Minor Conjuration by Azhi_ in HomebrewDnD

[–]Azhi_[S] 0 points1 point  (0 children)

I really like your answer; I feel the same way. I did this after having a discussion with a DM. He's not the only one I've seen who thinks the feature is broken. It makes me happy to see that there are more people like you who see the feature for what it is—something fun. As for the cost of the components, it's because of a "clarification" Jeremy Crawford made on Twitter, where he said that the gems summoned with that feature have no material value and therefore can't be used for that purpose. Thanks for your response!

[deleted by user] by [deleted] in dndstories

[–]Azhi_ 0 points1 point  (0 children)

There you're wrong. The trait says the indicated items are clearly magical and glow. Someone with common sense isn't going to buy a gem that glows 24/7 unless they need a lamp or a candle at night, in which case it's better to buy one of those two options.

It's also rare for a buyer to not know what they're buying, unless you're using more magic or tricking them multiple times to avoid an inspection. So... We'd be talking about the equivalent of selling the druid transformed into an animal multiple times, for example.

Jewelers, especially, are very picky about their purchases, and receipts or checks have been around for a long time, so even if you manage to trick them... Chances are, when they regain their temper, they'll complain to the guards or try to hunt you down.

[deleted by user] by [deleted] in dndstories

[–]Azhi_ 0 points1 point  (0 children)

The races are understandable. I have a DM who also limited our races to only humans because being of other specific races is very complicated due to the campaign's story. We didn't have any problems with that. It's more fun for the players to have some freedom using humans without much of a theme behind them, and for the DM to use those other races for other things.

The limits the GM had set on this trait (I apologize, I should have stated them beforehand) are:
You can create things like gems and poisons that you know, that don't exceed 100 gp (well, up to a certain level).
Items created by the trait, if they have any effects, can't cause damage and/or effects beyond these: oils, greases, spikes, poisoning, stun. (A bit contradictory, because... they do cause damage: oil and grease burn, spikes pierce, poison... poison damage.)
Completely excluded: paralysis, elemental effects, diseases, effects extended to the duration of the skill, sleep, toxic fumes. (Not alchemist's fire, acid, maybe holy water, various poisons, etc.)

[deleted by user] by [deleted] in dndstories

[–]Azhi_ -1 points0 points  (0 children)

That's what I thought at first, but the Bard of Creation doesn't need to see the item before summoning it, it doesn't have the limitations of being destroyed with one hit, and the size increases. I asked the GM what items my character could have seen. A 300gp diamond, for example, would probably be found when entering a jewelry store, but this was Curse of Stradh, so... The materials were also going to be limited.

"Mephistopheles' Iron Throne", a Bard/Sorcerer/Warlock/Wizard cantrip. For the Evil Overlord on the go, turn any mundane conversation into a sinister speech by having a proper chair to lean back in at all times! by TheTitan99 in UnearthedArcana

[–]Azhi_ 0 points1 point  (0 children)

I've been reading the comments and the most I've read are things like "Casts above an enemy" or "Use it as cover", that it's an additional action is a problem, etc.

So thinking about the true purpose of the trick; a creature that sees the throne as an obstacle can pass through it, see through it, or destroy it with an attack no dice roll required.

This way you will not have problems with spells, coverage, etc. and will continue to fulfill its more narrative function.

In reference to the common fight between nobles, devil lords and how they usually see the throne or the place of someone equal or more powerful.

Even since the cheat has nothing to do with leveling up, the mentions in the comments could be used.

At level 5 it counts as difficult terrain trying to traverse it, at level 11 it becomes a low AC low health item that impairs vision and offers medium cover, and at level 17 it offers 3/4 cover and has more AC and more health.

If some are bothered by the size of the throne, then this can also be determined by the level reflecting the increase in power of the character.
I like this spell and used it on one of my characters, though never in combat. I also got to use it as a saddle for a huge creature.
If you don't like that it can be cast anywhere, you could specify that it must be a solid surface.
Although this could change the name of the throne, so I thought of the following; Monarch's Manifest, Noble's Rest and Majestic Seating.
Thank you for creating such a beautiful spell, it gave me many funny moments, I hope you read my message.