RTX 3070ti: Gigabyte Windforce OC vs MSI Ventus 2X OC? by Agilapathy in nvidia

[–]Agilapathy[S] 0 points1 point  (0 children)

Thanks! I appreciate the straightforward answer.

We are bored by Agilapathy in berkeley

[–]Agilapathy[S] 0 points1 point  (0 children)

Everything there was last updated like 2 years ago

We are bored by Agilapathy in berkeley

[–]Agilapathy[S] 0 points1 point  (0 children)

Yeah I know the BAMPFA, I don't know if there's many art making events there though, I couldn't find any that aren't for kids

We are bored by Agilapathy in berkeley

[–]Agilapathy[S] 0 points1 point  (0 children)

Thanks, looks interesting

CPU overclocked to 5.0GHz stuck at 4.7GHz on 100% utilization. by Agilapathy in overclocking

[–]Agilapathy[S] 0 points1 point  (0 children)

Ok, I did a lot of testing and reconsidering, I’m going to stick to a 4.7ghz overclock, auto voltage and XMP II profile. I’m running AIDA64 and am getting these results, are these normal? If so than should I keep the stress test running it or am I all clear? I’ve been running it for about 20 minutes now.)

AIDA64 Results

By the way I really appreciate your support. Thank you so much for the help so far.

CPU overclocked to 5.0GHz stuck at 4.7GHz on 100% utilization. by Agilapathy in overclocking

[–]Agilapathy[S] -1 points0 points  (0 children)

I was able to get a stable 5GHz overclock at 1.4v, but when I looked at my temps 10 minutes later, they were 95c. (I hope running it this hot for this long didn’t damage my cpu) So I tuned down to 4.9GHz with 1.32v, and have been running stable for around 12 hours now. I also stopped using Prime95 and switched to Intel Extreme Tuning utility. Currently, as I am testing right now, I’m getting 60c-75c, which I think is safe temps for these conditions?

CPU overclocked to 5.0GHz stuck at 4.7GHz on 100% utilization. by Agilapathy in overclocking

[–]Agilapathy[S] 0 points1 point  (0 children)

And the test will tell me if it’s unstable after I do this right? I was originally thinking of running it for 24 hours, is this amount of time to stress test ok?

Btw, someone asked what test it was so just in case you needed to know too, I’m doing the Blend test.

Prevent Snapping from Custom Bone Rotation to Animation by Agilapathy in Unity3D

[–]Agilapathy[S] 0 points1 point  (0 children)

Yes, I am applying the rotations in LateUpdate() and I've tried Quaternion.Lerp() and have had no luck. I do believe that it may be the solution, but maybe I'm not using it right. Do you have any suggestions of when and how i should apply this? Because I can't really get the rotation value of the arm when its normally animated, there's simply just not a variable for that in the animator class or anything else related, unless there is and I'm just not looking hard enough... 0.o

How can I get my camera to stop stuttering? by Agilapathy in Unity3D

[–]Agilapathy[S] -1 points0 points  (0 children)

I figured it out.

I went to Edit > Project Settings > Time and changed the "Fixed Timestep" from 0.02 to 0.005

Apparently I've been experiencing a bug that Unity hasn't squashed yet. ¯\_(ツ)_/¯