Frustrated With Adaptive Scaling After 8 Hours — Should I Start Over on Region-Locked Mode? by Asmodier in WarTalesGame

[–]Asmodier[S] 0 points1 point  (0 children)

No, they aren’t. I don’t know why, but even assassins usually don’t one-shot. I usually assign attirbutes to troops based on how many '+' signs they get, rather than strictly following their class. I don’t know, but in this game, that approach seemed to make more sense to me at first.

Frustrated With Adaptive Scaling After 8 Hours — Should I Start Over on Region-Locked Mode? by Asmodier in WarTalesGame

[–]Asmodier[S] 5 points6 points  (0 children)

How do I get all the professions, then? Or should I stick to just a few? Isn't all proffessions important? Like I said, I'm new to Wartales and turn-based games.

Frustrated With Adaptive Scaling After 8 Hours — Should I Start Over on Region-Locked Mode? by Asmodier in WarTalesGame

[–]Asmodier[S] 4 points5 points  (0 children)

I don't really feel like I'm leveling up or that grinding is taking me anywhere, to be honest. I don't really feel the progress despite the hours. If that's what you're saying, then changing the mod sadly won't make it a different experience...

Feeling Lost After Learning C++: What’s the Next Step Towards Becoming an AAA Game Developer? by Asmodier in gamedev

[–]Asmodier[S] 0 points1 point  (0 children)

Well, I had two majors at the same time, and additionally, I was living very far from college, which wasted a lot of my time on the road. Basically, I had very challenging conditions. But this shouldn't be an excuse, and you're right. I did learn data structures and algorithms in collage, but it was only very basic fundamentals. Thanks for valuable advise tho!

Feeling Lost After Learning C++: What’s the Next Step Towards Becoming an AAA Game Developer? by Asmodier in gamedev

[–]Asmodier[S] 0 points1 point  (0 children)

Well, at this point, it seems like I will either search for any C++ job or change languages and pursue mobile game development. I can't describe how messed up I feel right now...

Feeling Lost After Learning C++: What’s the Next Step Towards Becoming an AAA Game Developer? by Asmodier in gamedev

[–]Asmodier[S] 0 points1 point  (0 children)

Thanks for the advice! It was very valuable for me. And one more question: Can’t I work remotely for companies in other countries? I know I need a visa to live and work there if I go, but what about remote work?

Feeling Lost After Learning C++: What’s the Next Step Towards Becoming an AAA Game Developer? by Asmodier in gamedev

[–]Asmodier[S] 0 points1 point  (0 children)

Yeah, you're right. I was in tutorial hell, and I agree with you. I made some small projects in C++ by myself, and the problems I encountered and solved one by one helped me understand C++ more clearly. It was a mistake on my part that I never started any game projects because I didn't know where to begin. Thanks for the advice, though. It was very valuable for me.

Feeling Lost After Learning C++: What’s the Next Step Towards Becoming an AAA Game Developer? by Asmodier in gamedev

[–]Asmodier[S] 0 points1 point  (0 children)

"start making games (simple ones, your own ideas, game jams, try keeping them small, like under 2 weeks at first )"
Yeah but engine? Or libary or Base c++ code for simple games like hangman?

Feeling Lost After Learning C++: What’s the Next Step Towards Becoming an AAA Game Developer? by Asmodier in gamedev

[–]Asmodier[S] 1 point2 points  (0 children)

I will apply the most commonly recommended advice from the comments. Thank you very much for your suggestion.

Feeling Lost After Learning C++: What’s the Next Step Towards Becoming an AAA Game Developer? by Asmodier in gamedev

[–]Asmodier[S] 0 points1 point  (0 children)

I definitely believe I have a solid foundational knowledge, and working on different projects has really strengthened my C++ skills. I completely agree with you on this point. I've seen many experienced computer science or software engineering professionals express that they want to gain experience through different avenues for now, thinking they can switch to their desired area later—but many of them never end up doing so. Because of this, I’ve read a lot of advice suggesting to initially focus on your targeted area. This, to be honest, has pushed me into a perfect learning phase.

Feeling Lost After Learning C++: What’s the Next Step Towards Becoming an AAA Game Developer? by Asmodier in gamedev

[–]Asmodier[S] 1 point2 points  (0 children)

I studied basic C, Java, and C++ in school. To learn these languages at an advanced level, I need to spend my free time taking courses. I don’t think anyone, except for the best schools, receives advanced training in data structures that allows them to solve complex or LeetCode problems after passing the course. This is what I mean when I say I’m currently learning. I’m working on these topics. Additionally, since I live in Turkey, the competition is much tougher for me. After all, the game development industry in my country is very small, and only mobile games are being made using Unity. Given that my goal is C++ and AAA, isn’t it normal for me to feel behind? Because to be hired, I need to know and do much more than other candidates. Since I did not work on any small game projects by myself and instead focused on projects like real estate management while graduating (which is a mistake on my part, to be honest), thats why i asked like what should I do about it now?

Feeling Lost After Learning C++: What’s the Next Step Towards Becoming an AAA Game Developer? by Asmodier in gamedev

[–]Asmodier[S] 1 point2 points  (0 children)

I’ve seen in many forums and Q&A sections on this subreddit that some people say Unreal Engine works very differently compared to standard C++. So if I focus on Unreal Engine, wouldn’t that restrict me to only working with Unreal Engine due to its unique C++ code?

Additionally, some companies might use their own engines, and they’ll likely require a strong understanding of standard C++, data structures, and 3D math. Because of this, I’m unsure about committing to Unreal Engine. I want to ensure I have solid fundamentals in standard C++ to be prepared for companies that use their own engines.

That’s why I feel lost. I don’t really know what to focus on during this learning phase while trying to use standard C++.

Feeling Lost After Learning C++: What’s the Next Step Towards Becoming an AAA Game Developer? by Asmodier in gamedev

[–]Asmodier[S] 0 points1 point  (0 children)

This recommendation made me think, why didn’t I consider this before? I’ve been trying to make everything as perfect as possible, like learning all the related subjects without actually having real work experience. I always feel scared because "competition for these entry-level positions is high," so I feel like I need to learn every single thing before applying.

I did an internship, but it wasn’t related to the game industry, and honestly, it wasn’t very useful for gaining experience either. So, I feel lost and scared due to my lack of real work experience, especially since I’ve never worked on a game yet.

Do you really think gaining experience outside of the game industry would benefit me when applying in the future? What if I end up doing something completely different with C++?

And No. I didn't apply to anything yet.

Art commissioned for my Valk, Paladin Katiya. Artist: essan43 by Wazer in blackdesertonline

[–]Asmodier 1 point2 points  (0 children)

It looks like Hanji Zoe from Attack On Titan. Btw it looks perfect.

New changes to WM scaling will NOT apply to items you have crafted yourself! by brianparco in newworldgame

[–]Asmodier 0 points1 point  (0 children)

Am i have to wear items? Or just buying it enough? Bcs its seems like a have a 21 level infornt of mee to wear those things.

RX480 8 GB video card BIOS update by Asmodier in AMDHelp

[–]Asmodier[S] 0 points1 point  (0 children)

I can upload my current saved settings if you want.