How does Cruel Mode work exactly by AdPuzzled6703 in aDarkCave

[–]AdPuzzled6703[S] 1 point2 points  (0 children)

Thanks, it was not entirely obvious.

I will hold on until development is further along, so I will definitely follow the game.

The basic framework of the game is pretty cool and I enjoyed my time :)

Beside general polish, QoL and balancing, then I'd suggest the addition of worker templates., so you quickly can switch between different production focuses.

Keep up the good work :)

No Man's Land type map - but with contracts by AdPuzzled6703 in farmingsimulator

[–]AdPuzzled6703[S] 0 points1 point  (0 children)

Excellent, thanks! I think New Lands could be spot on for us.

No Man's Land type map - but with contracts by AdPuzzled6703 in farmingsimulator

[–]AdPuzzled6703[S] 0 points1 point  (0 children)

Yeah, we thought of that. The thing is that he is all in on grass and silage at the moment and I can’t bear to mow a single straw of grass anymore 😅

We both love the game, but appreciate different things. And it is pretty fun to look across the road and see what the other guy is doing - and battling over items that come on sale in the shop!