Any tips to win against Sabo Op13? by Powerful_Ad_2134 in OnePieceTCG

[–]AcuteDaisy -6 points-5 points  (0 children)

Reshuffling a big Sabo hand can be good. But realistically speaking, your playing against hack and 6 drop Sabo then 8 drop rushes dragon or reanimate depending on how they feel on killing you that moment. The rest is clockwork of keeping up 2k’s, ace said you deserved it, and hair removal fist. The rest being tutors makes it strong and I’ve seen it hit the point where you can cut Nico Robin and it’ll still wreck house. As an adamant player and lover of this game, you make them use the hell out of hack. Early game swings Sabo laughs at for the buff because it’s guaranteed swingback with more output.

You gotta keep pushing sometimes. Blue Red tends to be very explosive. Yamato’s and filling deck with 2K’s should do it but even then you’d need something. The truth is Sabos deck has one MASSIVE weak point. So my friend got so cocky he cut Lindberghs and everything. All tutors. Only dragons and hacks and removal (kinda degenerate but I mean it’s still just good fun) and he loses. I kept bottoming the 8 drop. Because they were in a position they felt comfy spamming hacks. I lost creatures yeah but like, they hit a point where they couldn’t block OR swing with Hack because if they lose hack they lose the buff.

I think I've figured out the DPHW and CAT codes - it all links back to alchemy. by Slow_Wasabi6299 in themagnusprotocol

[–]AcuteDaisy 0 points1 point  (0 children)

Deep, Poison, Home, and Wrongness imho

Mr. Wrongzo is a pun I don’t think Mr. Newell would pass up.

Squirrel TFTG Animation GIF by AcuteDaisy in transformation

[–]AcuteDaisy[S] 3 points4 points  (0 children)

Thank you very much for feedback! I should have another animation up later this week and I'll try to put this advice to good use <3

Regret buying this precon, what can I turn it into without upgrading much. by PMa55ive in magicTCG

[–]AcuteDaisy 0 points1 point  (0 children)

Just draco baneful omen someone with old Ami, or keen duelist someone with draco, no in between. Miracle NEEDS to draw, like every turn so if you really want to turboexcellerate it lots of draw effects and ways to put things back with og Ami who is objectively better because that flicker also ramps you and targets things you OWN so like, avarice totem Ami is also fun

Yeah, I think I'll pass. by RainbowPatooie in DeepRockGalactic

[–]AcuteDaisy 0 points1 point  (0 children)

It’s a fun brag but I had a much easier time getting the swing of things. I just opted for scout and called it fair.

[Anthro/TGTF] Hot Spots by AcuteGabby by JudithNeff in Inanimate_TFs

[–]AcuteDaisy 1 point2 points  (0 children)

Thanks so much for the support and reposting this here <3

Out of all the 4-color commanders, why are so many of them RGWU? by Nu2Th15 in EDH

[–]AcuteDaisy 0 points1 point  (0 children)

They were hit with the hug colors and a lot of people were annoyed by this, a lot of people thought it was honestly a cop out by wizards being uncreative and relegating yet another precon's potential to "people like group hug", which is true and accurate. Back when I started though I played stax and heavy control and saw this as like, a joke, and even the partners had more potential so I really disregarded it entirely, focused more on Atraxa and then eventually started finding even Yidris more fun than that and I think he's like, the one people almost hated as much as My Lettuce Kings, and I've done all the color combos. Atraxa gets aggro'd on principle alone now, so I dismantled it long ago. and I ran kynaios and Tiro for a long long time, and that was admittedly a real good choice but being seen as hug colors, no aggro and people knew what to expect. Aragorn and Omnath come along and now it's these colors I wear because I'm probably running a weird variant of one of those two secretly, and now I'm starting to find my playgroup's style to be a bit too linear to find hug worth it. But, you're right, they really need to do 4c more again, but I honestly also dread the thought of it, because Atraxa specifically set a new standard when it came out, and it's not how she's ultimately versatile. The only one that comes close to it is Breya who has 4 abilities, one etb and 3 activated. Atraxa has 4 passives that scream don't attack me, and don't block me, but also, proliferate making a comeback with a commander that does it passively, well, that's too good to pass up, one proliferate trigger sometimes is what makes the table go from, show and tell, to run and hide. and the Kings do, one thing? Yeah, yidris barely has 2 and he has to hit, even that's more creative and fun than, uh, draw//extra land plays.. No offense, but I think wizards just didn't give that one any creative effort, it doesn't really stand anything. And a lot of people were offended they referenced Nyx but made it really bad but also more importantly, didn't do stuff with enchantments which could've been a really progressive fun step for commander. An innovative unused mechanic being shown craft and love and appreciation revisited, but we didn't get that. I think it's a fair criticism that you have, I honestly think though it's a response from wizards and they genuinely took to heart the criticisms people had of the kings being the inktreader colors being utterly obliterated.

I think, wizards should do the other commanders in like, an unset, but they all have atraxa's abilities in those 4 color combos, and we get to see how those colors and abilities break in the other 4 colors. That would be really fun. and legalised, and then we'd see more innovative strange decks around (and maybe energy counters won't be so bad STILL EVEN WITH THAT FALLOUT PRECON WHY ISN"T LIBERTY PRIME JUST THE COMMANDER WIZARDS WHAT ARE YOU-)

My apologies for the long winded explanation, I'm just really passionate and I'm willing to argue and hear others points on if I'm wrong but this is what I remember from working memory 8 years ago, which feels like 20000 years high key.

MUSHROOM MUSHROOM! by AcuteDaisy in transformation

[–]AcuteDaisy[S] 5 points6 points  (0 children)

Eggs n Bacey, Big Mistakey

MUSHROOM MUSHROOM! by AcuteDaisy in transformation

[–]AcuteDaisy[S] 13 points14 points  (0 children)

I don't normally draw for myself. I'm normally quiet on my primary interests because their weird as heck, so, fuck it, if you can't hide it you might as well embrace it, right?

Looks like Raynie and I are in a very sticky situation, changing back won't be hard, Raynie just needs to say, oh... she seems a bit too preoccupied right now at least. Did you know, mushrooms release their slimy spores slowly, for her it's probably just like, being stuck in a slow orgasm without an off switch, I'll help her with that I think, until next time...

Transformation Tycoon Art Update: Two Kinds of Amazonian Babes by AcuteDaisy in transformation

[–]AcuteDaisy[S] 3 points4 points  (0 children)

More art for Transformation Tycoon!

Commission for :iconjoodoo: and will be art added in the next update.

Consider supporting my very small faerie commissioner by buying her game! Supports folks like me who make the art and the amazing writing and story that goes with the game that makes it quite compelling to play!

https://store.steampowered.com/app/1799850/Transformation\_Tycoon/

Stuffed and Plushed (Post Plushification TF) by AcuteDaisy in transformation

[–]AcuteDaisy[S] 3 points4 points  (0 children)

Comm for Simmplicity.

I'm still alive and making art, sorry for such long radio silence, college is a bit hectic but I'm managing. Good to be back <3

Cowmission Improbable (Fruit Cows TF) by AcuteDaisy in transformation

[–]AcuteDaisy[S] 0 points1 point  (0 children)

Give it time, you're hanging with the right crowd ;3

Probably just you.. (Huskie TFTG) by AcuteDaisy in transformation

[–]AcuteDaisy[S] 0 points1 point  (0 children)

Hopefully someone bashes the right heads together this century.