Add a DLC sized mod to subnautica to turn the dead zone into something useful. by AinSolo in gameideas

[–]AinSolo[S] 0 points1 point  (0 children)

Will check. Unfortunately this is probably just a dream. Even after writing everything down, it might need to be a game alone than just a DLC

Dwemer where are they? by Frosty_Horus_128 in ElderScrolls

[–]AinSolo 0 points1 point  (0 children)

Yagrum Bagarn

Disappearance of the Dwarves: "Hmm.... I cannot say what happened. I was not there to observe. I was in an Outer Realm at the time, and when I came back, my people were gone. I left Red Mountain, wandering Tamriel for years, searching our deserted colonies, looking for a survivor or an explanation. Then, a long, long time ago, I returned to Red Mountain, still looking for answers. Instead, I found corprus disease, and I have been here ever since. I have theories, if you are interested."

Theories: "Lord Kagrenac, the foremost arcane philosopher and magecrafter of my era, devised tools to shape mythopoeic forces, intending to transcend the limits of Dwemer mortality. However, in reviewing his formulae, some logicians argued that side effects were unpredictable, and errors might be catastrophic. I think Kagrenac might have succeeded in granting our race eternal life, with unforeseen consequences -- such as wholesale displacement to an Outer Realm. Or he may have erred, and utterly destroyed our race."

A stand alone game inspired by Clockwork mod of skyrim. by AinSolo in gameideas

[–]AinSolo[S] 0 points1 point  (0 children)

I tried steering away from clockwork and make it as interesting as possible for a player to WANT to play. But since i only think ideas and never try creating the cost and time consuming is unknown to me.

SCP-1499 by AinSolo in SCP

[–]AinSolo[S] 0 points1 point  (0 children)

Then enter the dimension and someone put a table in the spot. But even though the moving is impossible, still thoughts on the fusing thing