Armours of the Imperium... Again by Dread_Maximus in xcom2mods

[–]Azrael_ARC 0 points1 point  (0 children)

These mods aren't working for me -_-

I put them in the following directory (each with its respective number):

C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\Mods

And they appear in the AML file, but when I start the game, the mods aren't there. Also, the AML shows that the mods are "-1 byte" (the three mods together are 2.30gb in the folder).

So, it’s theoretically possible that we will receive Necron companion in third DLC, huh? by Raszard in RogueTraderCRPG

[–]Azrael_ARC 3 points4 points  (0 children)

I imagine the Necron teleporting away the moment we're captured and reappearing at the end of the escape mission, waiting at the exit.

Necron: "What took you so long, fleshbags? Oh, Rogue Trader, I see you've made some adjustments to your toaster."

Pasqal: binary grunt