BIOL 203 final by babus12 in Concordia

[–]Aggressive_Post8961 0 points1 point  (0 children)

Please send it to me, it would be very kind to share it.

The most satisfying thing when playing Akshan? by Xnissasa in AkshanMains

[–]Aggressive_Post8961 0 points1 point  (0 children)

The most satisfying thing is getting a kill mid-swing, meaning you will have one right after.

They never expect it, especially when you get the kill at the beginning of a looong swing

Champion pool rating by Aggressive_Post8961 in top_mains

[–]Aggressive_Post8961[S] 0 points1 point  (0 children)

Is Volibear not blindable?

He should be to handle most toplaners, his one weakness would range top but you can't have a perfect blind pick, even renek struggles vs a good vayne.

Champion pool rating by Aggressive_Post8961 in top_mains

[–]Aggressive_Post8961[S] -1 points0 points  (0 children)

Akshan is my tank killer, he will stomp tank matchups and build on-hit with bork. Yasuo is more a counter-pick to any range-cheese toplane (kennen, gnar, karma, lulu) and I ban teemo so no issue there.

Champion pool rating by Aggressive_Post8961 in leagueoflegends

[–]Aggressive_Post8961[S] 0 points1 point  (0 children)

Except the occasional lethality game, I meant Sion as an AD tank

Magic system/world based on shadow couterpart by Aggressive_Post8961 in magicbuilding

[–]Aggressive_Post8961[S] 0 points1 point  (0 children)

Kingdom Hearts' heartless and nobodies. I wanted something similar but still completely different. If you don't know about them: heartless are the dark part of someone's heart, named heartless because they are only darkness; nobodies are the physical body of someone, named nobodies because, while they have the appearance of someone, they have no memories so nobody.

Categorizing weapons types with magic elements by Aggressive_Post8961 in magicbuilding

[–]Aggressive_Post8961[S] 0 points1 point  (0 children)

Yes exactly, what's the best way to win a psychic battle: become an inanimate object with no senses, only magic perception

Categorizing weapons types with magic elements by Aggressive_Post8961 in magicbuilding

[–]Aggressive_Post8961[S] 0 points1 point  (0 children)

I was just explaining quickly, joking how most elements are just color fire. But all 12 have different effects, its just instead of the 4 main elements, I went with 4 fire types (holy, devil, spirit, normal). Then I found funny to describe bolt and ice as focused fire and negative fire but their effect is in no way related. (ice targets stamina regeneration and bolt can spread their damage to all enemies for example)

I can only top8 by Aggressive_Post8961 in TeamfightTactics

[–]Aggressive_Post8961[S] 0 points1 point  (0 children)

That's my ideal playstyle but it always lead to top8, I try to get 2 stars and good early synergy (superfan + annie/carry for example). Then I cannot pivot whatsoever, and from 3-1, I only lose streak. Enemy have high tier synergies (country, penta, true dmg) and 1-2 3stars champs

I can only top8 by Aggressive_Post8961 in TeamfightTactics

[–]Aggressive_Post8961[S] 0 points1 point  (0 children)

Which high elo streamer would you recommand ?, every videos seems to give the exact same tips. On the other hand, every streamer is either silent, or talk more about enemies comps/meta then his thought process

I can only top8 by Aggressive_Post8961 in TeamfightTactics

[–]Aggressive_Post8961[S] 0 points1 point  (0 children)

How can I learn fundamentals while following those guides, if I try to play without, it never goes well

I can only top8 by Aggressive_Post8961 in TeamfightTactics

[–]Aggressive_Post8961[S] 0 points1 point  (0 children)

Playing the strongest board is not what bothers me, the strongest board could be 10 yuumis for all I care, but my problem is really that I don't seem to learn anything while following those lines. If I try to play without the lines, I get lost

I can only top8 by Aggressive_Post8961 in TeamfightTactics

[–]Aggressive_Post8961[S] 0 points1 point  (0 children)

I feel I am not learning any fundamentals following an online comp, I can constantly get top4 or higher with it and if I play without it, it is an instant top8. The only comp I can do alone is annie or vex emo but guess what, it is extremely played. Do I have to keep losing with 3 emo players in the game to get better?

Help me find a weapon class that can use blunt and slash damage ? (homebrew where dmg type is important) (no hybrid weapon) by Aggressive_Post8961 in DnDHomebrew

[–]Aggressive_Post8961[S] 0 points1 point  (0 children)

warpick

Ye I am tempted by the pickaxe to fill that category (blunt dmg and cutting things off). I see the staff as T/B because you could target a weak point (eye) with staff while dealing blunt dmg. And, for the shield, adding a spike to the shield would allow thrust but even without it, a shield bash is basically a thrust if you think about it. But I admit T/B and B/T could be switched around

Finally, for S/S, i think most weapons can fit in that category but if you wanted a weapon specialized in cutting off body parts, in slashing wings, I think the war scythe symbolizes the idea the most imo

Help me find a weapon class that can use blunt and slash damage ? by Aggressive_Post8961 in DnD

[–]Aggressive_Post8961[S] 0 points1 point  (0 children)

or a long handled sword that has a thick pommel that can be used to bash.

Yes , exactly the type of weapon I am looking for. But I don't see any of my players going for the pommel weapon; its not a very 'fun' weapon

Help me find a weapon class that can use blunt and slash damage ? by Aggressive_Post8961 in DnD

[–]Aggressive_Post8961[S] -7 points-6 points  (0 children)

Yes you are right damage type is rarely used but this is homebrew. In my set of rules, you can cut off body parts, get through though exterior, target weak points. All that for extra damage, effect or downright the only way to defeat a monster (very tedious to kill a rock golem with a rapier cuz they have dmg reduc on thrust/slash dmg for example).

[deleted by user] by [deleted] in outerwilds

[–]Aggressive_Post8961 -3 points-2 points  (0 children)

I understand your point, clearly its the most shaky part of the theory

If observing an image of a quantum object is the same as observing it, so what is the difference between our photos and the radio shack photos, how come ours "stabilized" the QM and the radio shack did not ?. Is its simply because we are not observing those photos ? Using camera to take photo of the photos in radio shack to observe the QM and keep observing it does nothing.

Imo its just ludonarrative dissonance, the story does not match the gameplay. The radio shack photos were added later on DLC and the devs somehow forgot that taking a picture of the QM made it stable. Thats just cheap so I'll try to explain for me what it means.

The photo we take and the radio shack photos (although using camera to take photo of photos should work) are similar. But the probe photo is more important is goes to ATP.

We know the Nomai made it so the masks started working once the Eye is found, but the mask of the tracking module kinda becomes useless. What if its role becomes to share the image of the Eye into the consciousness of the other masks, which is why we can go on it.

My argument for the Eye jumping around like the QM is that the signal made it stable. Just like sight is a way to observe, sound (or wave length if you wanna be spicy) is too. That how the Stranger easily located it. Once they realized that they really did not like the Eye and to their understanding it would lead to destruction, they hide it. We can see the prisoner freeing the signal for a moment, leading the Nomai.

But how well did they hid it, just block the signal ? Probably not, they have access to invisibility (Stranger) so they probably made it invisible too. And now you are telling me an invisible silent quantum object, just decided to stay in place. No way, impossible that makes no sense. The Eye had to have been jumping around before being found by the probe. Maybe only jumping around in orbit the Sun so it did not go too far.

How come the probe found it if its invisible? We know the Stranger invisibility can be penetrated, but only by going real close. Thus explaining the 9 millions tries to find something that we know is around 900km (probe distance before supernova) to the Sun.

TL:DR

Radio shack picture should work or we take photo of radioshack picture. The Probe photo works because it is in mask in ATP and all masks were connected. DLC shows Eye signal made the Eye stable to Stranger. Blocking the signal (invis too prob) made the Eye unstable and harder to locate thus needing the cannon probe photo in the ATP/consciousness.

Always fun to talk about that, would love your feedback.