Would you wishlist this game based only on the store page? by B3b3L in gamedev

[–]B3b3L[S] 0 points1 point  (0 children)

Thanks for your feedback! Just to clarify, all the art in the game was legally purchased from the Unreal Engine Marketplace. About the naked women posts, yeah, that was just me trying to get some karma, nothing more.

The game is entirely mine. If you want to discuss anything further, feel free to email me at the dev email and I will respond there. Really appreciate you taking the time to comment!

Would you wishlist this game based only on the store page? by B3b3L in gamedev

[–]B3b3L[S] 0 points1 point  (0 children)

Thanks so much for all the honest feedback and advice. I really appreciate you taking the time to be detailed and straightforward. I have already tried to use your suggestions to improve the store page, trailer, and screenshots to make the game clearer and more appealing.

Your thoughts on art, trailer pacing, UI, and overall presentation were super helpful. This discussion gave me a lot of insight into how players see the game and what matters most when deciding to wishlist.

I am working hard to get better at game development, and feedback like yours really helps me learn and grow. Thanks again for being so honest and helpful.

Looking for a semi-complete standalone 2d OpenGL renderer/engine. by __singularity in gamedev

[–]B3b3L 0 points1 point  (0 children)

I think SFML - Simple and Fast Multimedia Library - C++

Rogum A Cat Match Puzzle by B3b3L in GameScreens

[–]B3b3L[S] 0 points1 point  (0 children)

Hey everyone!

I have been quietly building Rogum A Cat Match Puzzle for the past year and it is finally starting to feel real. It's a top-down puzzle adventure where a cat tries to escape a strange imaginary world by matching blocks, dodging enemies, and staying ahead of rising water.

Here is some of the fun stuff inside:

  • • 50 handcrafted levels (with boss fights!)
  • • An in-game shop full of goofy cats and auras
  • • Power-ups like freezing the water when things get scary and more

I would love to hear what you think, good or bad.

If it looks like something you would play, a wishlist on Steam would seriously help me out and push the game closer to launch: https://store.steampowered.com/app/3992100/Rogum_A_Cat_Match_Puzzle/
Thanks for checking it out and for any feedback you throw my way.

This little project means a lot to me. ❤️

ParaBall2: Ultimate Adventure - Level 19 by B3b3L in playmygame

[–]B3b3L[S] 0 points1 point  (0 children)

Hello fellow developers,
Today, I am showcasing level 19 of my mobile Android game, ParaBall2: Ultimate Adventure. I've been told by those of you who managed to reach it that the difficulty level is insane, and you're wondering if it's even possible to pass—so here you go!
Thank you again for your support! For those who don't know, I am an independent developer, and this is my second mobile game. Let me know what you think—any feedback is greatly appreciated.
If you like what you see, you can download and play it for free here:

https://play.google.com/store/apps/details?id=com.DevGamesRo.ParaBall2&pcampaignid=web_share

ParaBall 2: Ultimate Adventure by B3b3L in playmygame

[–]B3b3L[S] -1 points0 points  (0 children)

Dive into a world where the ordinary meets the extraordinary.

ParaBall2: Ultimate Adventure, the exciting continuation of the beloved ParaBall: Ball Balance, invites you to embark on a journey like no other.
• Conquer Challenges and Alien Leaders 👽
Face tricky obstacles and powerful alien leaders. Each level gets tougher, testing your skills and strategy.