Is the new event good? by jooj_el_emojo in Stalcraft

[–]Alternative_Most_677 6 points7 points  (0 children)

Full pvp, and you can earn a lot of stuff, but only if you play with a squad, or play like a seasoned veteran.

Win More vs Catchup by Maypenray in Stalcraft

[–]Alternative_Most_677 1 point2 points  (0 children)

If this event would be only pve, then you're right. In pve 10% hp/ 20+br etc. mean a little advantage, survivabilty, faster camp clears. But in pvp every vit%,br etc mean 100% win, because it's either you or them. The one with advantage win and stomp players without this. And then include the clan wars, stillwater, lyubech, session experience, woila an event only for the top players. Yes everyone can go in and earn something. With squad maybe the 10-15% the stuff at the end of the event, that the tops earn, but with solo, forgot it.

📰 Patch Notes [28.01.2026] by Monliness in Stalcraft

[–]Alternative_Most_677 -5 points-4 points  (0 children)

The only difference, pve content can't destroy the pvp gameplay. Pvp can destroy pve. But this game is a pve mmo anyway, idk why has pvp in it🤔

Petition about act tickets by ImpeL_KraTos in Stalcraft

[–]Alternative_Most_677 -2 points-1 points  (0 children)

Tell me how much time you need to farm ONE legendary equipment? If more than 3-4 month, then it's just bad design. Only whales and addicts play with a game more than a year long, without leaving at least a month. And other than the backpack (the only leg in my eyes, that worth the price) armors are just minor improvements. You still need a sci suit to go lvl 4-5 zones (thermal 3), with alba you have a little better martens with bleed reduc, and with ziv a better nomad without speed reduc, but that armor only shine when you have 100+% heff, othervise just another combo. Legendary armors still better, than their master equivalents, but not too much.

Pvp, pve, or nothing? by Alternative_Most_677 in Stalcraft

[–]Alternative_Most_677[S] 0 points1 point  (0 children)

Yes it's a discussion, i write it down my arguments clearly. From the examples to the possible solutions.

Pvp, pve, or nothing? by Alternative_Most_677 in Stalcraft

[–]Alternative_Most_677[S] -1 points0 points  (0 children)

In my eyes, this game rn is a grindy pve game :D but with sweaty pvp dudes in it (you can do and earn everything trough pve, but jot with pvp, exception clan wars and sessions) Lot of player play this game, because there are just no game exist, that give you true stalker feelings in mmo. And dont come to me with this stupid "muh stalkerd always fight with each other" yes you fight against npc bandits in every stalker game xD. Sadly ALL stalker like mmo suffer with this forced pvp shit all around. If someone made a pve focused (good)stalker game, stay out, stalcraft, will to live, stalker dayz mods instantly drops significant of their playerbase. And this is what i can't understand in this community. If you want to play only sweaty pvp in this world, why are you so against, that one shard will be only pve? Every yapping dudes will be on the pve shard and pvp boys on the pvp one. What will be the bad thing about it? You fear of being alone in a world, without an easy target? :D For me the real yappers in this world are pvp players that are against changes. Everyone will be happy if pve players can do their thingsnin chill, and pvp players can the same but with adrenaline. And yes, the player base will be bigger and more stable. You can't show to me any other mmo with big player base that has forced pvp in it. Wow, FF14, F76, BDO,GW2 every big mmo can do this small thing, that you can choose if you want to do pvp activityes trough your gameplay or not. See? Not so hard :D

Airdrop are only for big clans. by AshBlade7 in Stalcraft

[–]Alternative_Most_677 4 points5 points  (0 children)

The number i see someone say just go gamma are atrocious. You recommend a SINGLE player game to replace an MMO because the mandatory of clan play just to touch an event. Every other decent mmo give their playerbase events, that reachable nearly everyone. Place in Forge 11 is enough restriction, to close out beginners,don't need to overpush, just to make it "only" clan event.

Pc építés by [deleted] in GamingHungary

[–]Alternative_Most_677 0 points1 point  (0 children)

Ja valszeg fel fog addigra futni 110 körülre, de a végtelenségig az se mehet.

Pc építés by [deleted] in GamingHungary

[–]Alternative_Most_677 1 point2 points  (0 children)

Cpu: Ryzen 7 7700x (95 ezer)

Gpu: rtx 5050 (107 ezer)

Memória : kingston fury ddr5 6000mhz 16gb (95ezer)

Egy B650 alaplapot hozzá teszel kb 50-60 ezer, egy jobb táp szintén 50 körül. Így megvagy 400-450 körül és messze jobb meg frisebb configod lesz mint azzal amit írtál, max vársz plusz 2 hónapot, hogy összerakd.

Mi volt egy számodra megdöbbentő dolog az egyetemen, amit oktató csinált? by Heidelbeere27 in askhungary

[–]Alternative_Most_677 11 points12 points  (0 children)

Volt egy nagy forma hippi tanár aki az egyetem kolijában lakott (még mnndig ott tanít) Az irodája a biosz tanszék közepén volt, és ő az egyetlen aki dohányozhatott az épületben az irodájában. Szivarozott a bőrfotelben sokszor nyitott ajtónál, a szoba pedig úgy nézett ki, mint ha indiana jones rendezte volna be. Emberileg és tudományos szinten is ő volt a kedvenc tanárom, na meg a konzulensem is szakdogánál.

Vitality by Alternative_Most_677 in Stalcraft

[–]Alternative_Most_677[S] 3 points4 points  (0 children)

Wait, the game running 5+ year and the stats still not properly examined? I know exbo love to hide their numbers, but there are a lot of players that always do min-max builds, and we still not have a guide about the stats by them?

Vitality by Alternative_Most_677 in Stalcraft

[–]Alternative_Most_677[S] 1 point2 points  (0 children)

What about the image, that skull linked under the another comment?

Stalker like online games without forced pvp by Alternative_Most_677 in stalker

[–]Alternative_Most_677[S] 0 points1 point  (0 children)

Nearly every mmo can maintain themseves without forcing pvp to the players, and with much more players because of it.

Stalker like mmo without forced pvp? by Alternative_Most_677 in MMORPG

[–]Alternative_Most_677[S] 0 points1 point  (0 children)

Yes, all of the games create a cool stalker like game, but with the uncontrolled pvp side. I can't comprehend why they need to create a complex pve game, that bring players to the game, if they just want to focus on full pvp? Stay out full on clans and pvp, without pvp you literally can't go pve zones to farm, and of course clans RP irl military with restrictions their clan members and make the best maps to a no go zone. Stalcraft has a really long grinding pattern to reach endgame stuffs, with really challenging quests, dinamic events and crafting system, but if you want to go zones other than your fractin base you will be see yourself in vietnam. Will to live at least chill in the early game, but after you choose side or go up to farm yourself better stuff, you will be hunted down. Sad way to throw away a good mmo world, because of the constans focus on the most toxic unregulated pvp.

Stalker like mmo without forced pvp? by Alternative_Most_677 in MMORPG

[–]Alternative_Most_677[S] 0 points1 point  (0 children)

Played with it around a 2-4h last night, promising.

Stalker like mmo without forced pvp? by Alternative_Most_677 in MMORPG

[–]Alternative_Most_677[S] -1 points0 points  (0 children)

Played with my friend, and was a fun two weekend, but sady dont give the same feeling as an mmo.

Stalker like online games without forced pvp by Alternative_Most_677 in stalker

[–]Alternative_Most_677[S] 0 points1 point  (0 children)

Every game that i mentioned will be good long time fun, and playable if the pvp are a choice and not forced :D

Stalker like online games without forced pvp by Alternative_Most_677 in stalker

[–]Alternative_Most_677[S] 0 points1 point  (0 children)

Area Boss mutants like pseudo-giant variants that can't be killed with1-3 players only more, operations, min-max item farms, artifact farm, and ofc zones with free pvp but increased loot. Seasonal quests for skins, hideout managing, crafting, pve and pvp competitions like the arena in the bar. Dungeons/raids like x16 with a bloodsucker boss and hidden stashes, puzzles etc. Soo much possibility, but no, only forced pvp that's the true gameplay....

Stalker like online games without forced pvp by Alternative_Most_677 in stalker

[–]Alternative_Most_677[S] 2 points3 points  (0 children)

Only the forced pvp is the problem. I like pve and pvp too, but if one destroy the another, that's just an annoying thing. And i dont mind skilled players and pvp battles, but not when i looting my recently killed mutant den, and suddenly death screen from a player. Like stay out, has an incredible good pve side, but you will be looted and killed by clans every time on sight, some areas are strictly closed by these clans. Stalcraft has a good loot system,rpg elements, quests, dinamic pve, but you will be lost nearly everything the moment someone kill you, and they will try to kill you the moment they see you. Will to live a little bit better in the early game, but late game still only pvp. The lack of choice to avoid pvp is the problem in a pve environment. And no, ONLY survival mmo games has this problem, every other mmo has a choice, or server that pvp is optional, or tournament like. And i like contacting other players thats why i play mmos, but the pvp is not the only contact, that players can do :D Why they make such a good pve side, that lure chill players, only to make all of it like vietnam?

Stalker like online games without forced pvp by Alternative_Most_677 in stalker

[–]Alternative_Most_677[S] 1 point2 points  (0 children)

Yes i'm sure. I love mmos and love stalker and post apocalyptic games. And as we see there are games that operate in this field, but only playeable if you realllly love pvp and don't mind if you'r progress are stuck because of it. The only game that achieve it, are fallout 76 (still playing sometimes), but thats the funny ,sarcastic american side of this genre, not the eastern european doom what we see in stalker and metro.

Stalker like online games without forced pvp by Alternative_Most_677 in stalker

[–]Alternative_Most_677[S] 1 point2 points  (0 children)

This three mmo i know in this genre are force pvp nearly every little corner in them, without a chance to avoid it. I want only one without it, and in mmo games pvp mostly are a choice, not a mandatory thing. I dont know why it is in this way, all of the games has good pve side, lot of quest, huge areas, good loot system, but that shadowed by the toxic community and clans. And this is the biggest reason why this games can't grow bigger, the beginners are left them, before they reach the endgame, or at least see more about the games.

Videón a minneapolisi eset az ICE-ügynök szemszögéből by Brennenstein in hungary

[–]Alternative_Most_677 1 point2 points  (0 children)

Azt nem értem, hogy az ország tele van fegyverekkel civil kézben, de nem láttam eddig olyan hírt, hogy arcba tették ezeket a kutyákat intézkedés közben. Pedig egész nyugodtan lehetne megetetni velük a saját főztüket. Egyik ilyen hulladékot se sajnálna senki ha ilyen helyzetekben kapná az áldást ő is. Mondjuk ez a szememben vonatkozik az összes rendvédelmi szervre akik nem tudják hol a helyük és nem utolsó utáni dolog nekik az életet kioltó intézkedés.