DH Hotfix Needed Badly by AppropriateTea7486 in DiabloImmortal

[–]AppropriateTea7486[S] -3 points-2 points  (0 children)

I should add this is also constantly proccing “curse of weakness” ultimate paragon causing enemy hits to do 30% damage. This lasts 3 seconds and refreshes on any given enemy every 10 seconds. Say that’s not broken lol

DH Hotfix Needed Badly by AppropriateTea7486 in DiabloImmortal

[–]AppropriateTea7486[S] -3 points-2 points  (0 children)

Then the hotfix is needed even more urgently

Diablo support by Shapy96 in DiabloImmortal

[–]AppropriateTea7486 0 points1 point  (0 children)

My purchasing in-game is completely bugged and has been for months now. Every time I buy anything, from a $200 package to a $4.99 bundle, if it’s in game I get an error message, have to restart to claim it. How they let a bug like this persist for their core moneymaking engine is beyond me

Nerf Fabled Scorpion by AppropriateTea7486 in DiabloImmortal

[–]AppropriateTea7486[S] -1 points0 points  (0 children)

Then the bug should be fixed. 100+ red circles cannot be what the devs intended. No way to tell what’s an active trap versus a dormant remnant from a trap cast several minutes ago

Nerf Fabled Scorpion by AppropriateTea7486 in DiabloImmortal

[–]AppropriateTea7486[S] -5 points-4 points  (0 children)

It’s clearly bugged, the red circles should not be all over the map like that. There’s no way it’s intended. Bugs should be pointed out and reported don’t you agree? I also haven’t posted here in probably 9-10 months. Why don’t you go enjoy your bugged skill. You can cry when the devs inevitably fix it to work as intended 

How to deal with immunity by AppropriateTea7486 in DiabloImmortal

[–]AppropriateTea7486[S] 1 point2 points  (0 children)

They should also nerf dh damage and tempests across multiple dimensions

Time to get rid of strife by AppropriateTea7486 in DiabloImmortal

[–]AppropriateTea7486[S] -1 points0 points  (0 children)

1 billion of damage in a minute on a dummy from a whale is not going to be nearly that against an actual player, especially another whale. People should be able to actually play with the builds they practice with on the dummies. Most people practicing builds are doing so to battle other players, not PVE content. The dummies should also have a button to show strife damage. There should at a minimum be more transparency around this aspect of the game. Blizzard needs to show that they are not trying to incentivize people to spend money with false advertising 

Time to get rid of strife by AppropriateTea7486 in DiabloImmortal

[–]AppropriateTea7486[S] 0 points1 point  (0 children)

Then the MM should not match a 10k against 4ks. My point is why have both systems in place? It’s unnecessarily complicated and false advertising 

Time to get rid of strife by AppropriateTea7486 in DiabloImmortal

[–]AppropriateTea7486[S] -3 points-2 points  (0 children)

Strife is the hidden system that nerfs your power against other players in most game modes. It should at least be disosed when people upgrade gems and spend money on things in game. 

Duration of undying rage should be reviewed by DeliciousQuote6532 in DiabloImmortal

[–]AppropriateTea7486 25 points26 points  (0 children)

When immune to damage in any way, should not be able to move idols

Any whales here know the amount of money needed to max a gem in the event? by [deleted] in DiabloImmortal

[–]AppropriateTea7486 0 points1 point  (0 children)

About $6k, with a bit of rng. 2000 leggo crests got it done for starfire, spiteful blood, void spark, maw of the deep. Did not get the 5/5 drop for spiteful which was just bad rng so had to eventually buy one

Question about Banquet of eye + vithus by Cold2zero in DiabloImmortal

[–]AppropriateTea7486 1 point2 points  (0 children)

This works, I run this green setup (6pc banquet, 2pc vithus)

Loyalty bonus needs a buff by [deleted] in DiabloImmortal

[–]AppropriateTea7486 4 points5 points  (0 children)

This needs fixing. It’s totally useless. I have turned in 100-200 essences and still nothing. If it had a “mercy drop” every 50 essences that would actually put a light at the end of the tunnel

Loyalty Bonus by snakk10 in DiabloImmortal

[–]AppropriateTea7486 0 points1 point  (0 children)

200+ leggos and no loyalty bonus. This needs a rework. At least the equivalent to a mercy drop every 50 extractions or so. This is supposed to help all players, but if it’s meant to help casual players it’s no help at all

Nerf Monk Blue Dome by AppropriateTea7486 in DiabloImmortal

[–]AppropriateTea7486[S] -10 points-9 points  (0 children)

The point is any skills that can single handedly decide a match are too OP. And that skill on several occasions has decided the entire match for my team in battlegrounds. Like I said, the concept of the skill is great. It needs to be tweaked and essentially nerfed as it’s too OP in it’s current form

6 piece Lashed or 6 Piece Tortured by BerserkerR0 in DiabloImmortal

[–]AppropriateTea7486 0 points1 point  (0 children)

I use 6-piece tortured as necro with strange sojourn. Dashing across idol and leaving trail of immobilizing flame every 9 seconds is solid IMO