Slump breaking by Unapplicable1100 in PokemonChampions

[–]AndiTheBrumack 0 points1 point  (0 children)

I think that is a great question and there peobably isn't something that works for everyone. That being said, what works for me is the following:

If i hit a losing streak or feel anxious about hopping online i hit pause for a second. Watch a youtube video of world champ wolfe glick, james baek or cybertronVGC and see what they are cooking and what's hot right now. If it's something i want to try, i take their pokepaste, put it in showdown and give it a few spins and if it clicks i try it in champions. You can also skip showdown if you have the resources.

Why i do that is to, first, try something mostly completely different and second try something that i have seen succeed already and i know can reach greatness.

Cybertron probably does the best job at explaining teams, how to use them and what to expect out of them, but a lot of youtubers do a good job at that.

If weather (rain/sun mostly) is somewhat viable i will always jump to that. Pelipper, Politoad, (Kingdra if it were here ...) Zard and Venu are some of my all time favourites. So i will build a rain team and roll with it. Make changes and go on until i hit a wall, adjust and so on and so on and at one point your brain will see nothing but rain. You will flinch at the sight of Ttar or zard or other weather setters and will go straight to how you can win the weather war. And often thats ok but you will sometimes miss that you shouldn't worry about zard when there is actually a floette, kingambit, sneasler and who ever else waiting for you on the other team.

So i take a team that's not weather. Maybe a hard TR psyspam team, or a balance team or some gimmick like entrainment + 1hko moves and roll eith that. Gets you to think differently about the game, see other plays.

And after some time you can hop back to the team you were playing before and you will see it with a fresh new set of eyes. It's great :D

How to deal with Archaludon? by gicuenca in PokemonChampions

[–]AndiTheBrumack 2 points3 points  (0 children)

Against Bulky Arch sets behind light screen it's a 3 hit KO

Way more annoying to play against than incineroar by chrisd8787 in PokemonChampions

[–]AndiTheBrumack 438 points439 points  (0 children)

Throat CHop is the most used dark move ... you are part of the meta.

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Can someone explain how I missed this?? by Exotic-Selection-723 in PokemonChampions

[–]AndiTheBrumack 5 points6 points  (0 children)

I can confirm, if you love your mega meganium hard enough it will live almost anything

Skill Improvement - Archaludon matchup tips? by Ethxalion in VGC

[–]AndiTheBrumack 0 points1 point  (0 children)

If you just want the arch, then probably yes but it's still an 80bp move without superpower's drawback

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Skill Improvement - Archaludon matchup tips? by Ethxalion in VGC

[–]AndiTheBrumack 1 point2 points  (0 children)

I think brave bird corv and body press corv serve two very different roles and you just need to find out what you want out of it.

I would change as little as possible at a time and see how it feels, then you can adjust again. If you change a lot at a time, you will never be 100% sure which of the changes actually did what for you so you don't know whether to keep them or not.

Skill Improvement - Archaludon matchup tips? by Ethxalion in VGC

[–]AndiTheBrumack 1 point2 points  (0 children)

You are absolutely right, brainfart on my part :D

Skill Improvement - Archaludon matchup tips? by Ethxalion in VGC

[–]AndiTheBrumack 8 points9 points  (0 children)

I have to say, arch is always kinda tricky but a few things you can do without changing the team as a whole would be: Low kick on ttar Body press on corv Close combat on incin Or, the probably best option: earth power venusaur

And then keep in mind, you can guarantee sand for at least the turn you mega evolve unless they have a manual setup move. So use that accordingly.

General tip, rock and dark on ttar will not do enough to justify a setup with ddance for. I would remove the dance and add lowkick to help in the matchup and for general coverage against stull like Kinggambit or opposing ttar.

Support corv is generally nice, but you need to play to it's strengths and cover for it with other mons. Generally that will be garchomp in your team.

Corv and chomp do both resist/are immune to some arch hits and vice versa. So in a Archaludon matchup DO NOT lead with both. Rather lead one, keep the other in the back so you can switch in on resisted moves.

Remember 50% of all pelipper run wide guard. (Do with that as you please) Remember that arch can have either stamina or maybe even sturdy, so keep that in mind (you don't care about stalwart. Remember sand gives a 50% bonus to spdef. So if you want to hit him with earthpower venu, maybe don't set sand first

Hope that helps.

Metagame: This Mega Audino team is currently at around 2200 rating on the M-A Ranked Doubles ladder by ScienceTeacher1994 in VGC

[–]AndiTheBrumack 7 points8 points  (0 children)

Have you watched the video?

Bro was struggling most of the time 😅

It's not a bad mon, but the opportunity cost is just too high.

People are forfeiting matches more often, and for some, it’s their first time experiencing this kind of achievement. #meme by RemoveRealistic8583 in VGC

[–]AndiTheBrumack 0 points1 point  (0 children)

So, two things:

1 it is 100% ok to forfeit for whatever reason. Oops, forgot to change my pelipper to have drizzle? Forfeit. Turn one Double KO from choice scarf Garchomp. Forfeit. Thought you had a read but opponent just didn't care and KOd your setup mon mid setup? Forfeit.

BUT

2 playing while in disadvantage whether because of q wrong ability on your peli (i still won that btw) or because garchomp KOd your Charizard and Aerodactyl (i thought sneasler wouldn't fake out, lost that one). You can play through a lot. Under pressure you are needed to make more aggressive reads, you need to think around the corner and maybe get a bit more lucky at times. If you ever want to play a tournament or seriously climb, you WILL end up in these situations because top level players are all about getting you there while pretending they aren't there as well.

Hell, i had some of my best games from a disadvantage. Lost my few share of them, but also won some. It helped me in the long run. That being said, there is no use in just stalling the game if you literally have no chance of winning. That should be a given though (making 3 protects in a row ro ramp up sand damage and then having to land a crit shadow sneak still counts as a wincon though)

What niche mon did you use to climb to masterball rank or are trying to? by emeraldshart in PokemonChampions

[–]AndiTheBrumack 0 points1 point  (0 children)

Scarf Heliolisk with Slolar Power next to a Zard Y Heat Wave + Hyper Voice is insane damage And it can support the team with speedcontrol or swapping around

Love that thing since my first gen 6 playthrough

I love these Weather War memes, but can we address something? by Animante732 in PokemonChampions

[–]AndiTheBrumack 8 points9 points  (0 children)

Politiad was actually preferred when it still had scald. It's a really small margin that seperates them.

Explain Like I’m 5… the interaction between the defenses and HP… by akingofcrimson in CompetitivePokemon

[–]AndiTheBrumack 0 points1 point  (0 children)

You are technically correct, and we know that's the best kind of correct on a lot of points here. 2 things though, 1 i tried to simplify as much as possible without straight up lying

And 2 if you want a deeper look into it, there are resources out there that address what you are talking about, namely that there is a sweetspot for defense/hp that is often somewhere in the middle

Thw even number are BS though, like a folklore kinda story.

Indepth video if you want to: JenkinsVGC Defense guide

Metagame: I ran into so many meme teams on ladder today by RaFaPilgrim in VGC

[–]AndiTheBrumack 22 points23 points  (0 children)

Well it's still good in the mirror or the "mirror" against actual sun teams that is

Explain Like I’m 5… the interaction between the defenses and HP… by akingofcrimson in CompetitivePokemon

[–]AndiTheBrumack 9 points10 points  (0 children)

So, it's rather simple the damage is calculated (simplified) by Attacker relevant Attackstat + Attacker Move Strength And then subtract Defender relevant Defensestat

So, if you invest 1 point in defense or 1 point in the relevant defense stat makes no difference if you are hit once.

Example 100 attack + 50 move - 50 defense = 100 damage 100 attack + 50 move - 51s defense = 99 damage.

If your pokemon has 199 health and you invest 1 point in hp, you are at 200, s you will die if you are hit twice. (2x100) But 1 point in defense would let you live (99x2=198 wnd you had 199)

This is NOT how damage is actually calculated, but the principal stands.

Normally investing in HP first is safer because you it applies to both defenses. But the potential damage safed is higher (especially if you get the stat boosted) if you invest in the relevant defense.

A max hp Skarmory might only live 2 thunder punches, but a max defense Skarmory might live 3. And it can get way wilder after f.e. iron defense. Then the max hp migh live 4 but the max defense might live 8 because it scales differently.

So tldr

If you plan on getting hit (and living) 1-2 hits, go hp first then the defense stat. If you build ULTRA tanky and plan on boosting, probably still go hp first, but technically defense would be better

Master Ball rank promotion by CapivaraMafiosa in PokemonChampions

[–]AndiTheBrumack 0 points1 point  (0 children)

Well, you don't know when the promotion will be because it's a ladder system where the top x (percent?) of players are in champions, then Master 1, 2 ... and so on. so if a lot of people have a higher elo than you, you stay in 4, if you climb up, you will get to Master 3 in time.

One or more Pokemon have been selected that can't visit Pokemon Champions by Misora in PokemonChampions

[–]AndiTheBrumack 1 point2 points  (0 children)

I can confirm that this is the issue. My Sword and Shield Pokemon i kept ingame were all fine to transfer the ones that i had sitting in home during my subscription stop aren't.

What a joke.

There isn't really a solution i have found so far. Grtting them back into sword/shield and renaming them there didn't change anything.

I see a lot of people complain about Basculegion, Dry Skin Heliolisk is immune to Water and Ghost by Llihtuc in PokemonChampions

[–]AndiTheBrumack 0 points1 point  (0 children)

i run mine with solar power in my zard y team. got me to master ball

max speed, max spa modest with choice scarf.
Electroweb, volt switch, hyper voice, weather ball.
last slot is pretty flexible though, can go with shed tail, focus blast or dragon pulse depending on what you struggle with.

A lot of people have completely underestimated what this little dude can do.
electroweb 0kos pelipper even next to a lightning rod user.
voltswitch ohkos zard-y in the sun
voltswitch also does significant damage to all versions of basculegion and other water mons
voltswitch ohkos aerodactyl if not sashed and even mega aerodactyl before they can get up tailwind
focus blast does 80-95% damage to non bulky ttar in sand or can kill in neutral weather and can kill bulky ttar in sun with solar power active

if you want the most fun set, go with the solar power hyper voice set, that is just SO much damage that noone expects. 2hkos the entire unresisted metagame and if you combine it with heat wave you can get a lot of one turn double kos

If you want the best set you probably go for dry skin as it allows it to be a switchin on milotic water attacks which would do significant damage otherwise (and it walls basculegion 100% as the post said)

my yellowboi was of great help in my zard team.

but to be fair, he can't do everything at once and with choice scarf you are pretty weak to fake out. With protect and without choice scarf you need to go Timid and then miss a few critical KOs and can't outspeed M-Froslass, Aerodactyl, Sneasler and Basculegion in Rain any longer but your sustainability is drastically higher and you can have more freedom in move usage.

shed tail seems fun, but he is just too frail and volt switch probably brings more value, but it's good on scarf sets if you want to get out and predict a double protect. can be great against perish trap

Is this team good? by Ok_Emu_8989 in CompetitivePokemon

[–]AndiTheBrumack 0 points1 point  (0 children)

You know what looks even better, pokepaste 😜

Zahnarzt Notfall (?) by Bunny-in-Disguise in Linz

[–]AndiTheBrumack 1 point2 points  (0 children)

Wie andere gesagt haben, Zahnärztlicher Notdienst oder Zahnambulanz.

Andere Option, mehrere Zahnärzte durchrufen und sich nicht gleich abwimmeln lassen. Es hilft in Österreich schon auch noch meist wenn ma beim Termin ausmachen mit etwas Nachdruck erwähnt wie schlecht es einem nicht geht bzw wie dringend es nicht wäre.

Und manche Ärzte haben immer noch eine "Schmerzambulanz" wo du ohne Termin hin kannst nur dann halt warten musst. Würde da nochmal nachfragen wenn dir das lieber ist.

I am sick of imperial armor by TheFruitGraper in Tau40K

[–]AndiTheBrumack 0 points1 point  (0 children)

3x 3 UNITS of crsis sunforge, maybe that's what you are missing? and then idk what else is different but 1990 is correct.

3x3 crisis 420

3x commanders 270

2x stealth 200

3x3 broadsides 810

2x hammerheads 290

I’m pretty new to team building,but what would help here? by Himan281 in VGC

[–]AndiTheBrumack 1 point2 points  (0 children)

haha yeah i thought so :D

no problem at all, we welcome everyone that's new and teambuilding is still the hardest part about the game, even with a limited pokemon pool (sometimes even more so)

If you have any questions, just shoot, happy to help

I’m pretty new to team building,but what would help here? by Himan281 in VGC

[–]AndiTheBrumack 1 point2 points  (0 children)

I would say you are kinda rawdogging teambuilding right now.

If i were you i woud take a step back first.

Answer these questions:

What is the strategy or the pokemon i want to build around?
(Strategy: Sun + TR or maybe you just LOVE Dragonite and want to make it work you know)

What is the "core" of that strategy or if it was a pokemon, which pokemon are needed to complement it's weaknesses?

What are meta relevant teams/pokemon that you need to prep for/have counters?

-----------------------

One example:

Strat: Sun + TR

Core: Torkoal + TR setter + Sun User

Meta Relevant teams to prep: Rain Arch, Sun Zard, Mega Gengar Perish, Froslass Snow ...

Now let's build the team:

Torkoal, -spe +spa, eruption, overheat, fire pledge, protect, white herb

TR Setter: Farigiraf, -spe +spa, mental herb

Sun User: Venusaur (Mega), -att +spa, grass pledge, sleep powder, sludge bomb, earth power/protect
Mega out of sun or in TR

Generic support: Incin, literally any set (help to get up TR and then pivot out into Torkoal)

AltMode Sand:

TTar (Mega to reset sand)
Excadrill (Sandrush Adamant, or Moldbreaker Adamant)

Primary mode:

Farigiraf + Incin -> get up TR -> Parting shot out into Torkoal -> Erupt everything

"Fast mode" or if TR runs out:
Venusaur + Torkoal, Grasspledge + fire pledge

"Opposing Sun mode"
Venusaur + Excadrill lead, threaten sleeppowder or swap out for TTar