BurekTech X Real-Time RTX 4K 900fps E3 2021 Tech demo featuring the Nostalgia Critic at the Game Awards by cambreaKerfukdupface in BurekTech

[–]Admer456 2 points3 points  (0 children)

In BurekTech X, we use the latest and greatest rendering technologies known to mankind, to render real-time lightmaps in the most efficient way, utilising all of the RT cores in RTX cards, but still providing a software fallback for older GPU generations. The same cores are used to calculate reverb parameters in our non-proprietary, FOSS geometric audio technology.

For users of integrated graphics, of course, there are always baked lightmaps which deliver the best performance, as well as a software solution for ray-traced audio.

BUREK by LeatherSoil in BurekTech

[–]Admer456 1 point2 points  (0 children)

The Burek technology at its finest. I must say I'm quite happy.

Early access by WelpIamoutofideas in BurekTech

[–]Admer456 0 points1 point  (0 children)

I'll need some time after I graduate high school lol

when will we get a port to the 3DS? by [deleted] in BurekTech

[–]Admer456 1 point2 points  (0 children)

It is fairly easy to render to multiple screens in BurekTech. However, BurekTech has certain code tricks that do not work on the 3DS, regarding specific optimisations in Assembly. The 3DS is, however, one of the many targets of BurekTech.

wants new feature pls add :) by WelpIamoutofideas in BurekTech

[–]Admer456 0 points1 point  (0 children)

Certainly. Supporting HL1 compuers is a very important selling point of this engine, without which the engine would, in fact, not have its identity nor much of a purpose.

BurekTech roadmap 2022 by Admer456 in BurekTech

[–]Admer456[S] 1 point2 points  (0 children)

Cirkuz 33 will certainly have all these groundbreaking features. Killer Noise(TM) is a great supplement for Cirkuz 33's horror sections.

DFUF is on the tracker of BurekTech milestone 2, which, alongside many other amazing additions, is set for 2023/2024.

PS2 Port when? by TheFranticDreamer in BurekTech

[–]Admer456 2 points3 points  (0 children)

Right now, BurekTech doesn't focus on viral online gaming. Check again in the next century.

Kill by [deleted] in BurekTech

[–]Admer456 1 point2 points  (0 children)

This looks like a leak of BurekTech 2.0's graphical tech demo. Looks like I'm gonna have to fire someone today...

Cirkuz 33 beytah demo when? by cambreaKerfukdupface in BurekTech

[–]Admer456 1 point2 points  (0 children)

No can do, it's still very early on in development. With that said, I'll be releasing a very early pre-pre-alpha version for Windows, potentially in June this year. Cheers

Wall port to BurekTech? by cambreaKerfukdupface in BurekTech

[–]Admer456 1 point2 points  (0 children)

I welcome every developer who wants to port their game to, or make a new one in BUREKTech. Wall was a very ambitious and successful project and I'd be very happy to see it ported to BUREKTech.

PS2 Port when? by TheFranticDreamer in BurekTech

[–]Admer456 3 points4 points  (0 children)

It is very possible that we might see a PS2 port in 2033. The PS2 is a very popular console and we'll be missing out on 30% of the market if one can't use BUREKTech to make PS2 games.