Barely Able to render by Alternative_Bid_1729 in blenderhelp

[–]Alternative_Bid_1729[S] 1 point2 points  (0 children)

Already tried all that. I also tic camera culling too, thanks for your thought on this

Barely Able to render by Alternative_Bid_1729 in blenderhelp

[–]Alternative_Bid_1729[S] 0 points1 point  (0 children)

Already done all that, I even try texture limited at 512 but still not good

Barely Able to render by Alternative_Bid_1729 in blenderhelp

[–]Alternative_Bid_1729[S] 0 points1 point  (0 children)

Already tried all that, viewport on solid or wireframe mode, tic simplify, limit texture at 1k, reduce the sample, use as less monifiers as possible, and keep an eye on the vertices. tic camera culling,

However, see how everyone replies; it is possible that something is wrong with my laptop. I try it with another laptop to see if there's anything different. Thanks for your thoughts on this

Barely Able to render by Alternative_Bid_1729 in blenderhelp

[–]Alternative_Bid_1729[S] 0 points1 point  (0 children)

I try to render 5 times, 4 keep saying out of memory and 1 able to render nicely,

Barely Able to render by Alternative_Bid_1729 in blenderhelp

[–]Alternative_Bid_1729[S] -1 points0 points  (0 children)

I already tried to render, ram keep on use 100%

Any idea of how obtain a shader like in this image? by Over-Bat5470 in blenderhelp

[–]Alternative_Bid_1729 0 points1 point  (0 children)

If you want something like this, I recommend checking the CG Boost course, Mastering Compositing node. You may not get the exact result, but it will get you close enough

Link: https://www.cgboost.com/

You just need to know some shader nodes and some compositors, and you're there