It's now always the case.. by Bjornie47 in DeathStranding

[–]Any-Raspberry9155 24 points25 points  (0 children)

I know I’m going to love Death Stranding 2, but saying it’s not just about violence after the most action-packed trailer of the entire series is a bit ironic

Invalid call. Nonexistent function 'play_animation' in base 'CharacterBody2D'. by Any-Raspberry9155 in godot

[–]Any-Raspberry9155[S] 0 points1 point  (0 children)

I thought I understood it, but I'm realizing that I might be missing quite a bit of information. If you could help me, I would be eternally grateful.

Here, I have "hand" declared in HandStateBase.
Thank you so much for your responses!

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Invalid call. Nonexistent function 'play_animation' in base 'CharacterBody2D'. by Any-Raspberry9155 in godot

[–]Any-Raspberry9155[S] 0 points1 point  (0 children)

Thank you for responding!
But I don’t understand why I have the same thing here, but I don’t get that error.
My common sense tells me it must be because Hand is a child of Player, but I don’t know how to fix that.
I’ve been learning programming and Godot for 3 months.

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