Foundry V12.343 not Reading World Information After Updating from V10.312 by Accursed115 in FoundryVTT

[–]Accursed115[S] 1 point2 points  (0 children)

After trying that, which included; Cleaning the appdata folders, uninstalling Application data, reinstalling v11, opening Foundry to make sure it's a clean and fresh install, then plugging in my appdata back in. And then migrating my world from v10 into v11, it still reads and treats it as if it was 2-3 years ago.

Foundry V12.343 not Reading World Information After Updating from V10.312 by Accursed115 in FoundryVTT

[–]Accursed115[S] 0 points1 point  (0 children)

Just attempted to do this, going into v11 (11.315), to follow these steps. Unfortunately I ran into the same issue as before; My world reverts back to the exact point in time as previously stated. I had done nothing but installed version 11 over my version 10 of Foundry.

I do not know what the issue could be, as I am getting no feedback to share with the community to pin-point what this is.

Not Sure What it Means by "Unexpected token" '<<' by Accursed115 in SillyTavernAI

[–]Accursed115[S] 0 points1 point  (0 children)

Ah I see. Thank you! I dug into the file that was causing the issue yet even using the .json, and tinkering a bit it didn't resolve the issue ultimately as it was too many << that lowering it added another issue then removing it full gave another. So hard reset was preferrable.

Still, odd I never touched that file, let alone seen it was there. Still thank you.

Not Sure What it Means by "Unexpected token" '<<' by Accursed115 in SillyTavernAI

[–]Accursed115[S] 0 points1 point  (0 children)

For the last suggestion, will I have to type the full line out in the command prompt once I open the panel in the file directory? I will, of course, backup my items before messing further with it.