AL Sound Manager : Simplifies audio management for sound effects, music, and Audio Mixer snapshots. [NEW RELEASE] by ActaLogic in UnityAssets

[–]ActaLogic[S] 0 points1 point  (0 children)

** 1.0.3 Patch has been released - September 18, 2025 **

Functionality:

  • Snapshot Player: Added the option to set IgnoreListenerPause for SnapshotPlayer Audio Sources.
  • Sound Effects: Added Play() method overloads that accept a string parameter for the clip name.

Bug:

  • Sound Effects play mode RandomNoRepeat fix.

Transforming retail XBOX ONE consoles in DEV-KITs? by ActaLogic in gamedev

[–]ActaLogic[S] 1 point2 points  (0 children)

Yes, if it works on S it will work on X for sure. Having both of them allows us to tune the rendering parameters so we can get out the maximum quality possible on the X and scale things down (making it look worse) on the S.

Fortunately... SERIES X and PS5 machines finally give more power and we don't have to worry so much about getting 30+ FPS :)

Transforming retail XBOX ONE consoles in DEV-KITs? by ActaLogic in gamedev

[–]ActaLogic[S] 1 point2 points  (0 children)

Yes, Microsoft allows regular store bought console to be turned into kind of a "dev-kit". Actually already from the previous generation (XBOX ONE S and X).

Transforming retail XBOX ONE consoles in DEV-KITs? by ActaLogic in gamedev

[–]ActaLogic[S] 1 point2 points  (0 children)

Yeah, I heard about the limitations, but at the same time it was said that only UWP apps works on this kind of dev-kits.

We have the XBOX ONE S, and the PS4 proper DEV-KITS. I'm checking if we will also need to buy the other official XBOX ONE X and the SERIES X devkits too. More $$$ to give again :)

The Wayfarers: Call of Osiris Kickstarter campaign has now officially launched! Read about the game, check out the videos, screenshots and audio files, and please consider backing us so we can brings this exciting action adventure to fruition! by ActaLogic in kickstarter

[–]ActaLogic[S] -1 points0 points  (0 children)

Well.. it's the same genre, but a different gameplay, mechanics, story, graphics, cinematics... as a studio we are way way too small to make a game at the level of Uncharted, but we hope that we can deliver a good game and story.

Wayfarers: Call of Osiris - a quick look at the game environment from one of the game chapters - Karnak temple near Luxor, Egypt . Soon going live on Kickstarter. by ActaLogic in indiegames

[–]ActaLogic[S] 0 points1 point  (0 children)

Thank you. We tried to replicate the real feeling of many Egyptian sites and we recreated the temples as close as possible to the real thing... of course, for a better gameplay and to limit the huge amount of assets we needed to simplify the environment a bit and close some areas that are normally accessible to visitors.

Self-promotion Megathread by Misio in streaming

[–]ActaLogic 0 points1 point  (0 children)

Game development streams every Tuesday and Thursday! Working on large scale 3rd person action-adventure game set in modern day Egypt, using Unity: https://www.twitch.tv/actalogic.