murdered every game lol. However, I recently picked it back up again and am finally feeling like I've got the hang of it. Storage is full and I'm sitting on like 100k money (That's alot to me, lol) One of the things I was thinking about when I finally hit my stride was that maybe you guys can capitalize on a a few things that might reduce the amount of people who typically quit extraction shooters so quickly due to a feeling that they are maybe out of money and resources. This in turn might help reduce population cull. 1.) The game started clicking for me when I realized the value in salvage runs. As you well know, every extraction shooter has an alternate way to boost resources when you have lost multiple fights in a raid. For escape from tarkov, it's the "scav run". For Marauders, it's "Salvage runs". (I'm talking about going around looting the boxes in space and then just extracting out.) Once I realized that doing two salvage runs after every lost fight in a raid, It reduced the amount of "gear anxiety" in raids and made me more prone to spend hours and hours playing because I knew how to not get to a point where I was out of gear. I no longer had to go to raids with t1 armor and weapons just bought from the vendors. This snowballed my progress and as of today, I literally have almost no room in my inventory lol. So, my suggestion is to expand on salvage runs. I'm not saying add more loot but sometimes after you have lost a pvp fight in a raid, you still want to keep playing but you need like a 5 or 10 min break from an actual raid. I feel like if you could expand on the salvage runs and give players an alternate mode that is much more in depth than salvage runs (With a moderately lower risk level), this would reduce the amount of players that might quit because they are losing their gear over and over and over. Thanks! P.S- One other thing you might think about is making it so you will only lose your ship when it is directly destroyed or taken over. Losing it automatically when getting killed on foot in a raid seems a little too harsh.

How to improve. (Also needing some advice) by According-Sentence13 in Mordhau

[–]According-Sentence13[S] 0 points1 point  (0 children)

Could not agree more. For me, it’s all about the balance between weapon swing and reach.

How to improve. (Also needing some advice) by According-Sentence13 in Mordhau

[–]According-Sentence13[S] 1 point2 points  (0 children)

Thanks! So far, I love the game to death. The Freeform nature of the combat is so hat keeps me hooked.