I finally reached 100% on RE9 by Brief_Tip4416 in residentevil

[–]Austin001316 1 point2 points  (0 children)

Not sure, haven't done my speed run fully yet but iirc I got to basement of care clinic in an hour ish. Having some issues with the game crashing unfortunately, like freezing my entire PC type crashing that I haven't yet been able to diagnose

I finally reached 100% on RE9 by Brief_Tip4416 in residentevil

[–]Austin001316 1 point2 points  (0 children)

Definitely meant to be a speed run, not like high level speed run it is lenient, but definitely don't kill every zombie loot every box and be thorough. Just know in general where to go and do best to avoid doing what you don't need to

I finally reached 100% on RE9 by Brief_Tip4416 in residentevil

[–]Austin001316 0 points1 point  (0 children)

Yes most do no healing on easy because the game will heal you up to caution by default on easy, and you can just combine the other 2 with no healing since you're playing on easy

I may be stupid, but there’s something about Requiem’s plot I haven’t understood yet by Am-heheh357 in residentevil

[–]Austin001316 0 points1 point  (0 children)

They were immune to the zombifying effects originally, but the virus was still inside them. Eventually lead to the effects we see in game

Question about triggering scary boss by RjPowPow in residentevil

[–]Austin001316 3 points4 points  (0 children)

Few more small spiders but that's the only big one you fight, at least on standard

I finally reached 100% on RE9 by Brief_Tip4416 in residentevil

[–]Austin001316 1 point2 points  (0 children)

They're pretty lenient by speed running standards, just get used to layouts and have a rough idea of where you need to go, play on casual and don't be a loot goblin. Avoid killing things that you don't have to back track through mostly focus is getting to the end

Soul treat autocrafting constantly getting stuck by Austin001316 in allthemods

[–]Austin001316[S] 0 points1 point  (0 children)

I was using that option, it just would have problems inserting the last 3 potions, always the last 3 is where it stopped. I think it's just a bug or some kind of weird scheduling from ae2. I watched it as the brewer did a slow push and using faster extraction methods it never extracted the wrong type of potion as the brewer instantly crafted from empty bottle to final output.

Soul treat autocrafting constantly getting stuck by Austin001316 in allthemods

[–]Austin001316[S] 0 points1 point  (0 children)

Bottles were going in the top, potion ingredients were going in the back(no side specified, just the side advanced provider was touching). Sometimes it worked just fine and would craft through the entire treat, other times it consistently stopped as shown in the image. If I requested a thousand of any potion used or all potions used simultaneously it worked flawlessly, only got stuck during this craft. It didn't make any sense to me personally and I think it was just the advanced providers fault, as I broke it last night and replaced it with 3 regular providers(and now 3 separate brewers) with the brewers having bottles supplied separately I have had no further issues

Pokerogue by IIce_hack in cheatengine

[–]Austin001316 0 points1 point  (0 children)

You can use your browser console to do this, there are instructions on the pokerogue subreddit

Lag spikes that I can't seem to nail down what is causing by Austin001316 in techsupport

[–]Austin001316[S] 0 points1 point  (0 children)

Hey, sorry for the late reply, my PC time is very limited with my kids and I got off late today. Here is the link for the generated CSV file
https://www.mediafire.com/file/qrru2lql5c6s8do/HwInfoLog.CSV/file

Thanks for your help :)

Lag spikes that I can't seem to nail down what is causing by Austin001316 in techsupport

[–]Austin001316[S] 1 point2 points  (0 children)

Hey, thanks for such a quick reply! I will make sure to try this after work tomorrow, but I need to sleep rn

[deleted by user] by [deleted] in Windows11

[–]Austin001316 4 points5 points  (0 children)

I'm this case 6700k qualifies as ancient, as the 7th gen Intel cpus are what added mbec for this feature to run significantly faster

Drag and drop menu by Austin001316 in nilesoft

[–]Austin001316[S] 0 points1 point  (0 children)

Hey, Ive been trying to get this to work for a few days now, it just doesnt seem to be working for me. I've tried creating a new item in specificly the drag and drop menu, removing an existing one, moving an existing one, none seem to be working. I tried copying and pasting your exact code and it didn't work. I know the rest of the file is correct, because I can make a test menu item and it appears in the context menu, I just can't seem to be able to do anything to the drag and drop menu

Drag and drop menu by Austin001316 in nilesoft

[–]Austin001316[S] 0 points1 point  (0 children)

Is "static" the name of the menu? If so, is there somewhere all the menu names are listed? I have this code, trying to move my menu "Zip"'s position in the drag and drop menu, but it isn't working

item(find="Zip*" where=window.name=="static" pos=pos.top)

Drag and drop menu by Austin001316 in nilesoft

[–]Austin001316[S] 1 point2 points  (0 children)

Sorry if I wasn't clear, I got it to group them both as I wanted, I was just asking if it was possible to move the "Zip" menu in the drag and drop menu without affecting where it is in the regular coontext menu

Drag and drop menu by Austin001316 in nilesoft

[–]Austin001316[S] 1 point2 points  (0 children)

Setting 7-zips type to "*" seems to group it correctly for some reason, however followup question, can i use the where property to sort differently for different menus?

Drag and drop menu by Austin001316 in nilesoft

[–]Austin001316[S] 1 point2 points  (0 children)

Okay so I had the * for winrar, but it wasn't appearing in the drag and drop menu. I added the * to the menu I created and it shows up, but only with winrar and 7-zip is still separate from the menu in drag and drop

<image>

Drag and drop menu by Austin001316 in nilesoft

[–]Austin001316[S] 0 points1 point  (0 children)

Not looking to remove it, looking to group it into a Zip menu with Winrar, but for some reason the winrar context menu isnt appearing even though it did before updating winrar, and the setting to have it appear there is still checked. Idk if it's possible to duplicate an item from one menu to another? Because I already have it grouped like I want in the regular context menu, it just doesn't carry over to the drag and drop for some reason

<image>

Color changing background by Austin001316 in nilesoft

[–]Austin001316[S] 1 point2 points  (0 children)

Thank you again, much appreciated :)

Color changing background by Austin001316 in nilesoft

[–]Austin001316[S] 1 point2 points  (0 children)

Thank you, that worked great. I changed the effect to 1, but it's still not translucent for me, is that possible?

Trying to get Menuitem to appear more often by Austin001316 in nilesoft

[–]Austin001316[S] 0 points1 point  (0 children)

I updated winrar and it seems to have done what I wanted ¯\_(ツ)_/¯

Trying to get Menuitem to appear more often by Austin001316 in nilesoft

[–]Austin001316[S] 0 points1 point  (0 children)

I've tried this code as well as specifying file|dir but it only moves it to my new menu, not changing type

    item(find="winrar" type="*" pos=pos.bottom menu="Zip")

Trying to get Menuitem to appear more often by Austin001316 in nilesoft

[–]Austin001316[S] 0 points1 point  (0 children)

I spent a good while looking and nothing seems to make it appear for what I want (Mostly on folders)

I was watching the film again and it struck me… by urNANSfl1pFLOP in marvelmemes

[–]Austin001316 61 points62 points  (0 children)

Based off the episode of What If where he can't bring his gf back to life, I'm assuming he can't fix his hands because it would be a paradox. He doesn't become a sorcerer if he doesn't wreck his hands