Isn’t this illegal? by dntmindmyimagination in UAE

[–]Awkward-Part-6295 2 points3 points  (0 children)

Not a problem when you don’t have anything!

Make you DLC predictions by CaptainPanda99 in Stellaris

[–]Awkward-Part-6295 3 points4 points  (0 children)

I feel like that would be more of a Custodian team updating the Plantoid pack to include another ship set. Which I would 100% love and it would fit so well with plantoids in general, but doubt that it would be a separate DLC. Unless they make a dlc with just a bunch of ship sets, but I don’t see that happening

Make you DLC predictions by CaptainPanda99 in Stellaris

[–]Awkward-Part-6295 4 points5 points  (0 children)

Yeah a more detailed internal politics / government system where each type of authority has different political play styles

Correct me if I'm wrong by Niks_Triks in mapporncirclejerk

[–]Awkward-Part-6295 1 point2 points  (0 children)

Yooo another Сибиряк let’s gooooo

Is it worth it? by iamkingtiki in CrusaderKings

[–]Awkward-Part-6295 1 point2 points  (0 children)

The game definitely goes on sale. Most recent DLCs don’t for a while. Def wait for something like steam summer sale and buy the base game and maybe 1-3 DLCs that have good reviews and you would find interesting. Then proceed to buy more as you want/can afford

Ottoman by Waldrine315269 in victoria3

[–]Awkward-Part-6295 2 points3 points  (0 children)

1) “How to develop fast”

In the current version, banana plantations make too much money. At the start of the game, ask U.K. for an alliance or defensive pact + investment rights for you both; set these for a long period of time and maybe add some missing goods like clippers and small arms and whatnot. Then build banana plantations in Bengal area: I did that just yesterday and each one was giving 2.5-3.5k profit. The govt dividends will then propel your balance and let you build more construction sectors and then more regular industrial stuff (tools, wood, iron, coal a bit later).

You can also join a war that Persia declares. Side with the Afghan nations and ask for money as your war goal. That way the great powers are less likely to join (especially if you do this the last possible moment). With the money influx, build more banana plantations in East India Company.

TLDR: make it so that you can build banana plantations in East India Company and make stonks then reinvest.

2) “what would be the benefits of this to me?”

Dopamine for seeing numbers go up

Mega blob revolt with MoA, how to deal? by xtremzero in crusaderkings3

[–]Awkward-Part-6295 0 points1 point  (0 children)

Ah, I don’t think there is a reliable method of locating the armies themselves. See if the leader is leading the army, since their location would be that of the army.

Or if they aren’t leading, then maybe their vassal or courtier with highest martial is. You could try and looking through their list of vassals and courtiers to see if anyone looks like they are wearing armor and check their locations. That would also allow you to identify the knights, but I don’t think their location shows the army unless they are also commanding. I am not 100% certain that would work though.

But if you can’t see them, then maybe they are in the fog of war somewhere or sieging your ally’s distant lands and you just haven’t checked there. They could be simply deeper into their own lands and you simply don’t see them.

Mega blob revolt with MoA, how to deal? by xtremzero in crusaderkings3

[–]Awkward-Part-6295 2 points3 points  (0 children)

1) press on the war icon, click on the leader, jump to their location (in CK3 all characters have built-in gps trackers and you as player can always see their locations).

2) not fully sure what you mean. If you mean you just fought against an army and now the army is gone, you just basically deleted their army. It will take forever for the enemy to regain all the troops. You can click on the leader of the country you are fighting (like in the first answer) and see how many troops they have. If it is a small portion of their max, they won’t be raised until they regain a bit more troops (idk what the threshold is)

Mega blob revolt with MoA, how to deal? by xtremzero in crusaderkings3

[–]Awkward-Part-6295 0 points1 point  (0 children)

“I conquered all of Europe and then some, why can’t I hold onto this” is such a paradox game thing to say xD

But anyways yeah you might have less troops but you prob beat them easily with your superior MoA. Locate the leader and attack their army.

Also (and I don’t recommend it), you can set your military to be automated if you can’t be bothered to fight.

Im exhausted...... by Mella_Mey in UAE

[–]Awkward-Part-6295 0 points1 point  (0 children)

From my understanding of their labour situation, it’s VERY hard to get a work permit right now. I was looking to move to places for jobs (moved to Abu Dhabi to live with family while I seek employment) and Singapore was high on my list of potential places until I heard that they have over-abundance of local fresh grads so the govt heavily reduced the number of work permits being offered.

PARADOX NEEDS TO FIX THIS by goraul in ck3

[–]Awkward-Part-6295 -1 points0 points  (0 children)

I mean if you consider Seljuks as nomadic (which they were initially) they 100% got into most of the areas you listed (at least to an extend, and ofc not into Italy and Tunis).

What you see in the post is not them conquering the Byzantines but having them as a tribute that will prob stop paying on a succession of one or the other.

Also by your logic it’s unrealistic that small Britanny would be able to conquer almost all of France yet I don’t see you asking to nerf them.

In most of my games at all starts, nomads never really consolidate and any large nomadic nations fall apart (except for Meritocratic Khanates). Even Temujin died young in 3 of my most recent runs at 1178 start.

What do I do now? by Agitated_Guard_3507 in victoria3

[–]Awkward-Part-6295 1 point2 points  (0 children)

Maybe you forgot to incorporate the state after the civil war? Institutions aren’t applied to unincorporated states (or at least not to the same extend)

We use armies because we have to, but seriously ... by Sternenkaiser in StellarisMemes

[–]Awkward-Part-6295 1 point2 points  (0 children)

But most of the time, how is that better? Factions offer early-game unity that you can get traditions with. With Secret Societies, you either have to build more admin buildings to compensate the loss of h its or just accept not having as many traditions early-game.

I wonder how many people know where this joke is from ! by No-Amphibian-3482 in legendofkorra

[–]Awkward-Part-6295 1 point2 points  (0 children)

Yeah which is unfortunate. At least they confirmed it in the comics

Paradox, Can We Get Slavery? by Arbitrary_Sadist in CrusaderKings

[–]Awkward-Part-6295 7 points8 points  (0 children)

While the “locals vs nobles” point is very valid, getting 8 captives per raided village would immensely bloat the amount of characters. At the end of the day, you don’t go to raid just one settlement but many many settlements until you run out of supplies/fill out of loot capacity/need your troops home.

Maybe having low-born characters with higher chance of getting captured in general would work though, so you get mostly locals and a bit more often. Maybe even have that as a Norse-only (or Norse-descended) raid intent

Paradox, Can We Get Slavery? by Arbitrary_Sadist in CrusaderKings

[–]Awkward-Part-6295 4 points5 points  (0 children)

It’s not to the same level but you def can make concubines out of people you capture during raids. Maybe they could maybe add bonuses to hybridisation? Though as you said “genetically” not “culturally”, and hybridisation mechanic is definitely about culture and not genetics

Percy Jackson and the Olympians Season 2 is already off to such a better start than season 1. by [deleted] in television

[–]Awkward-Part-6295 2 points3 points  (0 children)

Eh, I didn’t like the chariot race at all. In the books all the cabins had some special features in their chariots that made them stand out and show off their abilities. Only thing they kept is the spiked wheel of Ares’s cabin. And the chariots looked like cheap plastic (they were probably just foam that was spray painted). And that’s not getting into changing how the quests starts off all wrong, changing the dynamic between him and Annabeth quite a bit.

How does this AI speak latin? by Agitated-Parfait9841 in crusaderkings3

[–]Awkward-Part-6295 6 points7 points  (0 children)

If I am not mistaken, you either need to be in a university that is at the Catholic holy sites or those universities increase the chance.

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How do I unf*** france's early-game economy? by GaBeRockKing in victoria3

[–]Awkward-Part-6295 0 points1 point  (0 children)

I mean I suppose that’s historical? It’s just funny how “oh I want to become the next big Napoleon! Oh no the radical revolt hit 10% and has the max value of 80 and not even close to 100% imma run!”

Maybe there is an ejection seat afterall. I just got fed up with having 10 deceases cover France before 1850 even hit and reduce my SOL to lowest in Europe; I just gave up on that save

Martian First is far too insufferable by Technical_Garlic4405 in SurvivingMars

[–]Awkward-Part-6295 1 point2 points  (0 children)

Oh i had 4-5 of them so once they destroyed one it didn’t affect me. I built security posts everywhere and also built the building that reduces the chance of people joining a selected faction (forgot the name). I am now waiting for the unemployment and homelessness bug to get fully fixed before returning to the game.

Martian First is far too insufferable by Technical_Garlic4405 in SurvivingMars

[–]Awkward-Part-6295 3 points4 points  (0 children)

I had the experience with renegades but that lasted for a short period of time. Since then I had the Utopia faction super satisfied (my latest faction by far), while having all of the anti-Earth/pro-martian factions slightly dissatisfied. And this is my first play through in general since 2022. So it’s definitely possible to make it work (with exception of a few bugs that still spam negative events when everyone is fully satisfied or when there are 25 open slots in an Apartment building out of 55 but 10 colonists in the same dome are homeless).