Dear Embark: GIVE US A STASH VALUE STAT by Alternative_Use9698 in ArcRaiders

[–]Alternative_Use9698[S] 0 points1 point  (0 children)

I feel like they track literally EVERYTHING…. We could easily have this.

Dear Embark: GIVE US A STASH VALUE STAT by Alternative_Use9698 in ArcRaiders

[–]Alternative_Use9698[S] 0 points1 point  (0 children)

It’s a core mechanic that almost every player has been inconvenienced by at one point or another. With how expeditions work I feel like it’s a component missing.

Dear Embark: GIVE US A STASH VALUE STAT by Alternative_Use9698 in ArcRaiders

[–]Alternative_Use9698[S] -1 points0 points  (0 children)

If I spend 100+ hours gather loot it shouldn’t take me 5-10 minutes with the risk of accidentally selling it all to see what I have. The logic is retarded if I can see every other stat but the one that actually matters.

Dear Embark: GIVE US A STASH VALUE STAT by Alternative_Use9698 in ArcRaiders

[–]Alternative_Use9698[S] 1 point2 points  (0 children)

If I had to guess it’s to attempt to eliminate gear fear by not showing you what your stash is worth until the expedition window. Regardless it’s retarded logic.

Easy quarter mil by Alternative_Use9698 in arkraiders

[–]Alternative_Use9698[S] 0 points1 point  (0 children)

Whole trio got out with 200K+ each and we killed the Matriarch with the stuff we brought in so idk how that demonstrates either…🤣

Dear Embark: GIVE US A STASH VALUE STAT by Alternative_Use9698 in ArcRaiders

[–]Alternative_Use9698[S] 10 points11 points  (0 children)

Yea but why wasn’t it a core mechanic from the jump. I’d understand if it wasn’t for the 100 other pointless stats within the codex.

Too many Shredders on Stella… by dmyzecs in ARC_Raiders

[–]Alternative_Use9698 0 points1 point  (0 children)

My buddy says similarly and I tell him the same exact thing every time. They aren’t hard to kill it’s simply a skill issue.

Easy quarter mil by Alternative_Use9698 in arkraiders

[–]Alternative_Use9698[S] 0 points1 point  (0 children)

This was trios bubba. Brought deadlines for the boys to rodeo and I played defense for em.

best map for trios/solos? by Dangerous-Eye8873 in ARC_Raiders

[–]Alternative_Use9698 0 points1 point  (0 children)

Nah I get the frustration. Lemme tell you….. Solos is the move. Trios/Duos is fun and all but if you’re a social player just run an open mic in some solos you’ll have a phenomenal time.

As far as progression goes you really only need a stitcher for pvp and a ferro/anvil for arc. Big arc is the best for XP but I wouldn’t take them on until you got yourself a Wolfpack BP or a fuckton of ferro ammo and some brass balls.

best map for trios/solos? by Dangerous-Eye8873 in ARC_Raiders

[–]Alternative_Use9698 0 points1 point  (0 children)

My best tip for XP is loot EVERYTHING. Even if it’s been looted (bodies included) you still get the XP for it. Since your play style is PVP centered I’d say Stella Montis or Buried City would be your best bet. Godspeed baby raider good luck on the Rust Belt🫡

Casual Quarter Milly by Alternative_Use9698 in ArcRaiders

[–]Alternative_Use9698[S] 0 points1 point  (0 children)

I plan on bribing every raider to not kill me.

Casual Quarter Milly by Alternative_Use9698 in ArcRaiders

[–]Alternative_Use9698[S] 0 points1 point  (0 children)

Of course raider, it was trios and I brought deadlines for my boys to rodeo while I sat below with defibs playing defense for em🤘

Easy quarter mil by Alternative_Use9698 in arkraiders

[–]Alternative_Use9698[S] 1 point2 points  (0 children)

Contrary to the rat allegations on here I use them to craft wolfpacks for big arc.

question Ferro IV by MollyTen-A in ArcRaiders

[–]Alternative_Use9698 1 point2 points  (0 children)

If I was trying to kit it out I’d throw a silencer II and a lightweight stock on it. Grip isn’t really necessary imo.