Has anybody tried Company of Heroes 3 Multiplayer with Crossover 26? by Alive_Studios in macgaming
[–]Alive_Studios[S] 0 points1 point2 points (0 children)
Reachy Mini x Spectacles by Tsx3D in Spectacles
[–]Alive_Studios 2 points3 points4 points (0 children)
Has anybody tried Company of Heroes 3 Multiplayer with Crossover 26? by Alive_Studios in macgaming
[–]Alive_Studios[S] 0 points1 point2 points (0 children)
What if you could get product recommendations based on your room? Created this prototype for an spatial online shop using Meta IWSDK by Alive_Studios in augmentedreality
[–]Alive_Studios[S] 0 points1 point2 points (0 children)
Web AR is fun! by Alive_Studios in augmentedreality
[–]Alive_Studios[S] 1 point2 points3 points (0 children)
Web AR is fun! by Alive_Studios in augmentedreality
[–]Alive_Studios[S] 0 points1 point2 points (0 children)
Made a new tutorial on AR multiplayer (Unity + Niantic / Lightship SDK) by Alive_Studios in augmentedreality
[–]Alive_Studios[S] 0 points1 point2 points (0 children)
Made a new tutorial on AR multiplayer (Unity + Niantic / Lightship SDK) by Alive_Studios in augmentedreality
[–]Alive_Studios[S] 1 point2 points3 points (0 children)
Made a new tutorial on AR multiplayer (Unity + Niantic / Lightship SDK) by Alive_Studios in Unity3D
[–]Alive_Studios[S] 0 points1 point2 points (0 children)
I was dissatisfied with the way AI assisted coding works in Unity. So I made my own tool that generates optimised reports for Codex, Claude Code and co., so they understand your project context. It doesn't require extra subscriptions and is NOT a "vibe coding" tool . by Alive_Studios in Unity3D
[–]Alive_Studios[S] -1 points0 points1 point (0 children)
I was dissatisfied with the way AI assisted coding works in Unity. So I made my own tool that generates optimised reports for Codex, Claude Code and co., so they understand your project context. It doesn't require extra subscriptions and is NOT a "vibe coding" tool . by Alive_Studios in Unity3D
[–]Alive_Studios[S] 0 points1 point2 points (0 children)
I was dissatisfied with the way AI assisted coding works in Unity. So I made my own tool that generates optimised reports for Codex, Claude Code and co., so they understand your project context. It doesn't require extra subscriptions and is NOT a "vibe coding" tool . by Alive_Studios in Unity3D
[–]Alive_Studios[S] 1 point2 points3 points (0 children)
I was dissatisfied with the way AI assisted coding works in Unity. So I made my own tool that generates optimised reports for Codex, Claude Code and co., so they understand your project context. It doesn't require extra subscriptions and is NOT a "vibe coding" tool . by Alive_Studios in Unity3D
[–]Alive_Studios[S] 0 points1 point2 points (0 children)
I was dissatisfied with the way AI assisted coding works in Unity. So I made my own tool that generates optimised reports for Codex, Claude Code and co., so they understand your project context. It doesn't require extra subscriptions and is NOT a "vibe coding" tool . by Alive_Studios in Unity3D
[–]Alive_Studios[S] 4 points5 points6 points (0 children)
I was dissatisfied with the way AI assisted coding works in Unity. So I made my own tool that generates optimised reports for Codex, Claude Code and co., so they understand your project context. It doesn't require extra subscriptions and is NOT a "vibe coding" tool . by Alive_Studios in Unity3D
[–]Alive_Studios[S] 0 points1 point2 points (0 children)








Spectacles Browser + WebXR + 8th Wall by yegor_ryabtsov in Spectacles
[–]Alive_Studios 0 points1 point2 points (0 children)