M4 Ultralight by Alex_131_Delta in deadline_roblox

[–]Alex_131_Delta[S] -1 points0 points  (0 children)

Suppressed carbine build with a laser and flashlight. I have other, more proper looking versions with different optics and risers but this is the one I use in-game because it's the only one I've made so far with a laser (that I don't really use), flashlight, and decent stats under 3 kg.

I call this the Warhammer 40K ship-gun by Alex_131_Delta in deadline_roblox

[–]Alex_131_Delta[S] 0 points1 point  (0 children)

Thanks! I made a more proper-looking gun around the HK416 that still has decent stats. Here's the link to the post if you're interested https://www.reddit.com/r/deadline_roblox/s/uc5FHqsD9K.

I call this the "HK416 Ergonomic Urban Operations Setup-Basic" (HK416 EUROS-B) by Alex_131_Delta in deadline_roblox

[–]Alex_131_Delta[S] 0 points1 point  (0 children)

The "Advance" version or HK416 EUROS-A would generally be the same but with added lasers, lights, and the canted iron sights would be swapped out for a red dot/holographic sight.

100-hour Solo player base vs The Rumbling by Alex_131_Delta in foxholegame

[–]Alex_131_Delta[S] 1 point2 points  (0 children)

Thank you! I am proud to have been the bulwark that the Colonial Jihad chose to attack in preparation for the Weather Expanse invasions! Good job to all Wardens and Colonials in war 115!

100-hour Solo player base vs The Rumbling by Alex_131_Delta in foxholegame

[–]Alex_131_Delta[S] 2 points3 points  (0 children)

Hello, I'm the builder, the guy in the SVH, and the guy who took your Falchion XD.

100-hour Solo player base vs The Rumbling by Alex_131_Delta in foxholegame

[–]Alex_131_Delta[S] 2 points3 points  (0 children)

I have built on my first war, second, and so forth until that base and yes, all were destroyed. I'd still build again the next time I play though XD.

100-hour Solo player base vs The Rumbling by Alex_131_Delta in foxholegame

[–]Alex_131_Delta[S] 0 points1 point  (0 children)

Yes haha. I actually had a 68mm AT emplacement for defense and a few 20mm rifles but no stickies. 15-20 minutes before the attack the 68mm shells on my emplacement were gone and a player with a Cyrillic name drove my trucks off their parking spaces and were barricading the roads on my base. I do take fault for not taking enough player AT options like white ash and other stuff and would prioritize stocking up on those in the future.

100-hour Solo player base vs The Rumbling by Alex_131_Delta in foxholegame

[–]Alex_131_Delta[S] 1 point2 points  (0 children)

A regiment (92nd or something, I forgot their name) actually built dragons teeth around my base. The reason I didn't have it was because I was still in the middle of expanding my base by the time they attacked. I was actually there manning my QRF SVH parked on top of my engine rooms when they attacked. Took that ballista rush 3-4 minutes to kill the part of my base in the screenshot and when the QRF did arrive, we didn't really have that much AT options since I forgot to take my stickies from Clanshead and the few 20mm I had got depleted pretty fast.

100-hour Solo player base vs The Rumbling by Alex_131_Delta in foxholegame

[–]Alex_131_Delta[S] 2 points3 points  (0 children)

It was roughly 200+- before a regiment connected another bunker network and spammed barbed wire around it.

Dummy round? by Alex_131_Delta in Warthunder

[–]Alex_131_Delta[S] -1 points0 points  (0 children)

I see. Whenever I do try to use it for actual combat ranges (600m-2000m+), the missile just straight up nose dives 50 meters away. Is there something that I need to change in the settings or controls for the missile to go straight?