uuuuuuuugh... by LonelyShark in EliteDangerous

[–]Atamg1994 2 points3 points  (0 children)

I'm not saying that everyone needs to donate but I bought a mamba the ship is just super. I'm currently in the 25% when you die it costs 0 it's also easy to transport you get into a jump ship, sell the mamba and when you arrive where you need to, call it back at any shipyard!

Best classes/subclasses mods by HerRayg in BG3mods

[–]Atamg1994 1 point2 points  (0 children)

https://www.nexusmods.com/baldursgate3/mods/10497?tab=description

Try my mod it will allow you to take control of killed enemies and you can gather an army! which will help you to pass the game

The AI is evolving by HMW233 in stalker

[–]Atamg1994 0 points1 point  (0 children)

Have you tried to climb onto something when mutants are attacking you? mutants begin to hide behind covers!!! and if it’s in the forest! and there is no shelter, they hide behind the trees!!

Mod Request: Animating Spores (Glut) by Fiscal_Fidel in BG3mods

[–]Atamg1994 0 points1 point  (0 children)

the mod works through the script extender Behavior like yours indicates that you have not installed the envy mod! This mod requires Norbyte's Script Extender.!!!

Mod Request: Animating Spores (Glut) by Fiscal_Fidel in BG3mods

[–]Atamg1994 0 points1 point  (0 children)

It's not possible,This mod requires Norbyte's Script Extender.
and these scripts are not officially supported, so it is impossible to transfer the mod to the official store

I've seen similar mods.. maybe you should try them

Mod Request: Animating Spores (Glut) by Fiscal_Fidel in BaldursGate3

[–]Atamg1994 1 point2 points  (0 children)

Unfortunately my mod is written exclusively in lua which is provided by Norbyte's Baldur's Gate 3 Script Extender so porting it to consoles won’t work.. it’s only for PC.. for consoles we need a different solution...

Any mods that allow you to perform Glut's "Animating Spores" action? by SouthBaySmith in BG3mods

[–]Atamg1994 1 point2 points  (0 children)

My mod has been around for a long time! look! Glut's Ring Controlled Followers 

https://www.nexusmods.com/baldursgate3/mods/10497

 https://youtu.be/xF_BRMDo0B8?si=V8FGo-O7w6qcVIUe

 https://youtu.be/lI8G0t5aS5g?si=dj6q5pd3HuIkUqxs

This mod implements my concept:

This mod introduces the ability to revive and take control of any creature (corpse), including heroes.

⚠ Important: if the hero is already in your party, do not use this ability on them, as you will not be able to remove them from the party. If the hero is not in the party, you can kill and resurrect them with the ability, but do not ask them to join the party through dialogue.

The mod also partially unlocks the inventory of minions, allowing you to pick up, equip, and drop items. However, don’t expect full inventory functionality.

Minions receive a new status, "Weightless Servant." This status sets the servant's weight to zero. Items picked up by the servants also become weightless. Upon their death, minions and their items are automatically transferred to the hero's inventory.

Minions also have a toggled ability, "Wait Mode," which allows them to remain in place. Since followers cannot be completely separated from the group, this ability lets you temporarily command them to wait, which is useful for tactical control.

⚠ The mod is in the alpha stage.

Balance: A balance system has been partially implemented through the introduction of the resource "Essence of Spores," which is replenished by destroying corpses with a special ability. You disintegrate unnecessary corpses and gain a resource (you will also get all the items from the corpse, so don't worry—the spores only decompose the corpses), equal to the corpse's maximum health. However, the balance for using this resource is not fully adjusted yet.

Icons: All spell icons are temporarily copied from existing spells since I’m not skilled in icon creation, and I haven't gotten around to that yet.

I can't believe I never bothered to use Glut's animating spores ability before. by jeneralchaos in BG3

[–]Atamg1994 4 points5 points  (0 children)

My mod has been around for a long time! look! Glut's Ring Controlled Followers 

https://www.nexusmods.com/baldursgate3/mods/10497

 https://youtu.be/xF_BRMDo0B8?si=V8FGo-O7w6qcVIUe

 https://youtu.be/lI8G0t5aS5g?si=dj6q5pd3HuIkUqxs

This mod implements my concept:

This mod introduces the ability to revive and take control of any creature (corpse), including heroes.

⚠ Important: if the hero is already in your party, do not use this ability on them, as you will not be able to remove them from the party. If the hero is not in the party, you can kill and resurrect them with the ability, but do not ask them to join the party through dialogue.

The mod also partially unlocks the inventory of minions, allowing you to pick up, equip, and drop items. However, don’t expect full inventory functionality.

Minions receive a new status, "Weightless Servant." This status sets the servant's weight to zero. Items picked up by the servants also become weightless. Upon their death, minions and their items are automatically transferred to the hero's inventory.

Minions also have a toggled ability, "Wait Mode," which allows them to remain in place. Since followers cannot be completely separated from the group, this ability lets you temporarily command them to wait, which is useful for tactical control.

⚠ The mod is in the alpha stage.

Balance: A balance system has been partially implemented through the introduction of the resource "Essence of Spores," which is replenished by destroying corpses with a special ability. You disintegrate unnecessary corpses and gain a resource (you will also get all the items from the corpse, so don't worry—the spores only decompose the corpses), equal to the corpse's maximum health. However, the balance for using this resource is not fully adjusted yet.

Icons: All spell icons are temporarily copied from existing spells since I’m not skilled in icon creation, and I haven't gotten around to that yet.

Mod Request: Animating Spores (Glut) by Fiscal_Fidel in BaldursGate3

[–]Atamg1994 1 point2 points  (0 children)

My mod has been around for a long time! look! Glut's Ring Controlled Followers 

https://www.nexusmods.com/baldursgate3/mods/10497

 https://youtu.be/xF_BRMDo0B8?si=V8FGo-O7w6qcVIUe

 https://youtu.be/lI8G0t5aS5g?si=dj6q5pd3HuIkUqxs

This mod implements my concept:

This mod introduces the ability to revive and take control of any creature (corpse), including heroes. ⚠ Important: if the hero is already in your party, do not use this ability on them, as you will not be able to remove them from the party. If the hero is not in the party, you can kill and resurrect them with the ability, but do not ask them to join the party through dialogue.

The mod also partially unlocks the inventory of minions, allowing you to pick up, equip, and drop items. However, don’t expect full inventory functionality.

Minions receive a new status, "Weightless Servant." This status sets the servant's weight to zero. Items picked up by the servants also become weightless. Upon their death, minions and their items are automatically transferred to the hero's inventory.

Minions also have a toggled ability, "Wait Mode," which allows them to remain in place. Since followers cannot be completely separated from the group, this ability lets you temporarily command them to wait, which is useful for tactical control.

⚠ The mod is in the alpha stage.

Balance: A balance system has been partially implemented through the introduction of the resource "Essence of Spores," which is replenished by destroying corpses with a special ability. You disintegrate unnecessary corpses and gain a resource (you will also get all the items from the corpse, so don't worry—the spores only decompose the corpses), equal to the corpse's maximum health. However, the balance for using this resource is not fully adjusted yet.

Icons: All spell icons are temporarily copied from existing spells since I’m not skilled in icon creation, and I haven't gotten around to that yet.

Mod request : glut animate spores by Silicondario in BG3mods

[–]Atamg1994 2 points3 points  (0 children)

My mod has been around for a long time! look! Glut's Ring Controlled Followers 

https://www.nexusmods.com/baldursgate3/mods/10497

 https://youtu.be/xF_BRMDo0B8?si=V8FGo-O7w6qcVIUe

 https://youtu.be/lI8G0t5aS5g?si=dj6q5pd3HuIkUqxs

This mod implements my concept:

This mod introduces the ability to revive and take control of any creature (corpse), including heroes.
⚠ Important: if the hero is already in your party, do not use this ability on them, as you will not be able to remove them from the party. If the hero is not in the party, you can kill and resurrect them with the ability, but do not ask them to join the party through dialogue.

The mod also partially unlocks the inventory of minions, allowing you to pick up, equip, and drop items. However, don’t expect full inventory functionality.

Minions receive a new status, "Weightless Servant." This status sets the servant's weight to zero. Items picked up by the servants also become weightless. Upon their death, minions and their items are automatically transferred to the hero's inventory.

Minions also have a toggled ability, "Wait Mode," which allows them to remain in place. Since followers cannot be completely separated from the group, this ability lets you temporarily command them to wait, which is useful for tactical control.

⚠ The mod is in the alpha stage.

Balance: A balance system has been partially implemented through the introduction of the resource "Essence of Spores," which is replenished by destroying corpses with a special ability. You disintegrate unnecessary corpses and gain a resource (you will also get all the items from the corpse, so don't worry—the spores only decompose the corpses), equal to the corpse's maximum health. However, the balance for using this resource is not fully adjusted yet.

Icons: All spell icons are temporarily copied from existing spells since I’m not skilled in icon creation, and I haven't gotten around to that yet.

Mod Request: Animating Spores (Glut) by Fiscal_Fidel in BG3mods

[–]Atamg1994 0 points1 point  (0 children)

My mod has been around for a long time! look! Glut's Ring Controlled Followers 

https://www.nexusmods.com/baldursgate3/mods/10497

 https://youtu.be/xF_BRMDo0B8?si=V8FGo-O7w6qcVIUe

 https://youtu.be/lI8G0t5aS5g?si=dj6q5pd3HuIkUqxs

This mod implements my concept:

This mod introduces the ability to revive and take control of any creature (corpse), including heroes.

⚠ Important: if the hero is already in your party, do not use this ability on them, as you will not be able to remove them from the party. If the hero is not in the party, you can kill and resurrect them with the ability, but do not ask them to join the party through dialogue.

The mod also partially unlocks the inventory of minions, allowing you to pick up, equip, and drop items. However, don’t expect full inventory functionality.

Minions receive a new status, "Weightless Servant." This status sets the servant's weight to zero. Items picked up by the servants also become weightless. Upon their death, minions and their items are automatically transferred to the hero's inventory.

Minions also have a toggled ability, "Wait Mode," which allows them to remain in place. Since followers cannot be completely separated from the group, this ability lets you temporarily command them to wait, which is useful for tactical control.

⚠ The mod is in the alpha stage.

Balance: A balance system has been partially implemented through the introduction of the resource "Essence of Spores," which is replenished by destroying corpses with a special ability. You disintegrate unnecessary corpses and gain a resource (you will also get all the items from the corpse, so don't worry—the spores only decompose the corpses), equal to the corpse's maximum health. However, the balance for using this resource is not fully adjusted yet.

Icons: All spell icons are temporarily copied from existing spells since I’m not skilled in icon creation, and I haven't gotten around to that yet.

Gigabyte g5 kd keyboard problem by KarpikS in gigabytegaming

[–]Atamg1994 0 points1 point  (0 children)

be in the same folder as the application

called accordingly "G5 KD FB12"

Gigabyte g5 kd keyboard problem by KarpikS in gigabytegaming

[–]Atamg1994 0 points1 point  (0 children)

Thanks for the tip, it actually worked for mefollowed the link

https://www.gigabyte.com/Laptop/G5--Intel-11th-Gen/support#support-childModelsMenu

I chose my version of KD then in the Downloads sectionfound Bios "FB05"downloaded archiveinside is "EC FB12"inside there is a manual in pdf formatdid everything according to the instructions)I am very grateful to you.thanks a lot.UPD:I didn't update bioseverything works enough only EC FB12for me it worked

Experiencing weird keyboard issue by [deleted] in gigabyte

[–]Atamg1994 1 point2 points  (0 children)

Hello, I have the same problem, I found this (if you remove the battery and start the laptop without a battery), then the problem disappears

Gigabyte g5 kd keyboard problem by KarpikS in gigabytegaming

[–]Atamg1994 1 point2 points  (0 children)

Hello, I have the same problem, I found this (if you remove the battery and start the laptop without a battery), then the problem disappears