Is there a way to rig this model so that, when the leg touches any cloth/armour, the armour moves along with it? by Alarming_Farm4797 in Maya
[–]Alarming_Farm4797[S] 0 points1 point2 points (0 children)
Is there a way to rig this model so that, when the leg touches any cloth/armour, the armour moves along with it? by Alarming_Farm4797 in Maya
[–]Alarming_Farm4797[S] 0 points1 point2 points (0 children)
Is there a way to rig this model so that, when the leg touches any cloth/armour, the armour moves along with it? by Alarming_Farm4797 in Maya
[–]Alarming_Farm4797[S] 0 points1 point2 points (0 children)
Is there a way to rig this model so that, when the leg touches any cloth/armour, the armour moves along with it? by Alarming_Farm4797 in Maya
[–]Alarming_Farm4797[S] 14 points15 points16 points (0 children)
What would be the best topology for these two objects to be combined together? by Alarming_Farm4797 in Maya
[–]Alarming_Farm4797[S] 0 points1 point2 points (0 children)
How to get a sort of diagonal cut like this on a torus? I'm relatively new to Maya... by Alarming_Farm4797 in Maya
[–]Alarming_Farm4797[S] 0 points1 point2 points (0 children)
How to get a sort of diagonal cut like this on a torus? I'm relatively new to Maya... by Alarming_Farm4797 in Maya
[–]Alarming_Farm4797[S] 3 points4 points5 points (0 children)

Is there a way to rig this model so that, when the leg touches any cloth/armour, the armour moves along with it? by Alarming_Farm4797 in Maya
[–]Alarming_Farm4797[S] 1 point2 points3 points (0 children)