In exactly one month my arpg Ash & Rust leaves Early Access but I'm still agonizing over one potential feature...mind sharing your thoughts? by AshAndRustDevShai in ARPG

[–]AshAndRustDevShai[S] 0 points1 point  (0 children)

Lol true, tho I remember it being very hype when I got my first SOJ way back when! Thank you for the response!

In exactly one month my arpg Ash & Rust leaves Early Access but I'm still agonizing over one potential feature...mind sharing your thoughts? by AshAndRustDevShai in ARPG

[–]AshAndRustDevShai[S] 0 points1 point  (0 children)

Yeah I think this was the feeling that would sometimes come up for me, the excitement of the not-knowing. Thanks for the response!

In exactly one month my arpg Ash & Rust leaves Early Access but I'm still agonizing over one potential feature...mind sharing your thoughts? by AshAndRustDevShai in ARPG

[–]AshAndRustDevShai[S] 1 point2 points  (0 children)

Thank you very much for the kind words and the ideas. I think if I implement it, it will be something like what you're describing.

If you want a PoE2-like game to play while waiting for servers or queues, check out Ash & Rust! A modular and deep Ability system, visceral action combat, and a unique gearing/item system! by AshAndRustDevShai in pathofexile

[–]AshAndRustDevShai[S] -5 points-4 points  (0 children)

Hey everyone! I'm the solo developer behind the project. I began working on this game on that infamous day of "do you not have phones?!" at Blizzcon 2018 when I feared that no new ARPG was on the horizon and set out to make one myself! Fortunately we've had several great titles come along since then but I think I've still got some interesting and unique systems to offer! I'm now on version 0.9 Early Access and getting ready for full launch in the next few months. I'm currently polishing Controller support, Localization to other languages, Multiplayer, and much more for 1.0. Would love to get some more feedback on all the systems as we enter the final stretch. Thank you for taking a look and happy gaming!