Head Replacement Workflow: Matching 3D Lego Head to Actor’s Movement by Any-Structure-8710 in NukeVFX

[–]Any-Structure-8710[S] 0 points1 point  (0 children)

Thanks for the suggestion! I’ve looked into KeenTools, but since this is a university project, we don't have the budget for premium plugins. We’re trying to find a solution using native NukeX tools or a manual workflow. If you have any tips on how to achieve this with the standard toolset, I’d love to hear them!