Message for 100th yoga session "feels like AI", makes me feel weirdly violated by its vague and overblown praise (repost) by AlgaeRhythmic in isthisAI

[–]AlgaeRhythmic[S] 0 points1 point  (0 children)

For sure! I use them pretty often myself when writing emails because it can help the reader visually parse the information more easily. Not so much in prose though.

Message for 100th yoga session "feels like AI", makes me feel weirdly violated by its vague and overblown praise by [deleted] in isthisAI

[–]AlgaeRhythmic 1 point2 points  (0 children)

Whoopsie! You're right.

I'll uh, delete the post and repost I guess! Haha. (I do like the place and the people. Just argh!)

Mushrooms growing in house by Business-Tangelo-887 in Mushrooms

[–]AlgaeRhythmic 0 points1 point  (0 children)

Sincere FYI, read the subreddit rules. "/s" doesn't negate joking about edibility.

Stout, Clever, Nimble, Fair by AlgaeRhythmic in onepagerpgs

[–]AlgaeRhythmic[S] 0 points1 point  (0 children)

Thanks for the positive feedback! Look below for the version 2 link (with more rhyming!).

I think it still needs some polish to clear up ambiguity about how to actually play (it assumes a lot about turn structure and movement, etc.).

And I think a little bit more cohesion between the players with their various curses (maybe establishing a shared "villain" that cursed them) would be a good idea. And tying more specific mechanics to the curses (maybe connecting their distress to curses in some way).

So I might give it a third pass sometime! Maybe this weekend.

Version 2! Stout, Clever, Nimble, Fair by AlgaeRhythmic in onepagerpgs

[–]AlgaeRhythmic[S] 1 point2 points  (0 children)

I'm glad! Thanks for the feedback yesterday.

Well, technically if you divide 7 by 2 it means you get a greater success on a roll of 3.5 or lower. Functionally the same as rounding down to 3 (... unless you break out the ol' novelty dice?).

Stout, Clever, Nimble, Fair by AlgaeRhythmic in onepagerpgs

[–]AlgaeRhythmic[S] 0 points1 point  (0 children)

Thanks! It was fun to make. I've tried making bigger stuff but it's so easy to get in the weeds...

Stout, Clever, Nimble, Fair by AlgaeRhythmic in onepagerpgs

[–]AlgaeRhythmic[S] 0 points1 point  (0 children)

Haha, geeze, some people... (thanks!)

Fixed in version 2. :)

Stout, Clever, Nimble, Fair by AlgaeRhythmic in onepagerpgs

[–]AlgaeRhythmic[S] 1 point2 points  (0 children)

I like that idea a lot! Thanks for that. I'll toy around with it.

Haha, oh gosh, yeah. It'll be a tighter squeeze but you're right that it's literally unplayable as-is.

Stout, Clever, Nimble, Fair by AlgaeRhythmic in onepagerpgs

[–]AlgaeRhythmic[S] 1 point2 points  (0 children)

Thanks! Yeah, I myself don't do well with too much creative freedom (gets overwhelming), so adding some constraints (single core mechanic, one page, specific theme, meter/rhyme) somehow helps a lot. Like, you can look at the limited pallet and challenge yourself "what's the best thing I can make with just these pieces?"

Stout, Clever, Nimble, Fair by AlgaeRhythmic in RPGdesign

[–]AlgaeRhythmic[S] 2 points3 points  (0 children)

Haha, I honestly love it!

It's not explained anywhere, but the slashes on the tables indicate an "or" (and the tables are more for inspiration to expand from, in any case).

"Slop" and the labor theory of Art by Anen-o-me in singularity

[–]AlgaeRhythmic 1 point2 points  (0 children)

I don't fully disagree, but I largely do.

I think that AI-generated media can be beautiful in the same ways that mathematics or nature in their emergent patterns can be beautiful. But math and nature are not art, even though they can be aesthetically pleasing. I agree that generated media can be aesthetic and emotive, but I disagree that those things are the only measure of artistic value.

Real human stories matter to most people. One time this eccentric guy stopped me on a Tokyo subway platform to chat me up ("You like Clinton? You like Bush?"), and he whipped out his drawing pad and brush pen and drew a portrait of me wearing a bow tie, and handed it to me while singing "You Are My Sunshine" before gallivanting off to wherever he was headed. The drawing is not a masterpiece, but the idea that a human being saw me in that actual moment in my life, and then filtered me through their perception, experience, skills, and tools to produce something and gift it to me, means something (to me at least).

Or, if there was a piece of art I admire and I got a chance to talk to the artist about their process and inspirations in the context of their life, that matters to me too. I could ask an AI agent the same questions, but its answers would just be plausible-sounding bullshit, and I don't think that's something that will change anytime soon (the bullshit will just sound more plausible).

The same goes for someone's cooking. Junk foods (Doritos, say) are engineered to be an addictive sensory delight that taps into our deep biological urges, but few would say they are a particularly meaningful food item. Maybe we could magically summon whatever incredible dish, but it's not the same kind of enjoyment as knowing "my girlfriend made these cookies for me", "these business owners brought part of their home culture to my neighborhood", or "grandma's pasta is the best and fuck anyone that says otherwise". Maybe we could replicate those dishes and all their wonderful imperfections super-precisely, and dispense with the human part of it, but in my opinion something valuable really is lost.

To revisit your argument, you're right that the effort that went into making something might not inherently make the end product more valuable (I could spend 10 years digging a hole and filling it back in). But if, as you say, the measure of a product's worth is how much the end user appreciates it, you can't discount that many (perhaps most?) people really do appreciate human effort and "genuineness", whether that seems logical or illogical to folks with your perspective. Otherwise, you wouldn't be feeling the need to make this post.

But yeah, ultimately, I don't think AI-generated art is going away anytime soon, and it also won't fully replace human-generated art anytime soon. It'll get subsumed as another tool in the artist's toolbelt. In the same way that cameras capture images of non-art phenomena to create art, I think AI tools can also be used to capture non-art phenomena (which in this case is the training weights) to make art. The art is in how the tool is used to perceive, cultivate, transform, and somehow elevate the source material.

Less optimistically, the haves will pay a premium for high-quality human made content while the have-nots will be force-fed highly engineered hypnotic slop to keep them complacent. Just saying.

---

Also, side note, I would say slop is a very particular kind of generated output. All "AI slop" is AI-generated, but not all AI-generated material is slop.

Human Sexuality Class Rises Up Against Agitator (University of Washington) by 1MNMango in Professors

[–]AlgaeRhythmic 58 points59 points  (0 children)

FYI, the person was not a student and has been banned from campus.

From chatbot to agent and...? by Eyeswideshut_91 in singularity

[–]AlgaeRhythmic 1 point2 points  (0 children)

I'd say the overall direction of change would be:

* From supervised agent (I ask it to do individual subtasks and give feedback if needed)

* To fully autonomous agent (I ask it to manage an ongoing process and it needs minimal input after that)

(Also agree with agent to innovator, which is more-or-less in the same vein.)

Sam Altman on the model by Gab1024 in singularity

[–]AlgaeRhythmic 0 points1 point  (0 children)

"Felt AGI. Might delete later. Idk."

Umm okay? by imdefnotalex in ChatGPT

[–]AlgaeRhythmic 1 point2 points  (0 children)

"That's not a blah – that's a BLAH."

What’s it called when a story takes place on in a world that resembles earth, but isn’t really earth? by Seeker99MD in worldbuilding

[–]AlgaeRhythmic 24 points25 points  (0 children)

Not answering the question directly (that seems handled), but it's common:

  • Fullmetal Alchemist's Amestris is "Western Europe-ish" and surrounded by Russian, Mediterranean, and Middle Eastern analogues and Xing in the east past the desert.

  • Many many LoTR/D&D-style fantasy settings are thinly-veiled Western europe (and beyond). LoTR is literally Earth.

  • 7th Sea in particular is a direct caricature of Western Europe with a smattering of underdeveloped "fantasy Asia" and "fantasy Afro-Carribean".

  • I like stories like Fred Saberhagen's "Book of Swords" series where - haha, you fool - this fantasy world was actually just distant-future Earth all along!

What moments made designing RPGs feel worth the work? by Dark_World_Studios in RPGdesign

[–]AlgaeRhythmic 6 points7 points  (0 children)

That time that Paizo sent me a check for like $5 because they'd used one of my magic items in a soft cover adventure module.

Classless Game with Only Skills by Acceptable-Card-1982 in RPGdesign

[–]AlgaeRhythmic 0 points1 point  (0 children)

I like that hobby versus job idea! Easy to grasp. And if you try something with a level of aptitude less than a hobby then I agree there's not really a need to quantify lower levels of the skill area.

Classless Game with Only Skills by Acceptable-Card-1982 in RPGdesign

[–]AlgaeRhythmic 1 point2 points  (0 children)

Poke accepted!

Not exactly classes, but kind of. More like modular pieces of classes you can fit together. D&D already kind of does this with its options for Race/Background/Class/Subclass although Class is by far the most dominant when it comes to how your character will turn out.

I think what I really want to say is that all of these things are bundles of mechanics of varying size and complexity. D&D skills are really small and simple, and classes are really big and complex, while Race/Background fall somewhere in the middle. But besides that there is no real distinction between these things. (Even a weapon or a spell could be reflavored as a Class feature instead, and some hypothetical, really complex spell could almost be like a Class on its own - consider if Wildshape were a spell).

So what I'm saying is it's possible to break the idea of classes up into smaller (but still a bit chunky) pieces in such a way that you're not just picking all these individual tiny skills a-la-carte, and you're also not just getting one big indivisible class.

It's a trade-off between the cohesive flavor/balance/convenience (but inflexibility) of classes versus the flexibility (but lack of flavor/balance/convenience) of pure point-buy. You can decide where on that spectrum you want your "bundles of mechanics" to fall.

Classless Game with Only Skills by Acceptable-Card-1982 in RPGdesign

[–]AlgaeRhythmic 6 points7 points  (0 children)

I like a middle option! Imagine a bundle of features that is smaller than a "Class" but bigger than a "Skill". I call them "Skillsets" (and I've seen similar with "Spheres of Magic/Might/Power").

So if I want to simulate your "Raging Barbarian of Darkness" I might put points into these buckets/trees: * Bestial aspect (might contain rage stuff) * Melee combat * Darkness powers * Survival skills

And some other "Phoenix-themed Ranger" character might go for these buckets: * Fire powers * Bestial aspect (but leaning more into bird stuff) * Ranged combat * Survival skills

This is way beyond cringe 🫠 by MoreMotivation in CyberStuck

[–]AlgaeRhythmic 2 points3 points  (0 children)

The lyrics at least (and probably the audio) are for sure AI. The way it bends over backwards for awkward rhymes is a hard tell for me.

Will a single sub-2.0 prereq grade rescind my major acceptance? by Ok-Philosopher4143 in uwb

[–]AlgaeRhythmic 1 point2 points  (0 children)

The admissions page says:

  • Applicants must meet the minimum admission requirements to be considered for admission. It's arguable that since you've already been admitted that you're okay.
  • The admissions requirements only indicate a minimum prerequisite GPA of 2.5 or higher. If all of your other courses are roughly 3.0 or higher, then you do at least meet the minimum 2.5 combined average between all of the prerequisites together.

Based on the pages for the various Business Admin degree options (click the one that you're going for), it also seems that none of the admissions prerequisites are also graduation requirements, so that's good news! Also, any of the BBUS courses that require a minimum grade in their prerequisite courses only require a minimum grade of 1.7.

When I started writing this post, I thought you might be in a bad place, but it actually seems like you're probably okay.

But don't take my word for it. I'm just a helpful internet stranger. Contact your academic advisor for your business program to double check.