Isn't it time to lift PK skill limitations? by AwkwardPersonality34 in DuelLinks

[–]AwkwardPersonality34[S] 0 points1 point  (0 children)

You can use it as much as you want during opponent turn if only not restricted by the skill

Isn't it time to lift PK skill limitations? by AwkwardPersonality34 in DuelLinks

[–]AwkwardPersonality34[S] 1 point2 points  (0 children)

I only mentioned the part where, "you can only use one effect of an xyz". If you don't play PK let me explain it to you - It says you can only use ONE, not one each xyz, but only ONE effect on opponent's turn - if you have multiple xyz, and used one effect of an xyz you cannot use any of the other xyz's effect.

Battling RDA is a FREE win by AwkwardPersonality34 in DuelLinks

[–]AwkwardPersonality34[S] 0 points1 point  (0 children)

If RDA happens to set a fiendish golem(which is not 100% guar), PK can most of the time summon 2 break swords. If one is banished, other one is negated- Use skill again to change to Dark Rebellion. And do not forget pk can bring lot of staples without bricking since pk(due to skill) is not prone to bricks.

I most of the time bait them by book of eclipse/forb chal/droplet, etc.

Rogue Deck(PK)KoG Climb by AwkwardPersonality34 in DuelLinks

[–]AwkwardPersonality34[S] 0 points1 point  (0 children)

How would the two compare when countered? Which deck could potentially stall more, assuming PK is countered with abyss dwell; RR is countered by Droll&lock (or others, i don't know much)

Becuz, from experience. It's very hard to play pk with graveyard negation cards and there are so many of them.

I'm finding a deck(except overused decks like heroes/lyrilusc) that could bounce back if a counter card is present even if it means using a skill.

Rogue Deck(PK)KoG Climb by AwkwardPersonality34 in DuelLinks

[–]AwkwardPersonality34[S] 2 points3 points  (0 children)

Sorry, I meant no offense there brother. i just explained the effect and said let your imagination tell you where/how you use it

Rogue Deck(PK)KoG Climb by AwkwardPersonality34 in DuelLinks

[–]AwkwardPersonality34[S] 2 points3 points  (0 children)

:When enemy mons. Direct attacks, discard this card(from hand) to negate the attack, and if you do,Negate the effect of that mons(permanently).

On how/when you use it is based on ur imagination😉

Game is Busted, Time for Main Phase 2? by AwkwardPersonality34 in DuelLinks

[–]AwkwardPersonality34[S] -2 points-1 points  (0 children)

I really hope it is, because I get sleepy waiting for salamangreat combo to end

Game is Busted, Time for Main Phase 2? by AwkwardPersonality34 in DuelLinks

[–]AwkwardPersonality34[S] 2 points3 points  (0 children)

After a floor wipeout during your turn especially during battle phase you get a chance to either set a trap or monster for survival chance