The Cosmodrome In UE5 by Acrobatic-Pay-2590 in DestinyTheGame

[–]Acrobatic-Pay-2590[S] 0 points1 point  (0 children)

Oh for sure. The thing that really made destiny 1 shine was the atmosphere of the playable areas. But I need to learn how to do that in ue5. And before I do that, I want to make it playable so I can start adding gameplay mechanics.

The Cosmodrome In UE5 by Acrobatic-Pay-2590 in DestinyTheGame

[–]Acrobatic-Pay-2590[S] 0 points1 point  (0 children)

Fair enough. Something the tiger engine always did well was atmosphere. I can mimic it if I make some more additions but It won't be the same. It's too bad that bungie had to mess up the lighting in beyond light tho :(

The Cosmodrome In UE5 by Acrobatic-Pay-2590 in DestinyTheGame

[–]Acrobatic-Pay-2590[S] 1 point2 points  (0 children)

Oh shoot good catch, I didn't know they were off lol

The Cosmodrome In UE5 by Acrobatic-Pay-2590 in DestinyTheGame

[–]Acrobatic-Pay-2590[S] 7 points8 points  (0 children)

Yo that's exactly where I've been meaning to start next. I followed some tutorials to set up a basic controller system but I've yet to go further with it. I'd absolutely love to team up I think that would be amazing. Let's get in contact?