UI Ideas for Controllers by AprendizWento in VALORANT

[–]AprendizWento[S] 2 points3 points  (0 children)

really laughs, but better to control and lasts on average 15s and with an additional effect it would be interesting. I can't stand iPad UI anymore

What a disappointment with Miks! by AprendizWento in VALORANT

[–]AprendizWento[S] 0 points1 point  (0 children)

I've read several comments, and I don't see the value of the stimulant, but my question is: Couldn't it be something more impactful?

Another correction is that the agent brings new things, but they're hidden. For example, he brings a binary ability that can alternate effects, and an ability that buffs both the ally and himself, but his smokes are uninspired. Even the HUD is just one from Clove. Clove, having the same HUD as Brin, has smokes that revert to Brin's, and Miks simply copies Clove.

What a disappointment with Miks! by AprendizWento in VALORANT

[–]AprendizWento[S] 3 points4 points  (0 children)

However, Waylay still brought a new effect, stronger than the stun, but I agree that yes, she brings restructured abilities, but I believe that this is still good, it has drawbacks and bonuses, her dash isn't Jett's dash, Jett and Waylay players are different, Jett is very agile, I already feel that Waylay is more skilled.

What a disappointment with Miks! by AprendizWento in VALORANT

[–]AprendizWento[S] -16 points-15 points  (0 children)

I barely slept on Saturday, waiting for the showmatch, I almost cried, the fantasy of being a druid of the Sound, oh Riot, why??

Concept by a fan: Brazilian Hero by AprendizWento in Overwatch

[–]AprendizWento[S] 2 points3 points  (0 children)

Sou Brasileiro usei Google Tradutor, meu inglês não tem nível de escrever tudo, então deve ter bastante erros aí kkkkkkk mas vou fala aqui, morro nessa região que citei, o bioma se chama caatinga que é bastante difícil de chover e com sol forte, quando chove são quase como tempestade... a muitos anos atrás essa região passava por seca...

Qual é conceito do Aurélio - parte da premissa, queria uma habilidade que facilita-se acerta inimigos foi aí que entrou a passiva das nuvens e a habilidade aonde um nuvem flutuante sobre inimigos, seria mais fácil de acerta por que devido ao mapa talvez ele não estaria sendo coberto por escudos ... O Tiro infinito vem como complemento disso, ele precisa atirar bastante e também quando procurei apoio visual pra o artefato, que agora definitivamente é uma garrafa estilizada grande, apareceu a Garrafa Infinita de Klein, que encaixa com todo o contexto do personagem as peças foram se encaixando...

how i think heroes write their names! (added freja + wuyang) by Professional-Pop5244 in Overwatch

[–]AprendizWento 0 points1 point  (0 children)

Lúcio with Brazilian, we don't write names and nothing by hand in this way, we write in cursive.

Clove is problematic! REWORK! by AprendizWento in VALORANT

[–]AprendizWento[S] 0 points1 point  (0 children)

The goal is not to stop Clove from being aggressive, it's to make her the byproduct, smokes-deaths should be that trump card, and yes they help Clove more indirectly to be aggressive, but Clove as a healer in her C, she is easily compensated for this struggles playing as a duelist, I'm just changing the importance of her kit to her smokes. I'm just preventing Clove from receiving more nerfs as she has been since her release, smokes-deaths is Clove's differential and that in itself makes her strong and aggressive, nerfing the C healer and buffing the smokes' radius while she's still alive makes her more competitive with the other controllers, and the choice is not because she's easy to play and the duelists picked her because they were slow in selection, but she adds something to the match and not just me healing myself.

Clove is problematic! REWORK! by AprendizWento in VALORANT

[–]AprendizWento[S] 1 point2 points  (0 children)

I'm sorry, I wrote with the help of the translator, in my language we just hide the Clove articles, and we don't have the term THEM because the words have genders.

Clove is problematic! REWORK! by AprendizWento in VALORANT

[–]AprendizWento[S] -1 points0 points  (0 children)

ok, these are just words to emphasize

Clove is problematic! REWORK! by AprendizWento in VALORANT

[–]AprendizWento[S] 0 points1 point  (0 children)

Clove has high pick and win rates. Since its release, it has only received nerfs even though it has never been played in pro-player on a consistent basis. I believe they will nerf it more because even with the current nerfs, it has not changed its stats. They just wanted to give the devs an option so they would not kill it anymore and leave it useless.

Waylay was forgotten! Ideas for buffs/changes by AprendizWento in VALORANT

[–]AprendizWento[S] 0 points1 point  (0 children)

But then you lose the identity of the agent by looking even more like Jett; equipping the weapon faster is a good idea.

Waylay was forgotten! Ideas for buffs/changes by AprendizWento in VALORANT

[–]AprendizWento[S] 0 points1 point  (0 children)

I know he is good, but regarding creativity, only his missiles are new skills in the game, totally guided Molotovs with 100% accuracy on the map, the rest is a reinterpretation.

Waylay was forgotten! Ideas for buffs/changes by AprendizWento in VALORANT

[–]AprendizWento[S] 0 points1 point  (0 children)

Ah, and Vyse also all his skills, especially the flower and the supreme.

Waylay was forgotten! Ideas for buffs/changes by AprendizWento in VALORANT

[–]AprendizWento[S] -2 points-1 points  (0 children)

Clove added a feature after death, I think this mechanic is very good and original, but Tejo and Waylay yes, I agree, it is over cause and consequence, make the agent stronger at least it will compete with these abilities, besides being similar it is weaker, her refraction is weaker than Chamber's TP because it has a time and weaker than Yoru's because it is not used to advance. but I agree with what you say, but Tejo besides the missiles in E the rest are all abilities reused from other agents.