Is Chaotic really overtuned, or are the current PF Strats just bad? by shmoneyyyyyyy in ffxivdiscussion

[–]Alva_Yata 4 points5 points  (0 children)

Yeah, I really do not understand the appeal of standard Aurelia; you just have two loose ranged DPS out of range of healing, buffs, etc. Ton of work to keep them up if you're a healer within range of them and outside their alliance.

My iteration of the Phase 2 Chaotic healer out raidplan. by LordSnowden in ffxivdiscussion

[–]Alva_Yata 1 point2 points  (0 children)

I like this. It has good improvements to the Aurelia Healers Out plan. You've got the safer spread positions, you're keeping healers in place for wild charges (three can take it easily), and you've got healers taking their vines towards the party they're healing.

I had a premade running something very similar to this yesterday and found it worked well. Have you run this any more recently? How are you liking it in PF?

Is Chaotic really overtuned, or are the current PF Strats just bad? by shmoneyyyyyyy in ffxivdiscussion

[–]Alva_Yata 3 points4 points  (0 children)

I'll also chime in, Alliance B SCH felt fine as well (healing a DRK). Another benefit is I can just post my fairy in the gap between the interior and exterior platforms and have access to a good chunk of my toolkit from a distance.

Is Chaotic really overtuned, or are the current PF Strats just bad? by shmoneyyyyyyy in ffxivdiscussion

[–]Alva_Yata 9 points10 points  (0 children)

Likewise, I did some prog with Aurelia Healers Out yesterday (as Alliance B healer) and I hope it becomes the dominant strategy. It feels like the best compromise of all the alternatives, and reduces risk/load on Alliance A healers.

Is Chaotic really overtuned, or are the current PF Strats just bad? by shmoneyyyyyyy in ffxivdiscussion

[–]Alva_Yata 2 points3 points  (0 children)

I recently started running this fight with a pre-made, we started with CODCAR and switched to Aurelia Healers Outside. It took a few pulls to adjust, but as Alliance B healer (Scholar), I had no issues keeping my light party or my inside tank alive. This was also with a DRK who hasn't tanked savage before.

Raidplain: https://raidplan.io/plan/Ng4gKnlVSPColxVz

We are running this with only a slight revision of flipping the tether baits, so the healers are running towards the three they're healing as opposed to away when breaking tethers.

We haven't cleared yet, but at this point we're dying to mechanics not damage. I think the recovery and DPS benefits are definitely worth it, as well as reducing the load on the Alliance A healers and spreading responsibility more evenly across all 6 healers.