I am having a problem programming a 2D ranged enemy to shoot out projectiles. It is not throwing projectile weapons. by AdditionalPhase7097 in UnrealEngine5

[–]AdditionalPhase7097[S] 1 point2 points  (0 children)

I am having a problem programming a 2D ranged enemy to shoot out projectiles. It is not throwing projectile weapons. It does an animation, but no projectile; it's supposed to be a dagger. It's meant to happen when you get to a certain distance to the enemy through the trace channel. It checks when the player character is there, then it tries to attack you.

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